Scharfhobel Posted March 28, 2015 Share Posted March 28, 2015 (edited) А нельзя ли выложить подправленную версию 0.0.8 Alpha #1? (подправленный рентген и поднятие прицела). И тогда фанаты твоего мода терпеливо будут ждать выхода версии с расширенным функционалом и возможностями. Edited March 28, 2015 by Scharfhobel 2 @ Quote Link to comment Short link Share on other sites More sharing options...
ZLoy Posted March 28, 2015 Share Posted March 28, 2015 Может у кого такое и было , был на арте правой кнопкой захватил цель ( стандартным авто прицелом ) и после вошел в снайперский и был потерян полностью контроль над артой не стрельнуть не повернуть, пере зашел в игру отпустило . in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError ============================= 2015-03-28 13:51:06: [ERROR] ./res_mods/mods//xfw/python\xfw.pyc Traceback (most recent call last): File "mods/xfw/python/xfw.py", line 178, in __event_handler File "scripts/client/game.py", line 474, in handleKeyEvent File "AASMX.py", line 785, in new_AvatarInputHandler_handleKeyEvent File "scripts/client/AvatarInputHandler/__init__.py", line 272, in handleKeyEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1272, in handleKeyEvent AssertionError ============================= TypeError: Personality handleKeyEvent retval must be set to a bool Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError ============================= 2015-03-28 13:51:06: [ERROR] ./res_mods/mods//xfw/python\xfw.pyc Traceback (most recent call last): File "mods/xfw/python/xfw.py", line 178, in __event_handler File "scripts/client/game.py", line 474, in handleKeyEvent File "AASMX.py", line 785, in new_AvatarInputHandler_handleKeyEvent File "scripts/client/AvatarInputHandler/__init__.py", line 272, in handleKeyEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1272, in handleKeyEvent AssertionError ============================= TypeError: Personality handleKeyEvent retval must be set to a bool Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError ============================= 2015-03-28 13:51:07: [ERROR] ./res_mods/mods//xfw/python\xfw.pyc Traceback (most recent call last): File "mods/xfw/python/xfw.py", line 178, in __event_handler File "scripts/client/game.py", line 474, in handleKeyEvent File "AASMX.py", line 785, in new_AvatarInputHandler_handleKeyEvent File "scripts/client/AvatarInputHandler/__init__.py", line 272, in handleKeyEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1272, in handleKeyEvent AssertionError ============================= TypeError: Personality handleKeyEvent retval must be set to a bool Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError ============================= 2015-03-28 13:51:07: [ERROR] ./res_mods/mods//xfw/python\xfw.pyc Traceback (most recent call last): File "mods/xfw/python/xfw.py", line 178, in __event_handler File "scripts/client/game.py", line 474, in handleKeyEvent File "AASMX.py", line 785, in new_AvatarInputHandler_handleKeyEvent File "scripts/client/AvatarInputHandler/__init__.py", line 272, in handleKeyEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1272, in handleKeyEvent AssertionError ============================= TypeError: Personality handleKeyEvent retval must be set to a bool Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/game.py", line 511, in handleMouseEvent File "scripts/client/AvatarInputHandler/__init__.py", line 285, in handleMouseEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1338, in handleMouseEvent AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError ============================= 2015-03-28 13:51:13: [ERROR] ./res_mods/mods//xfw/python\xfw.pyc