HEKPOMAHT Posted June 19, 2019 Share Posted June 19, 2019 5 минут назад, Kotyarko_O сказал: В данном случае этот аддон ни при чём. Или случайная клиентская ошибка, или след от сторонних модов. в конфиге только дополнения для xvm, других модов нет. Можно предположить, что эти ошибки из-за Avatar.py, Vehicle.py - часто в логе появляются. Ладно, доделай тогда окно результатов для Лини фронта, скрипт этот режим нефига не блокирует ---- вот ради интереса глянут логи, в двух местах нашлось: 2019-06-18 17:35:32.284: ERROR: Traceback (most recent call last): 2019-06-18 17:35:32.284: ERROR: File "mods/xfw/python/xfw/events.py", line 71, in <lambda> 2019-06-18 17:35:32.284: ERROR: File "res_mods/configs/xvm/py_macro\infoPanel.py", line 105, in targetBlur 2019-06-18 17:35:32.285: ERROR: base(self, prevEntity) 2019-06-18 17:35:32.285: ERROR: File "scripts/client/Avatar.py", line 1299, in targetBlur 2019-06-18 17:35:32.285: ERROR: File "scripts/client/Vehicle.py", line 1258, in removeEdge 2019-06-18 17:35:32.285: ERROR: AttributeError: 'NoneType' object has no attribute 'highlighter' 2019-06-18 17:35:33.735: WARNING: DAPI AttachMovie() depth requested (66) for symbol "com.xvm.vehiclemarkers.ui::XvmVehicleMarker" is too large. Using next highest index (50) instead. 2019-06-18 17:35:33.856: ERROR: TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.xvm.vehiclemarkers.ui.components::DamageTextAnimation/removeMovieClip() at com.greensock.core::Animation/render() at com.greensock.core::Animation/render() at com.greensock.core::Animation/_updateRoot() 2019-06-18 20:37:41.868: ERROR: TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.xvm.vehiclemarkers.ui.components::DamageTextAnimation/removeMovieClip() at com.greensock.core::Animation/render() at com.greensock.core::Animation/render() at com.greensock.core::Animation/_updateRoot() 2019-06-18 20:37:54.479: WARNING: [AvatarInputHandler.AimingSystems] The point at distance from vehicle's gun can't be calculated. The maximum distance is set. 2019-06-18 20:38:52.354: WARNING: DAPI AttachMovie() depth requested (80) for symbol "com.xvm.vehiclemarkers.ui::XvmVehicleMarker" is too large. Using next highest index (78) instead. 2019-06-18 20:41:00.935: ERROR: Traceback (most recent call last): 2019-06-18 20:41:00.935: ERROR: File "mods/xfw/python/xfw/events.py", line 71, in <lambda> 2019-06-18 20:41:00.935: ERROR: File "res_mods/configs/xvm/py_macro\infoPanel.py", line 105, in targetBlur 2019-06-18 20:41:00.936: ERROR: base(self, prevEntity) 2019-06-18 20:41:00.936: ERROR: File "scripts/client/Avatar.py", line 1299, in targetBlur 2019-06-18 20:41:00.936: ERROR: File "scripts/client/Vehicle.py", line 1258, in removeEdge 2019-06-18 20:41:00.936: ERROR: AttributeError: 'NoneType' object has no attribute 'highlighter' будем считать случайной ошибкой @ Quote Link to comment Short link Share on other sites More sharing options...
Scanmen Posted September 24, 2019 Share Posted September 24, 2019 (edited) Hi, I need some help, for camo macros :) When i use {{invis_stand}}, and {{invis_move}} macros, I get strange values. An example for E-25. In hangar i get 38,83 / 24,85 but in game with mentioned macros i get 22,1 / 13,2 Why? Здравствуй, Мне нужна помощь, для макросов Camo :) Когда я использую макросы {{invis_stand}} и {{invis_move}}, я получаю странные значения. Пример для Е-25. В ангаре я получаю 38,83 / 24,85, но в игре с упомянутыми макросами я получаю 22,1 / 13,2 Почему? (Google Переводчик) Edited September 25, 2019 by Scanmen @ Quote Link to comment Short link Share on other sites More sharing options...
