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Aslain

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Posts posted by Aslain

  1. I'm having a feature request: Add premium tank macro/marker to the OTM

     

    Example:

      // {{premium-vehicle}}  marker for premium vehicles
    "premiumMarker": "marker",
    

    It should be possible to put images nor text there, just like the stock turret macro is working currently.

     

    I belive it shouldn't be hard to implement.

     

    The same way please add tank nationality macro for the OTM.

     

    Thank you!

  2. Sorry I must write in english.

     

    Is there a bug in the mod, cause even on latest available version, users using this mod has to untick all filters at tank drop down menu with stars, coins, gold etc otherwise cannot see any tank in garage?

     

    Is there a way to install this mod with unticked filters there?

     

    Do you consider adding extra tank rows to the mod? Therefore we wouldn't need Multilined TankCarousel mod at all.

  3. In statisticsForm and battleLoading I set the x value for clan icons to -350. (tab menu and loading into a battle)

    It works perfectly for my teams side so the clan icon is to the left of the platoon icon, however for the enemy side it stays right inside of the contour mod blocking some of the contour picture.

    Try this, it works for me

     

    "clanIcon": { "alpha": 90, "h": 16, "show": true, "w": 16, "x": -348, "xr": -348, "y": 4, "yr": 4 },

  4. Check my config http://www.mediafire.com/download/sbj1a47l6s8belo/Aslains_XVM_Mod_v.3.0.0_89.zip

     

    Part of my \markersAliveNormal.xc

     

              "textFields": [
                {
                  "alpha": "100",
                  "color": "{{c:vtype}}",
                  "font": { "align": "center", "bold": true, "italic": false, "name": "Calibri", "size": 15 },
                  "format": "{{vehicle}}",
                  "shadow": { "alpha": 100, "angle": 0, "color": "0x000000", "distance": 1, "size": 5, "strength": 650 },
                  "visible": true,
                  "x": 0,
                  "y": -39
                },
    
  5. Would like to post here my idea, maybe it was proposed somewhere else already, I don't know.

     

    Could you add a macros for stats that are showing players last 60 days efficiency/wn7/xwn?

     

    Same goes for last 60 days win ratio etc.

     

    That could be more usefull than overall stats that are averaging everything.

     

    If not last 60 days, then maybe last 2000-3000 battles, anyway you got my point I hope :)

  6. My BattleLoading is messed up after enabling showing clanicons, without them almost everything seems ok. Look at this picture, my stats were in tabbed columns, here everything moved left and right, even platoon numbers:

     

    fj0aYS5.jpg

     

    Happens in XVM 5.0.0-test2 build 2617, and the same in other 5.0.0 builds..

     

    BattleLoading.xc

    {
    // Parameters of the Battle Loading screen.
    // Параметры экрана загрузки боя.
    "battleLoading": {
    "clanIcon": { "alpha": 90, "h": 16, "show": true, "w": 16, "x": -348, "xr": -348, "y": 4, "yr": 4 },
    "clockFormat": "H:i:s",
    "formatLeftNick": "{{name}} {{clan}}",
    "formatLeftVehicle": "{{kb:3}} {{wn}} {{rating:3}}",
    "formatRightNick": "{{name}} {{clan}}",
    "formatRightVehicle": "{{kb:3}} {{wn}} {{rating:3}}",
    "removeSquadIcon": false,
    "showChances": false,
    "showChancesExp": false
    }
    }
    

     

    So is it XVM bug or ....?

  7. Update v2.8.9
    - added a horizontal line to header on hitlog
    - changed total damage done color on hitlog
    - added average damage during the battle on hitlogs header
    - hidden tank icons on minimap has been dimmed down a bit
    - added russian hitlog icons for compatibility with the RU WoT client

    Changed files:
    - hitlog.xc
    - атака.png
    - пожар.png
    - таран.png
    - heavy.png
    - medium.png
    - light.png
    - spg.png
    - td.png

  8. The hitlog code:

     

    <img src='xvmres://Aslain/icons/{{dmg-kind}}.png' width='18' height='15' vspace='0'>

     

    On russian client, what dmg-kind names it will return? Is that possible that I need to have russian icon filenames for russian client to make it work?