Traceback (most recent call last): File "mods/xfw/python/xfw.py", line 178, in __event_handler File "scripts/client/game.py", line 474, in handleKeyEvent File "AASMX.py", line 785, in new_AvatarInputHandler_handleKeyEvent File "scripts/client/AvatarInputHandler/__init__.py", line 272, in handleKeyEvent File "scripts/client/AvatarInputHandler/control_modes.py", line 1272, in handleKeyEvent AssertionError ============================= TypeError: Personality handleKeyEvent retval must be set to a bool Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError Traceback (most recent call last): File "scripts/client/VehicleGunRotator.py", line 451, in __onTick File "scripts/client/VehicleGunRotator.py", line 404, in __shotPointSourceFunctor_Default File "scripts/client/AvatarInputHandler/__init__.py", line 321, in getDesiredShotPoint File "AASMX.py", line 565, in new_SniperControlMode_getDesiredShotPoint File "scripts/client/AvatarInputHandler/control_modes.py", line 1384, in getDesiredShotPoint AssertionError PostProcessing.Phases.fini() \------------------------------------------------------------------------------------------------------------------------/ /------------------------------------------------------------------------------------------------------------------------\ BigWorld Release Client (compiled at 18:46:19 Jan 21 2015) starting on Sat Mar 28 13:51:27 2015 Content Type: content Checking ./res_mods/0.9.6: mods found [XFW] Version: 2.0.0 [XFW] Working dir: D:\Games\World_of_Tanks\res_mods\mods [XFW] Loading mod: xvm_main 2.0.0 (http://www.modxvm.com/) [XFW] Loading mod: xvm_comments 2.0.0 (http://www.modxvm.com/) [XFW] Loading mod: xvm_crew 2.0.0 (http://www.modxvm.com/) [XFW] Loading mod: xvm_export 2.0.0 (http://www.modxvm.com/) [XFW] Loading mod: xvm_ping 2.0.0 (http://www.modxvm.com/) [XFW] Loading mod: xvm_profiler 2.0.0 (http://www.modxvm.com/) [XFW] Loading mod: xvm_quests 2.0.0 (http://www.modxvm.com/) [XFW] Loading mod: xvm_techtree 2.0.0 (http://www.modxvm.com/) -------- Mods start load at 2015-03-28 13:51:29.511000 -------- 2015-03-28 13:51:29.512000 Executing: AASMX [AASMX] Config successfully loaded. 2015-03-28 13:51:29.534000 Executing: armoring_extended [LOAD_MOD]: [armoring extended by spoter, reven86] [INFO]: [armoring extended v1.08(19.02.2015) initialized ...] 2015-03-28 13:51:29.617000 Executing: battle_assistant Battle Assistant: v1.2.6 2015-03-28 13:51:29.673000 Executing: crew_extended [LOAD_MOD]: [crew extended by spoter & OlliN(DE)] [INFO]: [crew extended v3.06 (17/03/2015) initialized ...] [INFO]: [ExtendedCrew Language set to: "RUSSIAN"...] 2015-03-28 13:51:29.675000 Executing: DamagePanel 2015-03-28 13:51:29.681000 Executing: DirIndicator_extended [LOAD_MOD]: [DirIndicator extended by spoter, Thx to Lp()rtii] [INFO]: [DirIndicator extended v1.06(04.03.2015) initialized ...] 2015-03-28 13:51:29.778000 Executing: GunConstraints 2015-03-28 13:51:29.823000 Executing: iamspotted 2015-03-28 13:51:29.850000 Executing: PMOD 2015-03-28 13:51:30.988000 Executing: ProDamageAnoncer 2015-03-28 13:51:31.072000 Executing: quests_extended [LOAD_MOD]: [Quest Extended by spoter] [INFO]: [Quest Extended v1.07(10.02.2014) initialized ...] [INFO]: [Quest Extended v1.07(10.02.2014) disabled in XML ...] 2015-03-28 13:51:31.191000 Executing: repair_extended [LOAD_MOD]: [Repair extended by spoter] [INFO]: [Repair extended v1.18(10.02.2015) initialized ...] [INFO]: [Repair extended][XML Load Complited ...] 2015-03-28 13:51:31.553000 Executing: repair_extended_autoequip [LOAD_MOD]: [AutoEquip by Skino88, spoter] [INFO]: [AutoEquip v1.03(10.02.2014) disabled in XML <autoequip>False</autoequip>...] 