DopeEx Posted March 2, 2017 Share Posted March 2, 2017 Since 0.9.17.1 the game mode division in the Stronghold probably no longer recognized. So far it was under battletype "Sortie" knows someone as the mode is now called or whether it is perhaps just a bug of xvm? @ Quote Link to comment Short link Share on other sites More sharing options...
konrad509 Posted March 3, 2017 Share Posted March 3, 2017 I read somewhere that WG changed battle numbers or something. I don't know the details, but it might be the case. @ Quote Link to comment Short link Share on other sites More sharing options...
Dado_Ze Posted March 3, 2017 Share Posted March 3, 2017 (edited) There are 2 new battle types in 0.9.17.1: ARENA_GUI_TYPE: SORTIE_2 = 15FORT_BATTLE_2 = 16 anyway that's the reason probably why the new sorties are not recognized, and why we don't have own team player names with default config. Edited March 3, 2017 by nemesisx @ Quote Link to comment Short link Share on other sites More sharing options...
Frost_DeatH Posted March 3, 2017 Share Posted March 3, 2017 from yasen stats: battleCounters = {0: 'battlesCountSpecial',1: 'battlesCountRandom',2: 'battlesCountTraining',3: 'battlesCountCompany',4: 'battlesCountTutorial',5: 'battlesCountTeam',6: 'battlesCountFallout',7: 'battlesCountEvents',8: 'battlesCountStrongholdSkirmishOld',9: 'battlesCountStronghold',10: 'battlesCountRatedTeam',11: 'battlesCountRatedSandbox',12: 'battlesCountSandbox',13: 'battlesCountFalloutClassic',14: 'battlesCountFalloutMultiteam',15: 'battlesCountStrongholdSkirmish',16: 'battlesCountStrongholdAdvances'} @ Quote Link to comment Short link Share on other sites More sharing options...
DopeEx Posted March 3, 2017 Author Share Posted March 3, 2017 (edited) Thank you for your reply unfortunately has not helped me so far. I've tried it with "sortie_2" and as below with the two new Stronghold ids with and without "_" but it does not work just "training" works. my own gamemode.xc {{battletype={{.texts.battletype.training}}?training}}{{battletype={{.texts.battletype.sortie}}?sortie}}{{battletype={{.texts.battletype.Stronghold_Skirmish}}?Stronghold_Skirmish}}{{battletype={{.texts.battletype.Stronghold_Advances}}?Stronghold_Advances}}{{battletype={{.texts.battletype.sortie_2}}?sortie_2}}{{battletype={{.texts.battletype.fort_battle_2}}?fort_battle_2}} text.xc // Text for {{battletype}} macro. // Текст для макроса {{battletype}}. "battletype": { // Неизвестный бой. "unknown": "", // Случайный бой. "regular": "", // Тренировочный бой. "training": "training", // Ротный бой. "company": "company", // Турнир. "tournament": "tournament", // Клановый бой. "clan": "clan", // Учебный бой. "tutorial": "", // Командный бой. "cybersport": "cybersport", // Бой спецрежима (гонки, футбол и т.п.). "event_battles": "", // Вылазка. "sortie": "sortie", // Бой за укрепрайон. "fort_battle": "fort_battle", // Командный бой: ладдер. "rated_cybersport": "rated_cybersport", // Глобальная карта (ГК) "global_map": "global_map", // Регулярный турнир (ивент) ГК "tournament_regular": "tournament_regular", // Периодический турнир (ивент) ГК "tournament_clan": "tournament_clan", // Песочный PVE, <10 боев "rated_sandbox": "", // Песочный PVE, >10 боев "sandbox": "", // Бой до последнего "fallout_classic": "", // ? "fallout_multiteam": "", // "Stronghold_Skirmish": "Stronghold_Skirmish", // "Stronghold_Advances": "Stronghold_Advances", // "sortie_2": "sortie_2", // "fort_battle_2": "fort_battle_2" }, Edited March 3, 2017 by DopeEx @ Quote Link to comment Short link Share on other sites More sharing options...
Dado_Ze Posted March 3, 2017 Share Posted March 3, 2017 Thank you for your reply unfortunately has not helped me so far. I've tried it with "sortie_2" and as below with the two new Stronghold ids with and without "_" but it does not work just "training" works. my own gamemode.xc text.xc Did you tried to add in text.xc: "sortie_2": "sortie_2", "fort_battle_2": "fort_battle_2" @ Quote Link to comment Short link Share on other sites More sharing options...
DopeEx Posted March 3, 2017 Author Share Posted March 3, 2017 Yes i have tried it, but it does not work :( @ Quote Link to comment Short link Share on other sites More sharing options...
Dado_Ze Posted March 3, 2017 Share Posted March 3, 2017 Well, considering scripts\common\constants.py: class ARENA_GUI_TYPE: UNKNOWN = 0 RANDOM = 1 TRAINING = 2 COMPANY = 3 TUTORIAL = 4 CYBERSPORT = 5 FALLOUT = 6 EVENT_BATTLES = 7 SORTIE = 8 FORT_BATTLE = 9 RATED_CYBERSPORT = 10 RATED_SANDBOX = 11 SANDBOX = 12 FALLOUT_CLASSIC = 13 FALLOUT_MULTITEAM = 14 SORTIE_2 = 15 FORT_BATTLE_2 = 16 That should be correct, must be something else too, why it is not working. @ Quote Link to comment Short link Share on other sites More sharing options...
DopeEx Posted March 3, 2017 Author Share Posted March 3, 2017 ...the question is only what is wrong. With training it works so basically everything fits only this gamemode is not recognized. @ Quote Link to comment Short link Share on other sites More sharing options...
DopeEx Posted March 9, 2017 Author Share Posted March 9, 2017 Has possibly one of the XVM developers an idea whether in XVM something needs to be adjusted or what else could be? @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted March 9, 2017 Share Posted March 9, 2017 This week I was on a business trip and could not fix it. Try latest nightly build. 1 @ Quote Link to comment Short link Share on other sites More sharing options...
DopeEx Posted March 9, 2017 Author Share Posted March 9, 2017 Hello Maxim, with nightly 7244 it works. Thank you! @ Quote Link to comment Short link Share on other sites More sharing options...
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