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@Siddus, turretMarkers.xc contains such definitions?

 "highVulnerability": "*",
 "lowVulnerability": "'"

If so - I have no idea, I'll try to ask more expiriencer users in Russian

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yup, thats right ...

But I have made my own definitions.

Like this:

"highVulnerability": "--",
"lowVulnerability": "-"

 

brgds

Siddus

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@Siddus, could you be so kind to post an archive here, including your xvm folder and one replay with stock turret for me to test?

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Hi & Good Evening,

 

Is there a user guide that details all the available tags, elements (if that's what they are called?) that can be used for creating configs?

 

I know you can download examples that others have made, but I was after a full listing, if there's such a thing?

 

Many thanks & regards

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Is there a user guide that details all the available tags, elements

Readme in archive with mod.

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Readme in archive with mod.

 

Hi,

 

Many thanks.

 

Do you know if the old 'xvm.xvmconfig' files can still be used, and if so, where does it need to be placed?

 

Thanks & Regards

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Do you know if the old 'xvm.xvmconfig' files can still be used, and if so, where does it need to be placed?

Open in visual editor -> save in res_mods/xvm/

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will try to, need to start up battlerecording  :ok:

Will make a archive of my xvm folder.

 

//Siddus

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Open in visual editor -> save in res_mods/xvm/

 

Many thanks.

 

Is that all, do I need to remove or edit the xvm.xc that's currently in there?

 

Thanks & Regards

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will try to, need to start up battlerecording

today I met stock-turret opponent, so it'll be enough of you to provide a config folder in rar or 7z 

 

 

do I need to remove or edit the xvm.xc that's currently in there?
just replace it with new one you'll get from editor Edited by sech_92

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just replace it with new one you'll get from editor

 

 

Sorry, for what seem like a stupid question, but what editor?

 

Thanks & Regards

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here comes the archive ...

you need to change locale because i'm using swedish locale with my own language-file  :gg:

/Siddus

xvm.zip

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Mr A, how can I calculate position of Hit Log? You can see current position in my post #989, but when I press Alt Hit Log is messed up with player's panel. I want to move it a little bit to the center and I will change X value from -250 to -200. 

 

Current position is X=-250 Y=20

Future position will be X=-200 Y=20

 

and I hope this will work with 1240x1024, problem is that I need formula for higher resolutions.

 

Спасибо

 

use this thread there is videos on how to and tutes that we have made for the NA and EU users. everything you need to know on moving the hitlog or anything can be found here

http://roughnecksxvm.forumotion.com/f3-help-with-xvm-cfg-settings-and-other-mod-help

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you need to change locale

marker doesn't depend oh locale. The reason is line 17 in battle.xc

 

    // true - use standard client vehicle markers.
    "useStandardMarkers": false,

 check it to have same value in your config

Edited by sech_92

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oooh  :ok:

ok, ty for the help ...

Will change that immediately.

brgds

Siddus

 

PS!

It worked but now I have the vehicle tiers showing up also ??

Any tips on how to remove them ??

 

Siddus

 

PPS!

never mind, found them in the markersalive files..

Edited by Siddus

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Hi,

 

I've loaded in my old xvm.xvnconfig file amd then saved it, which simply gave me one xvm.xc file.  I thought it would give me a series of split files?

 

Anyway I tried placing the new xvm.xc file into \res_mods\xvm but when I start the game it isn't loaded at all?

 

Anyone have any idea what I've missed?

 

Thanks & Regards

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