2015-03-28 13:51:31.600000 Executing: ReplaysManager 2015-03-28 13:51:31.602000 Executing: ReplaysManagerButton 2015-03-28 13:51:31.603000 Executing: ReplaysManagerUpload 2015-03-28 13:51:31.606000 Executing: SafeShot 2015-03-28 13:51:31.653000 Executing: sights 2015-03-28 13:51:31.751000 Executing: TeamHPPools 2015-03-28 13:51:31.753000 Executing: trolling_messages [NOTE] (.\trolling_messages.py, 104): файл troll_settings.xml загружаю 2015-03-28 13:51:31.755000 Executing: vehicle_exp_extended [LOAD_MOD]: [vehicle-exp extended by spoter] [INFO]: [vehicle-exp extended v2.01(09.03.2015) initialized ...] [INFO]: [vehicle-exp extended v2.01(09.03.2015) LANGUAGE SET: OTHER] 2015-03-28 13:51:31.959000 Executing: WGFM_RadioMod 2015-03-28 13:51:32.002000 Executing: wotru -------- Mods end load at 2015-03-28 13:51:32.144000 -------- [NOTE] (scripts/common/fortified_regions.py, 207): fortified_regions.init() [NOTE] (scripts/client/post_processing/__init__.py, 267): The quality = 4 was selected. [NOTE] (scripts/client/post_processing/__init__.py, 267): The quality = 3 was selected. [WARNING.GUI] (scripts/client/gui/Scaleform/Flash.py, 268): GameInputHandler.setKeyHandler. Existing handler for keyCode = 17 and event = keyDown is to be reset! [WARNING.GUI] (scripts/client/gui/Scaleform/Flash.py, 268): GameInputHandler.setKeyHandler. Existing handler for keyCode = 17 and event = keyUp is to be reset! [SPACE] Loading space: spaces/96_prohorovka_defense [EXCEPTION] (scripts/common/Event.py, 34): Traceback (most recent call last): File "scripts/common/Event.py", line 32, in __call__ File "scripts/client/tutorial/loader.py", line 236, in __wm_onInitBattleGUI File "scripts/client/tutorial/loader.py", line 140, in tryingToRun File "scripts/client/tutorial/TutorialCache.py", line 62, in __init__ File "scripts/client/tutorial/TutorialCache.py", line 98, in __read EOFError Traceback (most recent call last): File "scripts/client/gui/Scaleform/Flash.py", line 301, in __call__ File "scripts/client/gui/Scaleform/Flash.py", line 268, in handleExternalInterfaceCallback File "scripts\GunConstraints.py", line 153, in scaleCallBack TypeError: float() argument must be a string or a number [WARNING.GUI] (scripts/client/gui/Scaleform/Flash.py, 268): GameInputHandler.setKeyHandler. Existing handler for keyCode = 17 and event = keyDown is to be reset! [WARNING.GUI] (scripts/client/gui/Scaleform/Flash.py, 268): GameInputHandler.setKeyHandler. Existing handler for keyCode = 17 and event = keyUp is to be reset! [EXCEPTION] (scripts/common/Event.py, 34): Traceback (most recent call last): File "scripts/common/Event.py", line 32, in __call__ File "scripts/client/tutorial/loader.py", line 219, in __pe_onGuiCacheSyncCompleted File "scripts/client/tutorial/loader.py", line 140, in tryingToRun File "scripts/client/tutorial/TutorialCache.py", line 62, in __init__ File "scripts/client/tutorial/TutorialCache.py", line 98, in __read EOFError [SPACE] Loading space: spaces/hangar_premium_v2 [SPACE] Loading space: spaces/05_prohorovka [EXCEPTION] (scripts/common/Event.py, 34): Traceback (most recent call last): File "scripts/common/Event.py", line 32, in __call__ File "scripts/client/tutorial/loader.py", line 236, in __wm_onInitBattleGUI File "scripts/client/tutorial/loader.py", line 140, in tryingToRun File "scripts/client/tutorial/TutorialCache.py", line 62, in __init__ File "scripts/client/tutorial/TutorialCache.py", line 98, in __read EOFError Traceback (most recent call last): File "scripts/client/gui/Scaleform/Flash.py", line 301, in __call__ File "scripts/client/gui/Scaleform/Flash.py", line 