lina_wot Posted October 19, 2016 Share Posted October 19, 2016 Hi, I have tested the new nightly build and see that it comes with a nice damage log. But there is a feature that also tells the reload of the tank that hit you last. Isn't that some kind of illegal feature? At least I remember that Overtarget Reloads are illegal. This function in the damage log seems to be the same kind of thing. bye 1 1 @ Quote Link to comment Short link Share on other sites More sharing options...
Mixaill Posted October 19, 2016 Share Posted October 19, 2016 Hi Look at https://developers.wargaming.net/documentation/rules/rules/ No modifications shall be created which, according to Wargaming.net, bring undesirable changes to the gameplay of Wargaming.net Games. The list includes, but is not limited to: Transparent textures on game objects penetrated by game armament. Replacement of game models with collision models. Explicit highlighting of game objects that may seem dangerous as non-hazardous (e.g., white textures on destroyed tanks). Any changes to auto-aim (e.g., leading targets, automatic targeting of vulnerable areas). Fixing for the player the position of the other players that are not visible by the rules of the game visibility (locking the position of the player that disappeared from sight on map by tracer flares, display of the name of an enemy player that inflicted a non-critical hit remaining out of sight, etc.). Fixing the destruction of destructible objects on the minimap. Camera which is not attached to the position of a player, a “free” camera, able to move in three dimensions, and the use of artillery mode for other types of vehicles. Using keyboard macros in game situations (e.g., automation of work of “manual fire extinguisher”, except for an automatic shot from a reloaded weapon). Indication of an aiming point of other players which is different from its visual representation based on the position of a standard, unmodified 3D vehicle model operated by the player. Full or partial automation sending a vehicle to battle, its operating and firing (use of bots). Nothing about the reloading indicator. 1 @ Quote Link to comment Short link Share on other sites More sharing options...
cokebottle Posted October 19, 2016 Share Posted October 19, 2016 Reload timers seem to be legal (unfortunately) as long as they don't take into account things the player can't know, like crew skills or equipment. That is, they must show the "base" reload time of a gun. Not sure about overhead reload timers. 1 @ Quote Link to comment Short link Share on other sites More sharing options...
Aslain Posted October 20, 2016 Share Posted October 20, 2016 (edited) Hi Look at https://developers.wargaming.net/documentation/rules/rules/ Nothing about the reloading indicator. These are rules for developers in WG 3rd party mods developing program, whatever it is it's not for users. Rules for users are in different place, as for EU region it has stupid rule "unfair adventage mods", while NA and others may have more detailed lists of forbidden mods. Edited October 20, 2016 by Aslain @ Quote Link to comment Short link Share on other sites More sharing options...
Mixaill Posted October 20, 2016 Share Posted October 20, 2016 Anyway, if this feature will be banned on EU, it will be disabled for EU. But now everything is OK. 2 @ Quote Link to comment Short link Share on other sites More sharing options...
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