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Aslain

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Posts posted by Aslain

  1. Talking from my perspective, on my support forum, I had barely any report about missing fonts prior to 1.15.0, previously before the 1.15 the missing fonts was always caused by the other xvm fonts being installed manually or from the 3rd party modpacks. Now, such people have no xvm fonts installed but still have missing fonts in the game with xvm. I have a big topic and many users trying to figure out what is going on, and this is unusuall situation. You want logs and stuff, ask those people, not me :)

    • Upvote 1
  2. Edited by Aslain

    Not working with 1.14.1.1

     

    Thread: Main
    
    Exception: WotDataLib.WotDataException
    Message: Could not parse game data for country "ussr"
      ...
      w TankIconMaker.MainWindow.ReloadData(Boolean first) w MainWindow.xaml.cs:wiersz 399
    
    Exception: WotDataLib.WotDataException
    Message: Could not parse game data for country "R40_T-54_Halloween_event"
      ...
    
    Exception: System.InvalidOperationException
    Message: String must represent an integer, but "54.06" has a fractional part.
      ...

    @ktulho

  3. Edited by Aslain

    Why I got this?

    2021-10-14 15:17:46: [ERROR] Traceback (most recent call last):
      File "res_mods/mods/xfw_packages\xvm_pymacro\python\__init__.py", line 101, in __load_lib
        __execute(code, file_name, {'xvm': XvmNamespace})
      File "res_mods/mods/xfw_packages\xvm_pymacro\python\__init__.py", line 93, in __execute
        raise ExecutionException("{} at file '{}' line {}: {}".format(error_name, file_name, line_number, message))
    ExecutionException: ImportError at file 'res_mods/configs/xvm/py_macro\damage_indicator.py' line 6: cannot import name DamageIndicator

    Old script works fine:damage_indicator.py

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