268, in handleExternalInterfaceCallback File "scripts\GunConstraints.py", line 153, in scaleCallBack TypeError: float() argument must be a string or a number [EXCEPTION] (scripts/common/Event.py, 34): Traceback (most recent call last): File "scripts/common/Event.py", line 32, in __call__ File "scripts/client/tutorial/loader.py", line 219, in __pe_onGuiCacheSyncCompleted File "scripts/client/tutorial/loader.py", line 140, in tryingToRun File "scripts/client/tutorial/TutorialCache.py", line 62, in __init__ File "scripts/client/tutorial/TutorialCache.py", line 98, in __read EOFError [SPACE] Loading space: spaces/hangar_premium_v2 [WARNING.GUI] (scripts/client/gui/Scaleform/Flash.py, 268): GameInputHandler.setKeyHandler. Existing handler for keyCode = 17 and event = keyDown is to be reset! [WARNING.GUI] (scripts/client/gui/Scaleform/Flash.py, 268): GameInputHandler.setKeyHandler. Existing handler for keyCode = 17 and event = keyUp is to be reset! [SPACE] Loading space: spaces/06_ensk [EXCEPTION] (scripts/common/Event.py, 34): Traceback (most recent call last): File "scripts/common/Event.py", line 32, in __call__ File "scripts/client/tutorial/loader.py", line 236, in __wm_onInitBattleGUI File "scripts/client/tutorial/loader.py", line 140, in tryingToRun File "scripts/client/tutorial/TutorialCache.py", line 62, in __init__ File "scripts/client/tutorial/TutorialCache.py", line 98, in __read EOFError Traceback (most recent call last): File "scripts/client/gui/Scaleform/Flash.py", line 301, in __call__ File "scripts/client/gui/Scaleform/Flash.py", line 268, in handleExternalInterfaceCallback File "scripts\GunConstraints.py", line 153, in scaleCallBack TypeError: float() argument must be a string or a number [ERROR] (scripts/client/AreaDestructibles.py, 664): Can't find hardpoint HP_module_0 in model content/Environment/env605_Dovecote/normal/lod0/env605_Dovecote.model [ERROR] (scripts/cli @ Quote Link to comment Short link Share on other sites More sharing options...
ger Gauf Posted March 28, 2015 Share Posted March 28, 2015 (edited) Ладно, раз ты никак не можешь понять меня, Конфиг <targetLock> <!-- Enable manual target lock. --> <!-- Разрешить ручной захват цели. --> <enableManualTargetLock>False</enableManualTargetLock> <!-- Manual target lock hot-key. --> <!-- "Горячая клавиша" ручного захвата цели. --> <manualTargetLockKey>KEY_T</manualTargetLockKey> <!-- Enable auto-lock on hover. --> <!-- Разрешить автоматический захват при наведении. --> <enableAutoLock>True</enableAutoLock> <!-- Enable auto-lock only for hostiles. --> <!-- Автоматический захват только противников. --> <autoLockOnlyEnemies>True</autoLockOnlyEnemies> <!-- Auto-lock reset timeout (if target is not in sight for this time). --> <!-- Если цель не попадала в прицел в течение этого времени - сброс цели. --> <autoLockTargetResetTimeout>3.0</autoLockTargetResetTimeout> </targetLock> <!-- Distance lock configuration section. --> <!-- Захват расстояния до цели. --> <distanceLock> <!-- Enable manual distance lock. --> <!-- Разрешить ручной захват расстояния до цели. --> <enableManualDistanceLock>True</enableManualDistanceLock> <!-- Manual distance lock hot-key. --> <!-- "Горячая клавиша" захвата расстояния. --> <manualDistanceLockKey>KEY_LALT</manualDistanceLockKey> <!-- Use TargetLock module. --> <!-- Использовать модуль TargetLock. --> <useTargetLock>True</useTargetLock> </distanceLock>Отключен ручной захват цели.