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panteror

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    panteror
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  1. panteror

    Team WN8 / Командный WN8

    whith you py file and the use of the macro, it's ok now. thanks.
  2. panteror

    Team WN8 / Командный WN8

    @Slava7572 The problem is the color of text "Team WN8" , it's red. According my config, it should uses the default color "0xF4EFE8" (https://www.beautycolorcode.com/F4EFE8) and not a red or others colors. Only the numbers XXXXX>XXXXX must be in colors.
  3. panteror

    Team WN8 / Командный WN8

    Hi, I tested this and i have a problem with displaying the text Teams WN8, i don't know why he is red in my cfg. In battle templates there is nothing for coloring this text. I attached my full xvm cfg if someone can help me. Thanks. "teamRatingLogo": { "enabled": true, "x": 230, "y": 1, "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 1.5 }, "textFormat": { "color": "0xF4EFE8", "size": 15 }, "format": "<font face='xvm' size='20'>&#x103;</font>" }, "teamRatingWinChance": { "enabled": true, "updateEvent": "PY(ON_UPDATE_TEAM_RATING)", "x": 250, "y": 2, "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 1.5 }, "textFormat": { "color": "0xF4EFE8", "size": 15 }, "format": "<font color='{{py:alliesAliveRatingRatio>=90?#D042F3|{{py:alliesAliveRatingRatio>=75?#02C9B3|{{py:alliesAliveRatingRatio>=60?#60FF00|{{py:alliesAliveRatingRatio>=40?#F8F400|{{py:alliesAliveRatingRatio>=25?#FE7903|#FE0E00}}}}}}}}}}'>{{py:alliesAliveRatingRatio}}%</font>" }, "teamRating": { "enabled": true, "updateEvent": "PY(ON_UPDATE_TEAM_RATING)", "x": 232, "y": 23, "textFormat": { "color": "0xF4EFE8", "size": 15 }, "format": "Teams WN8: <font color='{{py:alliesAliveRatingRatio>=50?#00EE00|#EE0000}}'>{{py:alliesAliveRating}} {{py:alliesAliveRatingRatio=50?=|{{py:alliesAliveRatingRatio>50?>|<}}}} {{py:enemiesAliveRating}}</font>" }, xvm_configs.zip
  4. panteror

    6th sense sound problem

    it's an xvm bug or a game problem ?, each new game version, i still have the problem.
  5. panteror

    6th sense sound problem

    Edit you are right it's a bug, reload game and it's ok Thanks
  6. Hi, Since yesterday my sixth sense sound doesn't work anymore i don't know why, i change nothing in my xvm config and mods. I use the last nightly 8350 I use a custom bank sound sixthsensemgs, the same file since many months In python log i see Thanks for your help. python.log xvm.log sounds.xc sixthsensemgs.bnk
  7. panteror

    Problem to show total efficiency macros panel in battlelabelstemplates

    @ktulho Here logs. Not the problem with 0 value in log, it's rare. Did you change how hotkeyCode works with 1.0 ? I didn't touch my config. Before i didn't need to press l-alt again to show again first macros, only released it. Now when I release l-alt nothing is displayed and i need to press l-alt twice to see again my first four macros. the default first panel macros "hotKeyCode": 56, "visibleOnHotKey": false, "onHold": false, the second panel macros "hotKeyCode": 56, "visibleOnHotKey": true, "onHold": true, xvm.log python.log
  8. panteror

