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Aslain

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  • Публикации

    450
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Репутация

30

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О Aslain

  • День рождения 28.03.1976

Основная информация

  • Пол
    Мужчина

Контакты

  • Ник
    Aslain
  • Сервер WoT
    EU

Посетители профиля

8 872 просмотра профиля
  1. There were changes on Asian region, the application would need an update for that.
  2. It's so obvious that adware is in this mod... Just a note, this is not the only mod with adware here on that forums, and on various websites with mods. There is more of them and I know their names and authors.
  3. I cannot pretend that there is no problem, if there is a problem. If I use such mod like this in the modpack I will be accused of spreading malware and adware and this is illegal in EU and probably in the other regions and countries too.
  4. Aslain

    Исходники модов spoter'a на GitHub

    2018-06-17 12:14:10.123: INFO: DEBUG[mods_gui]: 2018-06-17 12:14:10.123: INFO: gui.mods.mod_marksongunextended.update(gui.mods.mod_marksongunextended, marksOnGunExtended, {'y': nan, 'x': 247.0}) 2018-06-17 12:14:10.123: INFO: [START:]---------------- 2018-06-17 12:14:10.123: INFO: Traceback (most recent call last): 2018-06-17 12:14:10.123: INFO: File "hru-hru", line 108, in log 2018-06-17 12:14:10.123: INFO: File "hru-hru", line 1029, in update 2018-06-17 12:14:10.123: INFO: ValueError: cannot convert float NaN to integer 2018-06-17 12:14:10.123: INFO: [END:]------------------ python.log
  5. Is there a version for 1.0.2.1 without adware? This new version is loading a large amount of ads in the background without user consent.
  6. So in the XVM for 1.0.2 you have changed something related to bundled fonts (added dynamic font?) and the config for hp circles on the minimap stopped to work properly. It's showing wrong characters now. This was my code in minimapLabelsTemplates.xc "hpCircles": { "$ref": { "path":"def.defaultItem" }, "flags": [ "ally", "enemy", "squadman", "teamKiller", "spotted", "alive" ], "format": "<font face='dynamic' size='18' color='{{.minimap.labelsData.colors.dot.{{sys-color-key}}}}'>{{hp-ratio%.436a|&#xE6;}}</font>", "x": -8.4, "y": -10.5 }, "hpCirclesLost": { "$ref": { "path":"def.defaultItem" }, "flags": [ "ally", "squadman", "enemy", "teamKiller", "lost", "alive" ], "format": "<font face='dynamic' size='18' color='{{.minimap.labelsData.colors.lostDot.{{sys-color-key}}}}'>{{hp-ratio%.436a|&#xE6;}}</font>", "x": -8.4, "y": -10.5, "alpha": 75 },
  7. Aslain

    How to change color marker icon?

    To change color of vehicle class icon on the OTM you have to edit vehicleMarkerAtlas.dds
  8. I confirm this problem too, including logs, the game is crashing with 7.6.3, when I reverted to 7.6.2 game stopped to crash. Logs aren't mine, but A LOT of people reporting this problem. python.log xvm.log
  9. @ktulho Any comment of this error? I'm attaching you full logs, in case you need it. python.log xvm.log
  10. Noticed one error that might be related to XVM sight: 2018-05-26 16:00:57.513: INFO: 2018-05-26 16:00:57: [ERROR] mods/xfw/python/xfw/events.pyc 2018-05-26 16:00:57.513: ERROR: Traceback (most recent call last): 2018-05-26 16:00:57.513: ERROR: File "mods/xfw/python/xfw/events.py", line 57, in __event_handler 2018-05-26 16:00:57.514: ERROR: File "mods/xfw/python/xfw/events.py", line 24, in fire 2018-05-26 16:00:57.514: ERROR: File "res_mods/configs/xvm/py_macro\reloading.py", line 111, in CrosshairPanelContainerMeta_as_setReloadingS 2018-05-26 16:00:57.514: ERROR: reloading(duration, baseTime, startTime) 2018-05-26 16:00:57.514: ERROR: File "res_mods/configs/xvm/py_macro\reloading.py", line 51, in reloading 2018-05-26 16:00:57.514: ERROR: BigWorld.cancelCallback(reloadTimerCallbackID) 2018-05-26 16:00:57.514: ERROR: ValueError: py_cancelCallback: Incorrect callback ID.
  11. Aslain

    Battle loading window contour icons issue

    Thanks, maybe my config was outdated a bit.
  12. Hi This problem is for quite a while now (2 years?). In iconset.xc "iconset": { // Folder containing the icon set for Battle Loading Screen. // Набор иконок для экрана загрузки боя. "battleLoadingAlly": "battleAtlas", "battleLoadingEnemy": "battleAtlasEnemy", It seem the battleAtlasEnemy is ignored, it always the same what is for the Ally side:
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