Кнопка игнорируется. Автоматический захват разрешен. Автоматически хватать только противников. Время сброса цели 3 сек. Ручной захват дистанции разрешен По кнопке альт Разрешено использование данных targetLock При таком конфиге дистанция будет корректироваться автоматически при стрельбе с упреждением/пропадании противника когда нет подсвеченной красным контуром цели. При условии, что модуль захвата цели кого-нибудь захватил. Для стрельбы с упреждением по танку противника необходимо навести орудие впереди по его курсу, потом зажав правую мыши быстро навестись на танк противника и вернуть сетку прицела обратно к маркеру орудия (захватить цель), навести орудие точно с упреждением и выстрелить. Возможны альтернативные пути. Все это нужно сделать в течение autoLockTargetResetTimeout. Если не успеваешь - увеличиваешь время autoLockTargetResetTimeout. Если цель движется достаточно медленно и по ней можно вести огонь, когда прицел наведен на цель и она светится красным контуром, то тут все нормально и без помощи мода. Почти то же самое происходит при пропадании танка из засвета - можно спокойно обстеливать место последнего засвета в течение autoLockTargetResetTimeout. Потом цель сбросится, корректировка тоже. Опять же - не успеваешь - корректируй время autoLockTargetResetTimeout. В том то и дело , что не могу ((( Слаб я в этих тайнописях... СПАСИБО ! Вставил вот так: <targetLock> <!-- Enable manual target lock. --> <!-- Разрешить ручной захват цели. --> <enableManualTargetLock>False</enableManualTargetLock> <!-- Manual target lock hot-key. --> <!-- "Горячая клавиша" ручного захвата цели. --> <manualTargetLockKey>KEY_T</manualTargetLockKey> <!-- Enable auto-lock on hover. --> <!-- Разрешить автоматический захват при наведении. --> <enableAutoLock>True</enableAutoLock> <!-- Enable auto-lock only for hostiles. --> <!-- Автоматический захват только противников. --> <autoLockOnlyEnemies>True</autoLockOnlyEnemies> <!-- Auto-lock reset timeout (if target is not in sight for this time). --> <!-- Если цель не попадала в прицел в течение этого времени - сброс цели. --> <autoLockTargetResetTimeout>4.0</autoLockTargetResetTimeout> </targetLock> <!-- Distance lock configuration section. --> <!-- Захват расстояния до цели. --> <distanceLock> <!-- Enable manual distance lock. --> <!-- Разрешить ручной захват расстояния до цели. --> <enableManualDistanceLock>True</enableManualDistanceLock> <!-- Manual distance lock hot-key. --> <!-- "Горячая клавиша" захвата расстояния. --> <manualDistanceLockKey>KEY_SPACE</manualDistanceLockKey> <!-- Use TargetLock module. --> <!-- Использовать модуль TargetLock. --> <useTargetLock>True</useTargetLock> <!-- Info about locked distance on screen. --> <!-- Информация о захваченной дистанции на экране. --> <distanceInfoGUI> <!-- Show info about locked distance. --> <!-- Показывать информацию о захваченном расстоянии. --> <enabled>True</enabled> <!-- Template of info. Allowed {{distance}} macros. --> <!-- Шаблон выводимой информации. Доступен макрос {{distance}}. --> <template>Fixed: {{distance}}м.</template> <!-- Text position on screen. --> <!-- Позиция на экране. --> <position>0 0.25 1.0</position> <!-- Text colour when target may be hit. --> <!-- Цвет текста, когда цель в зоне поражения. --> <affectedColour>0 255 0 255</affectedColour> <!-- Text colour when target is too far. --> <!-- Цвет текста, когда цель вне зоны поражения. --> <unaffectedColour>255 0 0 255</unaffectedColour> </distanceInfoGUI> </distanceLock> Чтоб инфу о захваченной цели показывал , нужно блок <distanceInfoGUI> Дописать под строкой <autoLockTargetResetTimeout>4.0</autoLockTargetResetTimeout> ? ЗЫ С каким кодом вставлять вырезки из конфига, чтоб он корректно отображался ? Edited March 28, 2015 by gergauf @ Quote Link to comment Short link Share on other sites More sharing options...
