mintik 2 Posted June 18, 2016 Hello, Whenever my tank gets set on fire there is a sound that keeps on playing every second even though I used the fire extinguisher. It keeps on playing even after I'm dead and spectating other players until the game ends. Anyone else having this problem? I use the custom fireAlert sound from xvm.XVM version: 6.3.2 xvm.log sounds.xc 1 Quote Share this post Link to post Short link Share on other sites
JackJohn 0 #333618 Posted June 19, 2016 Me too and I also get couple of crashes/restarts per day. Sometimes it's after few hours, sometimes minutes. Once it crashed twice per single game. Quote Share this post Link to post Short link Share on other sites
panteror 54 #333629 Posted June 19, 2016 Same here, i have this problem too with alert fire, a sound (bip....bip) keeps playing at the end. Quote Share this post Link to post Short link Share on other sites
night_dragon_on 5,601 #333631 Posted June 19, 2016 (edited) Anyone else having this problem? Same here, i have this problem too with alert fire, a sound (bip....bip) keeps playing at the end. Me too and I also get couple of crashes/restarts per day. Sometimes it's after few hours, sometimes minutes. Once it crashed twice per single game. This is WG bag (not XVM). Now fix in last micropatch (on RU-region) Исправлена ошибка, из-за которой звук горения танка был слышен даже после того, как пожар был потушен. Fixed an issue - for which the sound of burning tank was heard even after the fire was extinguished. Write to the customer support in your area, maybe there will make a correction on the server. Edited June 19, 2016 by night_dragon_on 2 Quote Share this post Link to post Short link Share on other sites
mintik 2 #333679 Posted June 19, 2016 This is WG bag (not XVM). Now fix in last micropatch (on RU-region) Исправлена ошибка, из-за которой звук горения танка был слышен даже после того, как пожар был потушен. Fixed an issue - for which the sound of burning tank was heard even after the fire was extinguished. Write to the customer support in your area, maybe there will make a correction on the server. Thanks for the reply! Quote Share this post Link to post Short link Share on other sites
cokebottle 15 #333761 Posted June 20, 2016 In the meantime, you can disable the fire alert completely in the configuration file sounds.xc "vo_fire_started": "", The code should already be present there on line 40, but you need to activate it by removing the two leading slashes //. Quote Share this post Link to post Short link Share on other sites
Frost_DeatH 2 #333792 Posted June 20, 2016 i have another problem with sound fire... if i fire-ing...sound play 2x.......( start play fire sound -- after 0-1 sec again play fire sound) = double play, i try another sound and same problem. Quote Share this post Link to post Short link Share on other sites