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Theo last won the day on November 18 2018
Theo had the most liked content!
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so replying to someone making a new post about a older known issue is complaining now? good to know before someone starts to downvote me. important fix, no. annoying yeah a bit. it also seems more people are missing the feature, so fix it or not but a reply what will be done with it would be nice.
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got no battle results, when pressing the battle results in notification center screen freezes up. xvm.log python.log
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having damage log errors/issue with 1.22.0.1 update using non altered 10.7.0_0054 python.log xvm.log
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will try to state on what server i have issues next time, indeed lesta server is working WG not yet.
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auto return crew not working since 1.20.1.0 update with 10.5.0_0011 probably hiding behind the new buttons added how it looks now how it looked before xvm.log python.log
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xvm dot around OTM placement (to request fire)
Theo replied to Theo's topic in XVM: English Support and Discussions
make sure you highlight a tank, so that the outline of the tank is showing, then it will appear. enemy or team mates. used default xvm 10.4.0_0007 -
frontline started today, the carousel has a new design and the alignment seems a bit of default, using 2 rows from ingame options the more rows you add, the stranger it starts to looks 2 rows using xvm, you see the tier bar already starting to pop out then at 3 rows it starts to have large gaps in it small and normal size same happens with other mods that alter the amount of carousel rows, in exactly the same look
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[BUG] Floating Damage Values problem since WoT 1.14 / XVM 8.8.2 0011
Theo replied to linaWOT's topic in Testing, Bug Reports
it seems the floating death markers keep showing up when they are getting into draw range tank gets killed, do not see the floating marker, since it is not in my draw range once it gets into draw range you will see the floating markers, even if the tank is gone for minutes even happens when you are dead and start to observe team mates field modifications on my second set of equipment i have improved hardening instead of binocs (for city fights) in 1 game i was very very late to switch, i then received 70 damage on my damage log, while i was not hit or lost any hp, think that is the bonus of the t34-85M with improved hardening that is what i have encountered so far -
i have the simular issues, there are mutliple mods conflicting with xvm nightly it started after these changes so far i did see Pmod/battlehits/smartammunition https://gitlab.com/xvm/xvm/-/commit/dd70b3aaddc2a5baa878a3540d8577072bb949d7 when not adding that change the issues are no longer there xvm only will not cause issues, those mods mentioned only are also not causing any issues it is really a combined effort hope this info helps out a bit python.log
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i have the same list showing, not sure what has changed inside the files
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hello hello with the last few builds i get a error in the xvm.log 2019-12-17 13:08:58: [L:016] TypeError: Error #1034: Type Coercion failed: cannot convert com.xvm.types.dossier::AccountDossier@58edb4f0 to com.xvm.types.dossier::VehicleDossier. i first thought it was me doing something horrible wrong, would not be the first time but after some testing we did found out it also happend with fresh DL the error shows when you exit a battle 1 battle i also had a emil1951 was called su100m1 in the otm, not sure if that is related or not, since that only happend once and had more mods installed, just wanted to mention it hope i provided enough clear info and wish you all a good day python.logxvm.log
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ok, i had the same protocol but i am no expert with xvm (not even close to novice ) thought it was just me making a obvious mistake was my favorite addon to use thanks for the info as always
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OMG... fast and always perfect. thx for the updates and new mods again