Ока РуЛиТ Posted March 28, 2015 Share Posted March 28, 2015 Может у кого такое и было , был на арте правой кнопкой захватил цель ( стандартным авто прицелом ) и после вошел в снайперский и был потерян полностью контроль над артой не стрельнуть не повернуть, пере зашел в игру отпустило . Было такое несколько раз, арта наглухо зависала. Помогал ток перезапуск игры. @ Quote Link to comment Short link Share on other sites More sharing options...
darsigon Posted March 28, 2015 Share Posted March 28, 2015 Может у кого такое и было , был на арте правой кнопкой захватил цель ( стандартным авто прицелом ) и после вошел в снайперский и был потерян полностью контроль над артой не стрельнуть не повернуть, пере зашел в игру отпустило . Было так же. Вышел из арт-режима, снял захват с цели, всё заработало. @ Quote Link to comment Short link Share on other sites More sharing options...
GPCracker Posted March 28, 2015 Author Share Posted March 28, 2015 Может у кого такое и было , был на арте правой кнопкой захватил цель ( стандартным авто прицелом ) и после вошел в снайперский и был потерян полностью контроль над артой не стрельнуть не повернуть, пере зашел в игру отпустило . Было так же. Вышел из арт-режима, снял захват с цели, всё заработало.Господа. Напоминаю, что баг-репорт - это подробное описание проблемы + скрины/логи питона/конфиг, с указанием используемой версии мода. Просьба прикреплять таковые к своим постам. В тех логах, что скинул @ZLoy, нет начала, т.е. видна только итеративная часть ошибки, но нет информации о вызвавшей ее причине. В то же время необходимо уточнять такие детали как: Переход осуществлялся из аркадного в нормальный арт режим или в артоснайп? На какой версии мода был получен баг? Ошибка повторяемая или случайная, т.е. возникает иногда или всегда при выполнении таких действий, удается ли ее намеренно повторить? Если удастся повторить ошибку, не ждите, а сразу закрывайте клиент и копируйте логи. Пока их не завалило итеративным мусором. 1 @ Quote Link to comment Short link Share on other sites More sharing options...
ger Gauf Posted March 28, 2015 Share Posted March 28, 2015 Странное дело.... мод в чат при блокировке выстрела в союзника, стал какую то английскую ерунду писать.... @ Quote Link to comment Short link Share on other sites More sharing options...
ZLoy Posted March 28, 2015 Share Posted March 28, 2015 @GPCracker, а в первом посте разве не последний версия ? @ Quote Link to comment Short link Share on other sites More sharing options...
Scharfhobel Posted March 29, 2015 Share Posted March 29, 2015 (edited) в первом посте разве не последний версия ? нет. В шапке : Версия 0.0.6 Beta (WoT Client 0.9.4) Версия 0.0.7 Alpha #2 (WoT Client 0.9.5). Версия 0.0.8 Alpha #1 (WoT Client 0.9.6). Edited March 29, 2015 by Scharfhobel @ Quote Link to comment Short link Share on other sites More sharing options...
leeuniverse Posted March 29, 2015 Share Posted March 29, 2015 (edited) Hey GP..... Since AAS for 9.6 has become "major" Alpha with all the new things added (thus lots of bugs and things not working right), is it possible you could create a version of AAS that is as the "original" AAS that just has the "Auto-Aiming" correction? It's just I'm tired of the "manual" method with BalCalcMod, so I really got into using yours that made things work again like they used to before 8.11 of the game came along and ruined things. Maybe you could call it: "AAS Basic" & the one with all the new features "AAS Complete"? What do you think? I had to go back to BalCalcMod due to all the problems and compatibility with Battle Assistant, and it's driving me nuts. I love your original mod. Edited March 29, 2015 by leeuniverse @ Quote Link to comment Short link Share on other sites More sharing options...
