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Heliomalt

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Everything posted by Heliomalt

  1. https://kr.cm/f/t/37259/c/504513/ btw, I didnt move the thread closed
  2. I did that too, no problems, but one of the scripts, maybe some of XVM sights have a bug?
  3. Since 1.13 I can't get back to the garage after a battle, also I can't switch between teammates when my tank is destroyed, I only see my own tank. I don't see any hint in the log which script causes this problem. python.log xvm.log
  4. @ktulho you can take any replay you want, error appears in every replay, so far as I know 3 times in the attached. If hitlog is disabled, there is no error. 20210427_2156_sweden-S25_EMIL_51_105_germany.wotreplay
  5. I get this entry in python.log since 1.12.1.1, XVM 8.7.8_0022, but hitlog seems somehow working in the game. 2021-04-28 13:13:23.056: INFO: 2021-04-28 13:13:23: [ERROR] mods/xfw_libraries/xfw/events.pyc 2021-04-28 13:13:23.056: ERROR: Traceback (most recent call last): 2021-04-28 13:13:23.056: ERROR: File "./xfw/events.py", line 57, in __event_handler 2021-04-28 13:13:23.056: ERROR: File "./xfw/events.py", line 24, in fire 2021-04-28 13:13:23.057: ERROR: File "res_mods/configs/xvm/py_macro\xvm\hitLog.py", line 874, in _Vehicle_showDamageFromShot 2021-04-28 13:13:23.057: ERROR: g_dataHitLog.showDamageFromShot(self, attackerID, points, effectsIndex, damageFactor) 2021-04-28 13:13:23.057: ERROR: File "res_mods/configs/xvm/py_macro\xvm\hitLog.py", line 364, in showDamageFromShot 2021-04-28 13:13:23.057: ERROR: self.criticalHit = (maxHitEffectCode == 5) 2021-04-28 13:13:23.057: ERROR: UnboundLocalError: local variable 'maxHitEffectCode' referenced before assignment
  6. "tankStats": { "enabled": true, "layer": "top", "type": "extrafield", "formats": [ { // text block "updateEvent": "ON_MY_STAT_LOADED", "x": 560, //600 "y": 4, "width": 320, "height": 150, "screenHAlign": "center", //"shadow": { "alpha": 100, "blur": 1, "strength": 2 }, "textFormat": { "align": "left", "valign": "top" }, "format": "<font face='$FieldFont' color='#F0F0F0' size='15'><textformat tabstops='[{{l10n:137}}]' leading='2'></font>{{l10n:Gunmark}}: <font color='{{v.c_damageRating}}'>{{v.damageRating%-2.2f~%}}</font></textformat>" } I use this in my widgetsTemplates.xc, maybe it helps you.
  7. why not play in fullscreen? need less resources and doesn't look like a browser game. low screen resolutions on the other hand is another problem. @ktulho But anyway, thx for explanation.
  8. crew is visible, as I wrote on wednesday, with 3 rows, normal size, don't know, why so many peoples also in the EU board complain about this, just update to the latest nightly and it works.
  9. clock and date working as usual, you break something with your editor, check encoding settings.
  10. How do I get the old shape back from the minimap ping, by that I mean the square that covers the entire sector and not this inverted triangle with a point?
  11. @ktulho Tested the new script in random, skirmish, advance and clan war (fog of war). No error anymore. Thank you.
  12. get this error with the new script: 2020-10-31 21:03:53.975: INFO: 2020-10-31 21:03:53: [ERROR] mods/xfw_libraries/xfw/events.pyc 2020-10-31 21:03:53.975: ERROR: Traceback (most recent call last): 2020-10-31 21:03:53.975: ERROR: File "./xfw/events.py", line 57, in __event_handler 2020-10-31 21:03:53.976: ERROR: File "./xfw/events.py", line 24, in fire 2020-10-31 21:03:53.976: ERROR: File "res_mods/configs/xvm/py_macro\fragCorrelationBar.py", line 254, in __addVehicleInfoVO 2020-10-31 21:03:53.976: ERROR: update(vInfoVO) 2020-10-31 21:03:53.976: ERROR: File "res_mods/configs/xvm/py_macro\fragCorrelationBar.py", line 155, in update 2020-10-31 21:03:53.976: ERROR: playerTeam = BigWorld.player().team 2020-10-31 21:03:53.976: ERROR: AttributeError: 'PlayerAvatar' object has no attribute 'team' Edit: return to old script, no error as usual, expect the fog of war bug.
  13. Tested with the standard configuration. python.log xvm.log
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