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Posts
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Everything posted by Heliomalt
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works for me.
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@Kurzdor I noticed that after a server change, none of the widgets are displayed, not even the clock. If you click on Research, for example, and then go back to the hangar, everything is displayed correctly again. Either I didn't notice this before the last widget fix, or it's only been happening since the fix.
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The display of the Gunmark value and the corresponding image no longer works since 2.0. Does anyone have any tips on how to solve this problem? However, the tank ace, for example, is displayed correctly. "gunmarkIcon": { "enabled": true, "layer": "top", "type": "extrafield", "formats": [ { // text block "updateEvent": "ON_MY_STAT_LOADED", "x": 705, "y": -2, "width": 320, "height": 150, "screenHAlign": "center", "screenVAlign": "top", //"shadow": { "alpha": 100, "blur": 1, "strength": 2 }, //"textFormat": { "align": "left", "valign": "top" }, "format": "<img src='xvm://res/icons/carousel/marksOnGun/{{v.nation}}_{{v.marksOnGun}}.png' width='45' height='55'>" } "tankStats": { "enabled": true, "layer": "top", "type": "extrafield", "formats": [ { // text block "updateEvent": "ON_MY_STAT_LOADED", "x": 560, //600 "y": 4, "width": 320, "height": 150, "screenHAlign": "center", //"shadow": { "alpha": 100, "blur": 1, "strength": 2 }, "textFormat": { "align": "left", "valign": "top" }, "format": "<font face='$FieldFont' color='#F0F0F0' size='15'><textformat tabstops='[{{l10n:137}}]' leading='2'></font>{{l10n:Marke}}: <font color='{{v.c_damageRating}}'>{{v.damageRating%-2.2f~%}}</font>\n{{l10n:Winrate}}: <font color='{{v.c_winrate}}'> {{v.winrate%-2d~%}}</font></textformat></font>" } "markOfMastery": { "enabled": true, "layer": "top", "type": "extrafield", "formats": [ { // text block "updateEvent": "ON_MY_STAT_LOADED", "x": 650, "y": -2, "width": 320, "height": 150, "screenHAlign": "center", "screenVAlign": "top", //"shadow": { "alpha": 100, "blur": 1, "strength": 2 }, //"textFormat": { "align": "left", "valign": "top" }, "format": "<img src='img://gui/maps/icons/achievement/markOfMastery{{v.mastery}}.png' width='51' height='55'>" } before 2.0: after 2.0: Edit: @Kurzdor It appears that some macros from macros-hangar.txt are no longer functioning correctly.
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@Kurzdor This update should fix the bug with the display of widgets in the hangar, but the clock still appears in submenus, e.g., in the selection screen for battle modes. Similarly, parts of widgetsTemplates.xc and hangar.xc are displayed in various submenus, the “statistics” section or ‘pingServers’ and “onlineServers” in hangar.xc. The bug is also visible with XVM 13.0. Is this related to the fact that the hangar has not yet been adapted by XVM, or is it actually a bug?
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Final release 13.0.0 without extra field in caousel?
Heliomalt replied to Dacogetul's topic in Bug Reports & Testing
Have you already donated? One-time or monthly? -
Статистические данные (py_macro)
Heliomalt replied to ktulho's topic in Components of XVM and Addons (py_macro)
statistics.py fixed for WoT 2.0 -
Working, thank you.
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sixthSense.py fixed by @Aslain Thank you enableAutorotation.py fixed by myself Just hideBattleChat.py need a fix. Maybe someone will do it?
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isColorBlind.py fixed by @Aslain Thank you
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@spoter best wishes
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Динамические макросы в Python
Heliomalt replied to goodman's topic in Components of XVM and Addons (py_macro)
https://kr.cm/f/t/31856/c/481466/ Can someone update this script for WoT 2.0? Fixed here: https://kr.cm/f/t/55271/c/548624/ -
Gold/Free XP locker not showing up
Heliomalt replied to Fenrir10's topic in XVM: English Support and Discussions
everything in the hangar is deactivated for the moment -
IsAnonym.py working, thx to @Warr
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Прицел (без сведения) средствами XVM
Heliomalt replied to ktulho's topic in Components of XVM and Addons (py_macro)
Thanks, I know that already, but not all. ;) -
Прицел (без сведения) средствами XVM
Heliomalt replied to ktulho's topic in Components of XVM and Addons (py_macro)
@ktulho can you update the scripts for 2.0? Thank you. -
@ ktulho sixthSense.py, aimingSystem.py, enableAutorotation.py, quicklyLeave.py and hideBattleChat.py needs to be updated after 2.0. Maybe the other scripts also. Thank you. All fixed
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Конфиг XVM [RU, EU] ◄ HEKPOMAHT ►
Heliomalt replied to HEKPOMAHT's topic in Ready-to-use XVM configurations
2025-09-06 21:47:07.493: ERROR: Main: Traceback (most recent call last): 2025-09-06 21:47:07.493: ERROR: Main: File "/home/gitlab-runner/builds/HV1ioARp_/0/xvm/xvm/src/3rdparty/xfw/events.py", line 59, in __event_handler 2025-09-06 21:47:07.493: ERROR: Main: File "scripts/client/gui/Scaleform/daapi/view/battle/shared/crosshair/plugins.py", line 1335, in __onGunMarkerStateChanged 2025-09-06 21:47:07.495: ERROR: Main: File "scripts/client/gui/Scaleform/daapi/view/battle/shared/crosshair/plugins.py", line 1296, in _getShotResult 2025-09-06 21:47:07.496: ERROR: Main: File "scripts/client/gui/Scaleform/daapi/view/battle/shared/crosshair/plugins.py", line 1293, in _getShotResolverResult 2025-09-06 21:47:07.497: ERROR: Main: File "/home/gitlab-runner/builds/HV1ioARp_/0/xvm/xvm/src/3rdparty/xfw/events.py", line 85, in <lambda> 2025-09-06 21:47:07.497: ERROR: Main: File "res_mods/configs/xvm/py_macro\chancePenetration.py", line 85, in _CrosshairShotResults_getShotResult 2025-09-06 21:47:07.497: ERROR: Main: entity = collision.entity 2025-09-06 21:47:07.497: ERROR: Main: AttributeError: 'int' object has no attribute 'entity'