GPCracker Posted March 29, 2015 Author Share Posted March 29, 2015 Странное дело.... мод в чат при блокировке выстрела в союзника, стал какую то английскую ерунду писать....Наверное, конфиг отвалился. Hey GP..... Since AAS for 9.6 has become "major" Alpha with all the new things added (thus lots of bugs and things not working right), is it possible you could create a version of AAS that is as the "original" AAS that just has the "Auto-Aiming" correction? It's just I'm tired of the "manual" method with BalCalcMod, so I really got into using yours that made things work again like they used to before 8.11 of the game came along and ruined things. Maybe you could call it: "AAS Basic" & the one with all the new features "AAS Complete"? What do you think? I had to go back to BalCalcMod due to all the problems and compatibility with Battle Assistant, and it's driving me nuts. I love your original mod. All versions since 0.0.6 Beta seems to be working on 0.9.6. But they are locked with client version control system, that can be disabled by enabling ignoreClientVersion in config. @ Quote Link to comment Short link Share on other sites More sharing options...
snechinskij Posted March 29, 2015 Share Posted March 29, 2015 Странное дело.... мод в чат при блокировке выстрела в союзника, стал какую то английскую ерунду писать.... Наверное, конфиг отвалился.Точно такое и у меня-но ерунду не пишет-пишет просто выстрел заблокирован @ Quote Link to comment Short link Share on other sites More sharing options...
ger Gauf Posted March 29, 2015 Share Posted March 29, 2015 (edited) Наверное, конфиг отвалился Исправить как то своими силами можно ? Не , ну так то понятно... перепиши, измени.... ))) Но сам этого не смогу по любому, жду твою обнову, Я имею ввиду переустановить там или ещё чего попроще.... ЗЫ Очь прошу, добавь в обнову , чтоб расстояние до танка пропавшего из засвета, автоматом хватало, а то модов много , кнопок на клаве не хватает, ... Может из за этого и глюки ловятся , что на одной кнопке 2-3 действия сидит? Это чисто , просьба от души, балбеса, который сам этого не может. Edited March 29, 2015 by gergauf @ Quote Link to comment Short link Share on other sites More sharing options...
GPCracker Posted March 29, 2015 Author Share Posted March 29, 2015 (edited) Точно такое и у меня-но ерунду не пишет-пишет просто выстрел заблокированУже несколько раз об этом писал. Контроллер каналов чата не умеет самостоятельно перекодировать unicode string в UTF-8 строку. Фикс во второй альфе. Это связано с изменением кодировки конфига. Когда была добавлена поддержка языков кроме английского и русского для текстов, отображающихся через флеш. ЗЫ Очь прошу, добавь в обнову , чтоб расстояние до танка пропавшего из засвета, автоматом хватало, а то модов много , кнопок на клаве не хватает, ... Может из за этого и глюки ловятся , что на одной кнопке 2-3 действия сидит? Это чисто , просьба от души, балбеса, который сам этого не может.Обнова будет, только для начала нужно проверить багрепорт выше. Edited March 29, 2015 by GPCracker @ Quote Link to comment Short link Share on other sites More sharing options...
snechinskij Posted March 29, 2015 Share Posted March 29, 2015 Точно такое и у меня-но ерунду не пишет-пишет просто выстрел заблокирован Уже несколько раз об этом писал. Контроллер каналов чата не умеет самостоятельно перекодировать unicode string в UTF-8 строку. Фикс во второй альфе. Это связано с изменением кодировки конфига. Когда была добавлена поддержка языков кроме английского и русского для текстов, отображающихся через флеш.-Я и так играю и не парюсь-главное остальное работает @ Quote Link to comment Short link Share on other sites More sharing options...
GPCracker Posted March 29, 2015 Author Share Posted March 29, 2015 (edited) Может у кого такое и было , был на арте правой кнопкой захватил цель ( стандартным авто прицелом ) и после вошел в снайперский и был потерян полностью контроль над артой не стрельнуть не повернуть, пере зашел в игру отпустило .На последней версии (то, что сейчас в разработке) баг не подтвердился. На более поздних не проверял - не вижу смысла. Возможно, имеется ввиду этот баг, который я уже пофиксил (и забыл). Да его , и да не могли бы вы выкладывать новые версии своего мода в шапку темы !Немного нарушаю последовательность постов, во избежание склейки сообщений В шапку я не выкладываю альфа-версии, они для ЗАКРЫТОГО ТЕСТИРОВАНИЯ. В шапку идут только стабильные версии. Edited March 29, 2015 by GPCracker 1 @ Quote Link to comment Short link Share on other sites More sharing options...
ger Gauf Posted March 29, 2015 Share Posted March 29, 2015 (edited) для начала нужно проверить багрепорт выше. Да с радостью если могу - помогу...., что конкретно ? Edited March 29, 2015 by gergauf @ Quote Link to comment Short link Share on other sites More sharing options...