Scanmen Posted September 26, 2019 Share Posted September 26, 2019 On 9/24/2019 at 1:00 PM, Scanmen said: Hi, I need some help, for camo macros :) When i use {{invis_stand}}, and {{invis_move}} macros, I get strange values. An example for E-25. In hangar i get 38,83 / 24,85 but in game with mentioned macros i get 22,1 / 13,2 Why? Здравствуй, Мне нужна помощь, для макросов Camo :) Когда я использую макросы {{invis_stand}} и {{invis_move}}, я получаю странные значения. Пример для Е-25. В ангаре я получаю 38,83 / 24,85, но в игре с упомянутыми макросами я получаю 22,1 / 13,2 Почему? (Google Переводчик) No one can help me? In exchange for a reasonable amount? Никто не может мне помочь? В обмен на разумную сумму? @ Quote Link to comment Short link Share on other sites More sharing options...
night_dragon_on Posted September 26, 2019 Share Posted September 26, 2019 (edited) 24.09.2019 в 4:00 PM, Scanmen сказал: but in game with mentioned macros i get 22,1 / 13,2 In battle, a macro renders the values of a “basic” camo vehicle. 24.09.2019 в 4:00 PM, Scanmen сказал: In hangar i get 38,83 / 24,85 In the hangar, in addition to the basic values also taken into account: camouflage net crew skills (concealment) crew directives (natural cover) camouflage. Edited September 26, 2019 by night_dragon_on Обновление ... @ Quote Link to comment Short link Share on other sites More sharing options...
Scanmen Posted September 26, 2019 Share Posted September 26, 2019 (edited) 21 minutes ago, night_dragon_on said: This is the basic meaning of masking technique. In the hangar, in addition to the basic value also taken into account: camouflage net crew skills instructions camouflage. Thanks for response :) The base E-25 without camo paint, equipment, etc. and without crew is 25,14 / 15,05. I test it. So the script calculates a wrong value not the vanilla camo, but that's just one of the problems. I want to see the camo value in the battle, that I see in the hangar. :) Edited September 26, 2019 by Scanmen @ Quote Link to comment Short link Share on other sites More sharing options...
night_dragon_on Posted September 26, 2019 Share Posted September 26, 2019 1 час назад, Scanmen сказал: The base E-25 without camo paint, equipment, etc. and without crew is 25,14 / 15,05. I test it. So the script calculates a wrong value not the vanilla camo, but that's just one of the problems. https://kr.cm/f/t/31856/c/410005/ https://kr.cm/f/t/31856/c/410170/ @ktulho already answered about this. @ Quote Link to comment Short link Share on other sites More sharing options...
Scanmen Posted September 26, 2019 Share Posted September 26, 2019 35 minutes ago, night_dragon_on said: https://kr.cm/f/t/31856/c/410005/ https://kr.cm/f/t/31856/c/410170/ @ktulho already answered about this. I understand. It is sad that it cannot be resolved, but thank you very much for your response and your helpfulness. @ Quote Link to comment Short link Share on other sites More sharing options...
night_dragon_on Posted September 26, 2019 Share Posted September 26, 2019 @Kotyarko_O , обнови файл: info_panel_data.py А именно функции: def invis_stand(): def invis_stand_shot(): def invis_move(): def invis_move_shot(): 50 > 57 https://kr.cm/f/t/31856/c/467837/ 1 @ Quote Link to comment Short link Share on other sites More sharing options...
night_dragon_on Posted September 26, 2019 Share Posted September 26, 2019 4 часа назад, Scanmen сказал: The base E-25 without camo paint, equipment, etc. and without crew is 25,14 / 15,05. I test it. So the script calculates a wrong value not the vanilla camo, but that's just one of the problems. Fixed. 2 @ Quote Link to comment Short link Share on other sites More sharing options...
Scanmen Posted September 26, 2019 Share Posted September 26, 2019 34 minutes ago, night_dragon_on said: Fixed. Thank you @ Quote Link to comment Short link Share on other sites More sharing options...
