nixxxie Posted May 15, 2014 Share Posted May 15, 2014 I have to admit that i use Omegaice's mod, but still... From test3 there are strange things happening. At first, i got some circles in different colors than set. Now i get sth. like "both" xvm and Omegaice's circles working together at once and i get some ghosting on minimap too - some dead tanks are being reported with last known positon markers. Is it only me or xvm should only display circles defined by one's config ;) ? @ Quote Link to comment Short link Share on other sites More sharing options...
Uti-Puti Posted May 15, 2014 Share Posted May 15, 2014 @nixxxie, delete other mods first. @ Quote Link to comment Short link Share on other sites More sharing options...
Cameleon777 Posted May 23, 2014 Share Posted May 23, 2014 nixxxie, have you managed to fix the problem of ghosting dead tanks on minimap? I've noticed the same issue. @ Quote Link to comment Short link Share on other sites More sharing options...
vlad_cs_sr Posted May 23, 2014 Share Posted May 23, 2014 (edited) Its a known bug of test-3. It is already fixed in nightly builds Edited May 23, 2014 by leecher88 @ Quote Link to comment Short link Share on other sites More sharing options...
nixxxie Posted May 26, 2014 Author Share Posted May 26, 2014 Oh, so it's not that my other mods are responsible :P ? That's a great news, since i already decided to wait for next release anyway. If i may suggest something on the topic: separate files with static circles from one with dynamic values (even load it from static) - that's how it's done neat and tidy ;) and then you have separate file to access for recalculating. @ Quote Link to comment Short link Share on other sites More sharing options...
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