ZLoy Posted March 29, 2015 Share Posted March 29, 2015 На последней версии (то, что сейчас в разработке) баг не подтвердился. На более поздних не проверял - не вижу смысла. Возможно, имеется ввиду этот баг, который я уже пофиксил (и забыл). Да его , и да не могли бы вы выкладывать новые версии своего мода в шапку темы ! @ Quote Link to comment Short link Share on other sites More sharing options...
GPCracker Posted March 29, 2015 Author Share Posted March 29, 2015 Публикация данного мода в иных источниках без согласия автора запрещается. The publication of this modification elsewhere without the consent of the author is prohibited. Версия 0.0.8 Alpha #2 (WoT Client 0.9.6). - Исправлен баг рентген-сканера захвата цели (см. Пост #430). - Добавлен модуль замены неподдерживаемых BW GUI Unicode-символов. - Добавлен дополнительный файл конфигурации модуля замены Unicode. - Добавлен модуль информации о сведении прицела. - Добавлены текстуры: фон для информации о сведении и маркер упреждения. - Исправлены мелкие ошибки. - Исправлена ошибка при отправке сообщения в командный чат. - Исправлен захват цели при переходе в арт-режим. - Исправлено неучтенное позиционирование прицельной сетки в снайперском режиме при корректировке дальномера. - Добавлена функция блокировки "заползания мыши" на максимальной дистанции стрельбы в артоснайперском режиме (немного понижает фпс). - Исправлено неучтенное позиционирование прицельной сетки в артоснайперском режиме. - Исправлены участки кода, явно вызывающие конфликты с другими модификациями. - При переходе из аркадного режима в артиллерийский теперь всегда включается нормальный (вертикальный) режим прицеливания. - Полностью переработан алгоритм чтения конфига (внутренние изменения). - Оптимизация модулей GUI (внутренние изменения)."Важная информация" 1. Возможны зависания с вылетом через 5-10 сек в режиме артоснайпинга. Это связано с нахождением артиллерии игрока ниже базовой плоскости. В таких случаях уменьшаете значение zeroPlaneLevel в соответствующем блоке конфигурации. Желательно отписаться в теме, на какой карте и в каком квадрате это произошло (позиция игрока), а так же скинуть лог. 2. Понижение уровня базовой плоскости приводит к падению чувствительности системы прицеливания (реакции на перемещение мыши), а так же некоторому увеличению вычислительной нагрузки. Оптимальное значение - на 10-15 метров ниже уровня самой низкой точки на карте. Проблема в том, что эта точка на разных картах может отличаться на 200+ метров. Царских путей решения проблемы пока не нашел. "Об альфа-версии" Альфа-версия - это тестовая версия, предназначенная для отладки новых функций и общего тестирования, может быть нестабильной, поэтому в шапку не заливаю. Скачать:Advanced Aiming System.zipАвтор выражает благодарность за помощь в разработке и отладке мода:@StranikS_Scan, @MakcT40, @refaol, @Scharfhobel, @vasbelous, @magiksky709, @i31, @snechinskij, @lii 8 @ Quote Link to comment Short link Share on other sites More sharing options...
Scharfhobel Posted March 29, 2015 Share Posted March 29, 2015 (edited) Дождались! Ура! Автор красава!. odLoadedMessage>"Улучшенная система прицеливания" загружена.</modLoadedMessage> Желательно писать версию мода в конфиге, типа "Улучшенная система прицеливания 0.0.8 Alpha #2" загружена. :) меньше вопросов будет. Edited March 29, 2015 by Scharfhobel @ Quote Link to comment Short link Share on other sites More sharing options...
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