Jerryfer 2 Posted June 13, 2016 Since 0.9.15.0.1 I've lost XVM sound notifications for 6th sense (lightbulb). Only me? Quote Share this post Link to post Short link Share on other sites
Manderius 0 #332876 Posted June 13, 2016 I also lost it. Goodbye Quote Share this post Link to post Short link Share on other sites
night_dragon_on 5,601 #332879 Posted June 13, 2016 (edited) Since 0.9.15.0.1 I've lost XVM sound notifications for 6th sense (lightbulb). Only me? Attach files to your message to diagnose your problem: sounds.xc - a directory with your XVM configuration xvm.log / python.log - in the root folder of the game client Edited June 13, 2016 by night_dragon_on Quote Share this post Link to post Short link Share on other sites
Kapany3uk 948 #332910 Posted June 13, 2016 (edited) Since 0.9.15.0.1 I've lost XVM sound notifications for 6th sense (lightbulb). Only me? I also lost it. Goodbye here is a possible solution to the problem of no sound in a nutshell: try with disabled xmqp-service on the www.modxvm.com Edited June 13, 2016 by Kapany3uk Quote Share this post Link to post Short link Share on other sites
Jerryfer 2 #332955 Posted June 14, 2016 Yup. I can confirm this. RIP XMQP, so many problems... Playing replays or live game with XMQP disabled: 2016-06-14 11:05:18: SOUND EVENT: lightbulb => emptyEvent 2016-06-14 11:05:18: SOUND EVENT: xvm_sixthSense => sixthsense Live game with XMQP on: 2016-06-14 11:14:45: SOUND EVENT: lightbulb => emptyEvent So XVM sound event is not even triggered. Quote Share this post Link to post Short link Share on other sites
13 3,395 #332965 Posted June 14, 2016 Fixed. Update to latest nightly build and enable XMQP. Quote Share this post Link to post Short link Share on other sites
AMGPilot 8 #333027 Posted June 14, 2016 Fixed. Update to latest nightly build and enable XMQP. Thank you, Just installed build 5780 and Sixth Sense sound works now :) Quote Share this post Link to post Short link Share on other sites