    Problem to show total efficiency macros panel in battlelabelstemplates

    I tried to always use last nightly build. Same problem with xvm 7.5.2 and 7.5.4 I don't know exactly when i saw problem.
  9. Hi, I guess since 1.0, i have a problem with my small panel for total efficiency macros under the damage log panel here how it looks and works Before 1.0, it works well : - By default i have four macros and when i press l-alt : four others macros are displayed and when i released my hotkey, the first four macros are displayed again. Since 1.0 - At launch i have the four macros but when i press l-alt and released it, the macros are not coming back and nothing is displayed. Moreover, sometimes the macros don't work anymore and display 0 value Here my totalEfficiency panel "totalEfficiency": { "enabled": true, "updateEvent": "PY(ON_TOTAL_EFFICIENCY), ON_PANEL_MODE_CHANGED", "hotKeyCode": 56, "visibleOnHotKey": false, "onHold": false, "x": 235, "y": 2, "width": 300, "height": 25, "layer": "bottom", "screenHAlign": "left", "screenVAlign": "bottom", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 3 }, "textFormat": { "color": "0xCCCCCC", "size": 14 }, "format": "<textformat tabstops='[65,130,195]'><img src='img://gui/maps/icons/library/dossier/avgDamage40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.damageReceived}}<b><tab><img src='img://gui/maps/icons/library/dossier/assist40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalAssist}}</b><tab><img src='img://gui/maps/icons/library/dossier/avgDefenceDmg40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalBlocked}}<b><tab><img src='img://gui/maps/icons/library/dossier/techRatio40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.damagesSquad}}<b></textformat>" }, "totalEfficiencyAlt": { "enabled": true, "updateEvent": "PY(ON_TOTAL_EFFICIENCY), ON_PANEL_MODE_CHANGED", "hotKeyCode": 56, "visibleOnHotKey": true, "onHold": true, "x": 235, "y": 2, "width": 300, "height": 25, "layer": "bottom", "screenHAlign": "left", "screenVAlign": "bottom", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 3 }, "textFormat": { "color": "0xCCCCCC", "size": 14 }, "format": "<textformat tabstops='[65,130,195]'><img src='img://gui/maps/icons/library/dossier/avgBattlesCount40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesBlockedReceived}}<b><tab><img src='img://gui/maps/icons/library/dossier/assist40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesAssist}}</b><tab><img src='img://gui/maps/icons/library/dossier/avgDefenceDmg40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesBlocked}}<b><tab><img src='img://gui/maps/icons/library/dossier/techRatio40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesSquad}}<b></textformat>" }, I attached my battlelabels.xc and battlelabelstemplates.xc if someone wants to test. Thanks for your help. battleLabelsTemplates.xc battleLabels.xc
  10. panteror

    totalEfficiency средствами XVM.

    a proposal under damagelog : battleLabelsTemplates.xc "TotalEfficiency": { "enabled": true, "updateEvent": "PY(ON_TOTAL_EFFICIENCY)", "hotKeyCode": 56, "visibleOnHotKey": false, "onHold": true, "x": 235, "y": 2, "width": 300, "height": 25, "screenHAlign": "left", "screenVAlign": "bottom", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 3 }, "textFormat": { "color": "0xCCCCCC", "size": 14 }, "format": "<textformat tabstops='[65,130,195]'><img src='img://gui/maps/icons/library/dossier/avgDamage40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.damageReceived}}<b><tab><img src='img://gui/maps/icons/library/dossier/assist40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalAssist}}</b><tab><img src='img://gui/maps/icons/library/dossier/avgDefenceDmg40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalBlocked}}<b><tab><img src='img://gui/maps/icons/library/dossier/techRatio40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.damagesSquad}}<b></textformat>" }, "TotalEfficiencyAlt": { "enabled": true, "updateEvent": "PY(ON_TOTAL_EFFICIENCY)", "hotKeyCode": 56, "visibleOnHotKey": true, "onHold": true, "x": 235, "y": 2, "width": 300, "height": 25, "screenHAlign": "left", "screenVAlign": "bottom", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 3 }, "textFormat": { "color": "0xCCCCCC", "size": 14 }, "format": "<textformat tabstops='[65,130,195]'><img src='img://gui/maps/icons/library/dossier/avgBattlesCount40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesBlockedReceived}}<b><tab><img src='img://gui/maps/icons/library/dossier/assist40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesAssist}}</b><tab><img src='img://gui/maps/icons/library/dossier/avgDefenceDmg40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesBlocked}}<b><tab><img src='img://gui/maps/icons/library/dossier/techRatio40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesSquad}}<b></textformat>" } Attached full files for default cfgbattleLabels.xc battleLabelsTemplates.xc damageLog.xc
  11. no because I don't like these annoying message in screen. I didn't know your modification used these settings I will enable it and test it again. Thanks
  12. panteror

    totalEfficiency средствами XVM.

    Hi Log error on 9.17 CT ExecutionException: ImportError at file 'res_mods/configs/xvm/py_macro\totalEfficiency.py' line 6: cannot import name g_sessionProvider
  13. My screenshots were with the last version (23/11/2016) but i will test tonight with only xvm and tell you. Same with only xvm. battleLabels.xc battleLabelsTemplates.xc python.log xvm.log 20161128_1850_france-F08_AMX_50_100_14_siegfried_line.wotreplay
  14. @Kotyarko_O, do you have an idea ? :) Thanks.
  15. Hi, I tested with various templates config, it doesn't work for me. Can you help me ? What is the problem with my config ? Datas don't load or update. Thanks battleLabelsTemplates.xc battleLabelsTemplates2.xc xvm.log python.log
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