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scyorkie

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Everything posted by scyorkie

  1. Yup, of course. Thanks for the quick updates as always. :)
  2. Fixed in 6494. Thanks. The replay above looked fine in 6494. But in the very first game I actually played with 6494, my ARL 44 started the game with a view range of 50. Screenshot (taken during the game) here. Replay attached. EDIT: I watched the replay after uploading it, and the view range circle was normal in the replay. My subsequent games have been fine so far. The problem seems to have gone away and I will update if I find any other issues. 20160925_0336_france-F06_ARL_44_33_fjord.wotreplay
  3. Build 6493 does not display the dynamic actual view range circle correctly when the commander dies, and is healed back. I have attached a replay which demonstrates this: - at 10:38 left on the clock, the view range circle is where it should be (I've made it green, like vanilla) (pic) - at 10:29 left on the clock, my commander dies, and the circle shrinks (pic) - at 10:21 left on the clock, after the commander is healed, the circle does not go back to normal (pic) My minimapCircles.xc is also attached. 20160924_0200_usa-A80_T26_E4_SuperPershing_11_murovanka.wotreplay minimapCircles.xc
  4. Needed. I know for a fact that the hp comparison, tank average damage and high caliber displays will show "null" if the folder is removed. Other battleLabels-related matters will also be affected. See http://forum.worldoftanks.com/index.php?/topic/513242-xvm-repositioning-hitlog-and-server-autojoin/
  5. Yeah I did. It downloaded and installed stuff and I couldn't launch the game afterwards because 2 hangar .pkg files were missing. Then I had to create those pkg files by copying and renaming other hangar pkg files. And the problem still exists. So I think the only solution is a clean install.
  6. Testing 6491 now. Btw, regarding 6490, which is the "player status icon" in statistics form? As for the exe issue, it happens even if I run vanilla. And I can't be bothered to reinstall game. :)
  7. 1. Yes the circles stay in the replays -- have attached 2 of them. Let me know if more replays will help. 2. Most of the time my game closes, but the exe still runs, and terminating the process does not help with the log. 20160921_2147_france-F06_ARL_44_08_ruinberg.wotreplay 20160921_2159_usa-A07_T20_73_asia_korea.wotreplay
  8. Build 6489 is basically for hiding the minimap circles after you die. However, this does not always happen -- sometimes the circles stay. Have attached a log (sorry I don't know why it's truncated) but in the games during that timeframe in the log the circles did not disappear after death. xvm.log
  9. See the default playersPanel.xc in the latest builds.
  10. I believe that this is incorrect -- it simply produces a single line with the color defined in "def.dot". Each dot that you want to see needs to be specifically defined, in terms of position, thickness, and alpha, like what you see under "camera". The default is 1 dot every 100m. If you want more dots, you need to add more lines, like so:
  11. The lines show in build 6486 now :) http://i.imgur.com/EmlRF36.png
  12. I have all the relevant settings enabled, but still no traverseAngle lines. See screenshot of my settings and minimap here. The screenshot is taken from a replay, but the settings are the same. minimapLines.xc also attached. minimapLines.xc
  13. I can get the camera and vehicle lines to show, but not the traverseAngle lines, even if I use the default minimapLines.xc Anyone else with the same issue? I'm using build 6481.
  14. See this post I made elsewhere earlier today.
  15. Changelog says: "labels on minimap are implemented (circles and lines are not yet)"
  16. Oh mine's just xTE not showing. I don't display per-tank stats so I don't know if I have that other issue. Sorry that it wasn't clear.
  17. Understood, thanks. I just thought that the Grille 15 and M 41 90 GF would have the relevant stats by now given that they have been released for some time.
  18. You know what, I'm done trying to be nice. Good luck getting any help on these forums with that attitude.
  19. You said that you "have been following along and experimenting and learning with many of the nightly builds." You also avoid the other 2 posters' questions asking if you knew that the XVM minimap was not working yet. I take all that to mean that you know that the XVM minimap is not working atm. Am I wrong? In any case, now you clarify that "wish list" means you want to find out how to do the above modifications mentioned in your first post. The problem here is that nobody can answer those questions until the XVM minimap is done.
  20. Darth, Your topic is entitled "wish list", but your first post goes on about trying to make certain features of the minimap work. But you then state that you know that the minimap is not working at the moment. You also state that you knew these features existed (and therefore could not have been a "wish list" even if you maintained otherwise in your 2nd post). Do you not see how confusing your posts are?
  21. Oh, I see what you mean. My hp bars show reduction only in red and green. My markers configs contain the following: "healthBar": { "enabled": true, "x": -41, "y": -33, "width": 80, "height": 12, "alpha": 100, "color": null, "lcolor": null, "border": { "alpha": 30, "color": "0x000000", "size": 1 }, "fill": { "alpha": 30 }, "damage": { "alpha": 80, "color": null, "fade": 1 } }, Not sure if the bolded parts above are the determinative factors.
  22. I have the same issue with the following vehicles, each with 100+ games played: - M 41 90 GF - Grille 15 - Skorpion G
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