  9. When I use this code in minimapLabels.xc:

     

    "vehicleclassmacro": {

            "heavy": "<img src='xvmres://icons/heavy.png' width='15' height='15'>",

            "light": "<img src='xvmres://icons/light.png' width='15' height='15'>",

            "medium": "<img src='xvmres://icons/medium.png' width='15' height='15'>",

            "spg": "<img src='xvmres://icons/spg.png' width='15' height='15'>",

            "superh": "<img src='xvmres://icons/heavy.png' width='15' height='15'>",

            "td": "<img src='xvmres://icons/td.png' width='15' height='15'>"

          }

     

    The lost enemy icons do not appear in the place where the tank was but about "1cm" more to the left and down. Why is that?

     

    "full minimapLabels.xc"

    {
        "labels": {
          "mapSize": {
            "alpha": 80,
            "css": "font-size:8px; color:#FFCC66;",
            "enabled": true,
            "format": "{{cellsize}}0 m",
            "height": 30,
            "offsetX": 0,
            "offsetY": 0,
            "shadow": { "alpha": 80, "angle": 0, "blur": 2, "color": "0x000000", "distance": 0, "enabled": true, "strength": 3 },
            "width": 100
          },
          "nickShrink": 7,
          "units": {
            "alpha": { "ally": 100, "enemy": 100, "lost": 70, "oneself": 100, "squad": 100 },
            "css": {
              "ally": ".mm_a{font-family:$FieldFont; font-size:7px; color:#C8FFA6;}",
              "enemy": ".mm_e{font-family:$FieldFont; font-size:7px; color:#FCA9A4;}",
              "lost": ".mm_l{font-family:$FieldFont; font-size:7px; color:#FCA9A4;} .mm_dot{font-family:Arial; font-size:7px; color:#FCA9A4;}",
              "oneself": ".mm_o{font-family:$FieldFont; font-size:7px; color:#FFFFFF;}",
              "squad": ".mm_s{font-family:$FieldFont; font-size:7px; color:#FFC099;}"
            },
            "format": {
              "ally": "<span class='mm_a'>{{vehicle-type}}</span>",
              "enemy": "<span class='mm_e'>{{vehicle-type}}</span>",
              "lost": "<span class='mm_l'>{{vehicle-class}}<i>{{vehicle-type}}</i></span>",
              "oneself": "",
              "squad": "<textformat leading='-1'><span class='mm_s'><i>{{short-nick}}</i>\n{{vehicle-type}}</span><textformat>"
            },
            "lostEnemyEnabled": true,
            "offset": {
              "ally": { "x": 3, "y": -1 },
              "enemy": { "x": 3, "y": -1 },
              "lost": { "x": 3, "y": -1 },
              "oneself": { "x": 0, "y": 0 },
              "squad": { "x": 3, "y": -2 }
            },
            "revealedEnabled": true,
            "shadow": {
              "ally": { "alpha": 80, "angle": 0, "blur": 3, "color": "0x000000", "distance": 0, "enabled": true, "strength": 10 },
              "enemy": { "alpha": 80, "angle": 0, "blur": 3, "color": "0x000000", "distance": 0, "enabled": true, "strength": 10 },
              "lost": { "alpha": 80, "angle": 0, "blur": 6, "color": "0x000000", "distance": 0, "enabled": true, "strength": 7 },
              "oneself": { "alpha": 80, "angle": 0, "blur": 3, "color": "0x000000", "distance": 0, "enabled": true, "strength": 10 },
              "squad": { "alpha": 80, "angle": 0, "blur": 3, "color": "0x000000", "distance": 0, "enabled": true, "strength": 10 }
            }
          },
          "vehicleclassmacro": {
            "heavy": "<img src='xvmres://icons/heavy.png' width='15' height='15'>",
            "light": "<img src='xvmres://icons/light.png' width='15' height='15'>",
            "medium": "<img src='xvmres://icons/medium.png' width='15' height='15'>",
            "spg": "<img src='xvmres://icons/spg.png' width='15' height='15'>",
            "superh": "<img src='xvmres://icons/heavy.png' width='15' height='15'>",
            "td": "<img src='xvmres://icons/td.png' width='15' height='15'>"
          }
      }
    }
    
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