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Everything posted by nixxxie
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Guys, please, you are my only hope now :P . There was a very old mod, which stopped working recently and since there is probably no way of fixing it, maybe you'd consider putting such functionality into XVM? Of course, if someone doesn't need it, it can be turned off, so voices against it are not appreciated ;) . Additional options that i can think of is similar gun elevation/depression indicator and hull tilt indicator - those two could also be useful (although probably not as much) Original mod file attached to this post, if someone wants to decompile it. Here is some random screenshot, with gun constraints :) for a TD - such mod is crucial if you disable camera constraints in sniper mode (like with PMOD, or other mods), but of course for turreted tanks traverse indicator is also very useful, i became heavily dependent on that :( ). Graphical design, although not very appealing, was surprisingly useful: BattleTimer.swf
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Good call, i'd loaded it in my @xvm.xc but then somehow forgot to copy it from default... Now it's ok. Helkar, believe me, error report hasn't changed - still it was file missing, without specifying which file.
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Sadly, nightly 4704 doesn't change anything, i still don't know which file is mising. And there are no newer for 9.9?
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After a long break, i came back, updated my config with all patchnotes but sth. is not working - and idk what. I get "missing file" message on battleloading, but that's all. xvm.log says too, that some file is missing, but does not tell which, specifically... Any ides? My xvm.log and python.log: xvm.log python.log
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Still, it's a thing to be aware of in advance.
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Guys, sth. interesting for future: http://ftr.wot-news.com/2015/01/23/fog-of-war-in-random-battles/
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Because you have to create alternative versions of subconfig minimap flles and load them properly. By default minimapAlt calls standard minimap files.
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Missions on battleLoading (and staticticForm maybe?).
nixxxie replied to nixxxie's topic in Suggestions for XVM
Damn, not enough time for me to play and check everything. I have to make an idiot out of myself occasionally :P ... -
It's NOT the "latest" definitely - or, at least you haven't updated your config for quite a few months. Have you been playing without xvm for like last three patches?
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XVM Modification problem
nixxxie replied to Banaani85's topic in XVM: English Support and Discussions
No, you cannot draw pics. You have to edit config files. -
Latest xvm 5.5.1.3 breaks the carousel
nixxxie replied to Flash's topic in XVM: English Support and Discussions
If you swap Application.swf only as per changelog info, it breaks indeed. Put all other files too, then it works. -
Could you guys make a quick fix to put current chosen mission goals instead of random crap on battleLoading? And it would be good to squeeze it somewhere on staticticForm too...
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No problem :) .
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Sooooo, xvmres:// obsolete, too? Time to move all icons to my private config folder :) . I was thinking about it lately, easier to distribute and protect them.
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Strange, check if you have "texts" section in correct place ;) .
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[Строгая модерация] Ночные сборки XVM / Nightly Builds
nixxxie replied to 13's topic in Testing, Bug Reports
Here. bishop_stock_gun_test.wotreplay -
You can also disable "showing" EU flag, changing default.png to empty.png in case of missing language info. That way it won't hurt your OCD brain ;) .
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XVM Quickybaby modpack update
nixxxie replied to RoyEven's topic in XVM: English Support and Discussions
Well, you need to be intelligent enough and NOT delete your own config :D ... And yes, who edits default - guys, think and rename it to your own nickname... Regarding QB: i peeked into his config recently and he is like a kid in the fog when it comes to modding - so, i pull back my previous words. While he updates xvm files, his config is obsolete beyond comprehension and wild stuff is happening there. You can repeat him all those, if you have contact. We will be happy to help fixing this. -
[Строгая модерация] Ночные сборки XVM / Nightly Builds
nixxxie replied to 13's topic in Testing, Bug Reports
Added screenshot already, here you have logs. xvm.log is after one test battle, python.log is probably messy, forgot to clean it in weeks... xvm.log python.log -
[Строгая модерация] Ночные сборки XVM / Nightly Builds
nixxxie replied to 13's topic in Testing, Bug Reports
Tested it again a minute ago, just to be sure. Do you need screenshots? I'm using this mod with similar functionality: http://forum.worldoftanks.eu/index.php?/topic/441147- although some arty ranges are buggy for idk how long, even before i started using it. PS: oh, well; screenshot it is, not a big problem :) . Green circle should be range while you can clearly see that shell cannot reach where aiming. Elevation and terrain angle cannot add to such big error. Mind that this is stock gun: http://i.imgur.com/JJOMMY5.jpg -
What about part (2)? I told you to move extraFields to panel section you use - only then it will work.
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Pay attention to /default/playersPanel.xc for reference. 1. Delete whole enemySpottedMarker section 2. Use extraFields in certain panel modes (eg. medium, medium2, large etc...) No problem with having single-file config, as long as it is up to date ;) .
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XVM Quickybaby modpack update
nixxxie replied to RoyEven's topic in XVM: English Support and Discussions
Only, you changed some files recently - so it would be better to check old zip folder by folder, remove everything from res_mods and then install new xvm version. Safest procedure for next 2-3weeks until everyone gets newer version which can be overwritten.