hutanari Posted March 26, 2013 Share Posted March 26, 2013 First of all, my english is very poor.Please understand me. I use 'showMinimapDeath' and 'permanentMinimapDeath' option (gui_settings.xml) for Minimap Death Mark. It works great. but I have one problem. Minimap death marker display 'icon' and 'vehicle name' but I want display icon only . How to set? Link to comment Short link Share on other sites More sharing options...
Mr A Posted March 26, 2013 Share Posted March 26, 2013 How to set? XVM minimap does not support dead markers. Maybe later. Link to comment Short link Share on other sites More sharing options...
Aslain Posted March 26, 2013 Share Posted March 26, 2013 Can we change the size of the minimap base icons? They are huge, I would like to have them like in the original client. Link to comment Short link Share on other sites More sharing options...
Mr A Posted March 26, 2013 Share Posted March 26, 2013 Can we change the size of the minimap base icons? They are huge, I would like to have them like in the original client. XVM-3.5.0-test2: * minimap: iconScale now does not affect capture bases Link to comment Short link Share on other sites More sharing options...
LilJo Posted March 28, 2013 Share Posted March 28, 2013 Hi there since version 0.8.4 i have the problem that the stats wont be shown but everything is definetly installed correctly! An image which shows my problem: http://www.abload.de/image.php?img=shot_002ipzm2.jpg Any suggestions where the problem is? Greetings LilJo Link to comment Short link Share on other sites More sharing options...
Mr A Posted March 28, 2013 Share Posted March 28, 2013 Any suggestions where the problem is? XVM-stat 1.2.4, XVM 3.4.2 Link to comment Short link Share on other sites More sharing options...
LilJo Posted March 28, 2013 Share Posted March 28, 2013 since when u must install this extra stats stuff? Link to comment Short link Share on other sites More sharing options...
CBARoughneck Posted March 28, 2013 Share Posted March 28, 2013 I think MrA is telling you to upgrade your stat exe and xvm files Link to comment Short link Share on other sites More sharing options...
LilJo Posted March 28, 2013 Share Posted March 28, 2013 I know but in last versions of XVm u havent had such stats.exe and so on just xvm and wot-xvm-proxy.exe! Thats what i was wondering about! Link to comment Short link Share on other sites More sharing options...
CBARoughneck Posted March 29, 2013 Share Posted March 29, 2013 proxey exe hasnt been used for some time, it changed to xvm_stat.exe a long time ago, you have been using a old version carried over where would a guy find a usa version of gui_settings.xml? Link to comment Short link Share on other sites More sharing options...
LilJo Posted March 30, 2013 Share Posted March 30, 2013 thx i havent used xvm for months so i havent noticed this change - Thanks for helping guys :) Link to comment Short link Share on other sites More sharing options...
sve Posted March 30, 2013 Share Posted March 30, 2013 xvm-stat-1.3.0 xvm-3.5.0-test6 sometimes loaded stats after 5min log: http://www.speedyshare.com/mtQbN/XVM.log Link to comment Short link Share on other sites More sharing options...
gorkypl Posted April 2, 2013 Share Posted April 2, 2013 Hi, is there any chance to add RECEIVED damage to xvm? Something like the hitlog, but for damage taken by a tank? Currently I am using modded DamagePanel to achieve this, but it would be much nicer to have such feature in xvm. Anyway, thanks for this GREAT mod.! Link to comment Short link Share on other sites More sharing options...
Mr A Posted April 2, 2013 Share Posted April 2, 2013 Hello! is there any chance to add RECEIVED damage to xvm? Not required, use modded DamagePanel to achieve this Link to comment Short link Share on other sites More sharing options...
Aslain Posted April 5, 2013 Share Posted April 5, 2013 (edited) XVM-3.5.0-test2: * minimap: iconScale now does not affect capture bases This is the problem, you wrote it's fixed while I have proof it's not :) I'm using test6 and have different base sizes, depending on map size (800m vs 1000m). ps. How big are chances for XVM for 8.5 today? Thank you for helping, and good work guys! Edited April 5, 2013 by Sadman Link to comment Short link Share on other sites More sharing options...
Mr A Posted April 5, 2013 Share Posted April 5, 2013 sometimes loaded stats after 5min More logs, descriptions I have proof Where? depending on map size (800m vs 1000m). Compare with the real size on the surface. XVM for 8.5 today Is 8.5 already happened? :) Link to comment Short link Share on other sites More sharing options...
Aslain Posted April 6, 2013 Share Posted April 6, 2013 (edited) Proof Where? On screenies below, base icons in XVM are huge, while the original wot client has it nice and small by default. Map 600m2 ------------------------- Original WoT Client ------------------------------------------------------------------------------ XVM 3.5.0-test6 -------------------------------- Map 800m2 ------------------------- Original WoT Client ------------------------------------------------------------------------------ XVM 3.5.0-test6 -------------------------------- Map 1000m2 ------------------------- Original WoT Client ------------------------------------------------------------------------------ XVM 3.5.0-test6 -------------------------------- Compare with the real size on the surface. I didn't check but does it means you did it on purpose, enlarged the base icons to match the circle on the ground? If so, could you make it selectable in a config (e.g. false: default wot size, true: current enlarged size) ? Locastan's minimap had this issue but he managed to fix his mod and base icons are ok there, but I would prefer XVM's minimap as it has better features. Is 8.5 already happened? :) Of course I meant XVM compatible with 0.8.5 CT :) Edited April 6, 2013 by Sadman Link to comment Short link Share on other sites More sharing options...
hriyu Posted April 7, 2013 Share Posted April 7, 2013 I am having issues with drops in the FPS for 5-10 seconds recently. When I removed the mod for a while there were no drops in the FPS. They happen mostly in the moment when a lot of players from the enemy team got scouted at one time. Link to comment Short link Share on other sites More sharing options...
CBARoughneck Posted April 9, 2013 Share Posted April 9, 2013 mine has always done that from day 1 of using xvm when they are first spotted its no biggie it last a split second then im good rest of game, xvm has to display alot of info right away, only thing i can say if its really bogging down your system is turn some settings off in xvm or make the data its going to display shorter. my cfg is set to display alot of info and i also play at highest settings with graphics, and i have a very top end machine and naughty net provider to 1 @ Link to comment Short link Share on other sites More sharing options...
_Bones_ Posted April 9, 2013 Share Posted April 9, 2013 (edited) Two questions/issues: First, the artillery range option only seems to work for a few SPGs. So far, I have seen the range circle show up only for the SU-26 and SU-5. It does not show up for the SU-14, S-51, or Priest, either playing live or in replays. I am running 3.4.2, and all other options seem to be working correctly. I suspect it is an issue with the way the SPGs are named in the XVM.xvmconfig file. Can anyone provide insight? Second, is there a way to make the view arc more visible on the minimap (not the SPG/TD gun traverse, but the view range)? I don't see that as an obvious option in the config file. This is what it currently looks like: And this is what my previous mod looked like (and the kind of prominence I am looking for): Thanks, and great work on XVM! Edited April 9, 2013 by _Bones_ Link to comment Short link Share on other sites More sharing options...
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