Kotyarko_O Posted September 26, 2019 Author Share Posted September 26, 2019 Обновлено. Обновлены макросы: invis_stand, invis_stand_shot, invis_move, invis_move_shot (https://kr.cm/f/t/36811/c/467838/). 2 @ Quote Link to comment Short link Share on other sites More sharing options...
refaol Posted September 28, 2019 Share Posted September 28, 2019 26.09.2019 в 23:33, Kotyarko_O сказал: Обновлено. Обновлены макросы: invis_stand, invis_stand_shot, invis_move, invis_move_shot (https://kr.cm/f/t/36811/c/467838/). С этой обновой не работает панелька. @ Quote Link to comment Short link Share on other sites More sharing options...
Kotyarko_O Posted September 30, 2019 Author Share Posted September 30, 2019 On 9/28/2019 at 9:54 PM, refaol said: С этой обновой не работает панелька. У меня всё ок. Нужны логи и конфиг. @ Quote Link to comment Short link Share on other sites More sharing options...
HEKPOMAHT Posted September 30, 2019 Share Posted September 30, 2019 39 минут назад, Kotyarko_O сказал: У меня всё ок. Проверил бой/реплей - работает штатно. @ Quote Link to comment Short link Share on other sites More sharing options...
refaol Posted September 30, 2019 Share Posted September 30, 2019 8 часов назад, Kotyarko_O сказал: Нужны логи и конфиг. infopanel.xc из архива В логе xvm Цитата 2019-09-30 21:56:38: [B:005] [XFW] Mod loaded: xvm_battle_classic.swf 2019-09-30 21:56:38: [ERROR] Traceback (most recent call last): File "res_mods/mods/xfw_packages\xvm_main\python\python_macro.py", line 156, in process_python_macro (func, deterministic) = get_function(arg) File "res_mods/mods/xfw_packages\xvm_main\python\python_macro.py", line 147, in get_function (func, deterministic) = _container.get(func_name) TypeError: 'NoneType' object is not iterable arg='infoPanelFormat(0)' 2019-09-30 21:56:38: [ERROR] Traceback (most recent call last): File "res_mods/mods/xfw_packages\xvm_main\python\python_macro.py", line 156, in process_python_macro (func, deterministic) = get_function(arg) File "res_mods/mods/xfw_packages\xvm_main\python\python_macro.py", line 147, in get_function (func, deterministic) = _container.get(func_name) TypeError: 'NoneType' object is not iterable arg='sight.cameraMode' 2019-09-30 21:56:39: [VM] initialized 2019-09-30 21:56:40: [VM] registered @ Quote Link to comment Short link Share on other sites More sharing options...
Kotyarko_O Posted September 30, 2019 Author Share Posted September 30, 2019 (edited) 17 minutes ago, refaol said: arg='infoPanelFormat(0)' Старый battleLabelsTemplates.xc. Нужно обновить по этим пунктам: https://kr.cm/f/t/36811/c/454848/ Edited September 30, 2019 by Kotyarko_O 1 @ Quote Link to comment Short link Share on other sites More sharing options...
Kotyarko_O Posted October 16, 2019 Author Share Posted October 16, 2019 Обновлено. Подвигал "info_panel_data.py". 2 @ Quote Link to comment Short link Share on other sites More sharing options...
2rokk Posted October 17, 2019 Share Posted October 17, 2019 мне кажется, или была тема с готовыми конфигами? @ Quote Link to comment Short link Share on other sites More sharing options...
Kotyarko_O Posted October 17, 2019 Author Share Posted October 17, 2019 4 minutes ago, 2rokk said: мне кажется, или была тема с готовыми конфигами? Кажется. Но никто не мешает выкладывать сюда свои конфиги, со скриншотами. В шапке закреплю ссылки на посты. @ Quote Link to comment Short link Share on other sites More sharing options...
2rokk Posted October 17, 2019 Share Posted October 17, 2019 Только что, Kotyarko_O сказал: Кажется. Но никто не мешает выкладывать сюда свои конфиги, со скриншотами. В шапке закреплю ссылки на посты. так нет... я же не с претензиями :) я тему найти не могу ту :((( буду признателен за ссыль.... @ Quote Link to comment Short link Share on other sites More sharing options...
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