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nixxxie

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Posts posted by nixxxie

  1. Yeah, go ahead and argue with WOT Wiki.

     

    'Penalties'

     

     

     

     

    Well, as I see it (if sirmax would occasionally have too much free time :gg: ):

     

    'English'

    Both features can be combined:

    - before each battle XVM gets the total xp amount (already collected) for each crew member

    - the Battle Results dialog gets a new tab called Crew (as you propose)

    - there goes the list of all crew members with their names and specialties (or the full crew panel from the hangar)

    - after each battle XVM gets the new total xp amount for each crew member and calculates the difference

    - this difference is shown near each crew member like this: +1 234

    - the same field can be shown in the main crew panel in hangar (as macro value)

    - moreover it can increase with each battle, showing how much XP this crew member has acquired during the session

     

    I'll make an illustration in this topic later.

     

    The bold text is the implementation of your request

    The regular text is the implementation of both features

    Obviously both features will be using the same mechanism.

     

    (о предложении nixxxie - "опыт для каждого члена экипажа в окне Результатов боя")

     

    Хм, как я это вижу (если sirmax-у будет нечем заняться, и дойдут руки до экипажа в ангаре):

    - перед каждым боем XVM получает кол-во накопленного опыта для каждого члена экипажа

    - в окне Результатов боя появляется новая вкладка "Экипаж"

    - на ней - список членов экипажа с именами/специальностями (или копия панели экипажа из ангара, если это возможно)

    - после боя XVM снова получает кол-во накопленного опыта для каждого члена экипажа

    - и считает разницу - это и есть реальный опыт для каждого танкиста, начисленный за бой (с учетом всех возможных штрафов и бонусов)

    - эта разница и показывается напротив каждого танкиста в виде: +1 234

    - кроме того эта разница добавляется и в саму панель экипажа (по желанию пользователя, в виде макроса)

    - можно сделать два макроса: в одном - опыт танкиста, полученный за бой, в другом (накопительном) - опыт, полученный за сессию

     

    Позже, если будет нечего делать, нарисую картинку для этой темы, чтоб вся информация была в одном месте.

     

    ИМХО, в окне результатов боя это не нужно, а вот в панели экипажа вполне можно оформить в виде макросов (кому понадобится - тот добавит).

    Принцип тот же, что у отлетающего урона. Только вместо урона, тут добавляемый опыт, и он не отлетает, а висит в панели экипажа до окончания сессии ))

     

     

    Interesting, because i remember SerB specifically saying somewhere in the Q&A that it was 90% and i was already surprised then... 

    That is the other reason we need per crewmember values from WG or values logging indeed :( and reverse-engineer that ourselves...

     

     

    As for the idea, i totally agree :) .

  2. 'Crew experience'

     

    WG returns one global "abstract" value. This value takes into account all the special event and daily bonuses.

    All the existing mods show this value in battle results instead of the detailed info for each crew member.

     

    It doesn't take into account the real distribution between crew members:

    - accelerated crew training bonus (+100% for one less skilled crew member)

    - commander's mentor skill bonus (+ 0.1% to 10% for each crew member)

    - individual crew injury or death penalty (-50%)

    - 50%/75% for the wrong vehicle type

     

    There are many values to take into consideration. For instance if the commander has the Mentor skill,

    it's impact may vary depending on the Mentor skill level, Improved ventilation, premium consumables, brothers in arms perk.

     

    Calculating and testing all these values is a pointless waste of time.

    So the "bad way with logging xp values is the only way" to implement it quickly.

     

    But again, where should these values be displayed? The first tab of Battle Results is stacked already.

    "Separate "crew report" tab, where you can independently know how much each crewmember earned"? - I think this is too much.

     

    If this feature (example) should ever be implemented, there is no point in displaying the detailed info (for crew experience earned) in Battle Results.

     

     

    1. Where? Is it that hard to make 4th tab for crew report only? I know there is ModSettings API made by some modders that ads separate tabs for setting up each mod that uses it (eg. carousel mod used it). So, the first step has already been taken by someone ;) .

     

    2. OK, so if this value is a base value and only simple calculations are to do and to be trusted than it's doable

     

    3. You are wrong, afaik: crew dead is 10% penalty, wrong tank is always 50% penalty apart from correct premiums.

     

     

    Overall: why not implement it? Despite that other feature ;) ? I like reading reports and i think that tab is even more useful and interesting that credit earning tab. And, it would help some players and rise awareness, how crew levelling works.

  3. One global

     

     

    That's a bad news this time. 

    10% penalty for dead crewmember, 50% penalty for wrong tank crew - and i don't even know if they are multiplicative or additive (bonuses are additive as pp rather than % but, knowing WG...)

     

    Seems that you guys have to ask WG nicely to make individual values and in the meantime try workarounds. Again, can you determine which crewmembers died with tank or the "bad" way with logging xp values is the only way?

     

    PS: i'm still thinking about separate "crew report" tab, where you can independently know how much each crewmember earned (because of the above it is not obvious).

     

    PS2: there is also "accelerated training" double for one of them...

  4. Regarding crew xp: do you have a way of determining if the shell that killed you also killed some more crewmembers? Or it automatically kills all of them? Because that's what damagepanel always shows - but repair cost may vary so it suggests that some may live (apart from drowning).

    I'm asking because of 10% penalty to xp earning.

     

    PS: of course, the other way is to store previous values for all crewmembers and compare after battle.

  5. I'll leave this honor for someone else and quote myself instead:

     


    You've lost patience waiting for wot communicator 2.0, lol...

     

    That's great. Can i suggest some script for clan purposes, with auto adding and removing clan members to friends list, so you can open private chat without messing each time?

     

    Also, as this info is stored client-side i'd suggest making separate file/folder directly in res_mods because there are currently enough modders screwing up already and putting their own tokens in their modpacks, lol... I can easily imagine them distributing their personal comments.

  6. Синий очень не стабильный, на разных дешевых мониторах он может очень сильно отличаться. Да и никто полную радугу не обещал. :)

    У нас где-то была тема с обсуждением цветов, лучше ее найти и продолжить обсуждение там.

     

     

    warsaw_rainbow_burning.jpg

     

     

     

    :gg:

    • Downvote 5
  7. Bumping with a new idea - i'm watching igromir tournament stream now and they have some special spectator mode showing them all tanks on both teams all the time - and i don't know which ones are spotted and which are hidden. If they are using some of your software (are they?), {{spotted?}} macro would be good to show some icon on OTM to indicate this.

     

    Just a random thought, though... And, of course, this is useless to normal players and even to normal spectator mode.

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