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panteror

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  1. Thanks, i found the problem. The test of the new py file solved my problem of efficiency error.
  2. Hi, No i haven't a character after : here my config line : "format": "<textformat tabstops='[85,170,255]'>DMG: <font color='{{py:xvm.totalDamageColor}}'>{{py:efficiencyDamage}}</font><tab>DIFF: <font color='{{py:efficiencyDIFFExpDmgColor}}'>{{py:efficiencyDIFFExpDmg}}</font><tab>WN8: <font color='{{py:efficiencyWN8Color}}'>{{py:efficiencyWN8}}</font><tab><img src='img://gui/maps/icons/achievement/32x32/mainGun.png' width='24' height='22' vspace='-8'>{{py:xvm.total_hp.mainGun(' ',{{py:xvm.totalDamage}})}}</textformat>" I test your file tonight, thanks.
  3. Hi, I have problem with battleefficiency with 1.4.1.0, here two screeens, first for damage i have a square after the total of damage done (see screen top corner right) and the end of round standing screeen show me efficiency error text. here my python et xvm log and two screens. here my config in battleLabelsTemplates.xc "battleEfficiency": { "enabled": true, "updateEvent": "PY(ON_BATTLE_EFFICIENCY), PY(ON_UPDATE_HP)", "x": -130, "y": 3, "align": "center", "screenHAlign": "right", "screenVAlign": "top", "textFormat": { "color": "0xdedede", "font": "$TitleFont", "size": 15 }, "shadow": { "distance": 1, "angle": 90, "color": "0x000000", "alpha": 90, "blur": 3, "strength": 2 }, "format": "<textformat tabstops='[85,170,255]'>DMG: <font color='{{py:xvm.totalDamageColor}}'>{{py:efficiencyDamage}}</font><tab>DIFF: <font color='{{py:efficiencyDIFFExpDmgColor}}'>{{py:efficiencyDIFFExpDmg}}</font><tab>WN8: <font color='{{py:efficiencyWN8Color}}'>{{py:efficiencyWN8}}</font><tab><img src='img://gui/maps/icons/achievement/32x32/mainGun.png' width='24' height='22' vspace='-8'>{{py:xvm.total_hp.mainGun(' ',{{py:xvm.totalDamage}})}}</textformat>" Thanks for your help. python.log xvm.log
  4. Hi, https://translate.modxvm.com/ is down. Thanks
  5. whith you py file and the use of the macro, it's ok now. thanks.
  6. @Slava7572 The problem is the color of text "Team WN8" , it's red. According my config, it should uses the default color "0xF4EFE8" (https://www.beautycolorcode.com/F4EFE8) and not a red or others colors. Only the numbers XXXXX>XXXXX must be in colors.
  7. Hi, I tested this and i have a problem with displaying the text Teams WN8, i don't know why he is red in my cfg. In battle templates there is nothing for coloring this text. I attached my full xvm cfg if someone can help me. Thanks. "teamRatingLogo": { "enabled": true, "x": 230, "y": 1, "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 1.5 }, "textFormat": { "color": "0xF4EFE8", "size": 15 }, "format": "<font face='xvm' size='20'>&#x103;</font>" }, "teamRatingWinChance": { "enabled": true, "updateEvent": "PY(ON_UPDATE_TEAM_RATING)", "x": 250, "y": 2, "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 1.5 }, "textFormat": { "color": "0xF4EFE8", "size": 15 }, "format": "<font color='{{py:alliesAliveRatingRatio>=90?#D042F3|{{py:alliesAliveRatingRatio>=75?#02C9B3|{{py:alliesAliveRatingRatio>=60?#60FF00|{{py:alliesAliveRatingRatio>=40?#F8F400|{{py:alliesAliveRatingRatio>=25?#FE7903|#FE0E00}}}}}}}}}}'>{{py:alliesAliveRatingRatio}}%</font>" }, "teamRating": { "enabled": true, "updateEvent": "PY(ON_UPDATE_TEAM_RATING)", "x": 232, "y": 23, "textFormat": { "color": "0xF4EFE8", "size": 15 }, "format": "Teams WN8: <font color='{{py:alliesAliveRatingRatio>=50?#00EE00|#EE0000}}'>{{py:alliesAliveRating}} {{py:alliesAliveRatingRatio=50?=|{{py:alliesAliveRatingRatio>50?>|<}}}} {{py:enemiesAliveRating}}</font>" }, xvm_configs.zip
  8. it's an xvm bug or a game problem ?, each new game version, i still have the problem.
  9. Edit you are right it's a bug, reload game and it's ok Thanks
  10. Hi, Since yesterday my sixth sense sound doesn't work anymore i don't know why, i change nothing in my xvm config and mods. I use the last nightly 8350 I use a custom bank sound sixthsensemgs, the same file since many months In python log i see Thanks for your help. python.log xvm.log sounds.xc sixthsensemgs.bnk
  11. @ktulho Here logs. Not the problem with 0 value in log, it's rare. Did you change how hotkeyCode works with 1.0 ? I didn't touch my config. Before i didn't need to press l-alt again to show again first macros, only released it. Now when I release l-alt nothing is displayed and i need to press l-alt twice to see again my first four macros. the default first panel macros "hotKeyCode": 56, "visibleOnHotKey": false, "onHold": false, the second panel macros "hotKeyCode": 56, "visibleOnHotKey": true, "onHold": true, xvm.log python.log
  12. I tried to always use last nightly build. Same problem with xvm 7.5.2 and 7.5.4 I don't know exactly when i saw problem.
  13. Hi, I guess since 1.0, i have a problem with my small panel for total efficiency macros under the damage log panel here how it looks and works Before 1.0, it works well : - By default i have four macros and when i press l-alt : four others macros are displayed and when i released my hotkey, the first four macros are displayed again. Since 1.0 - At launch i have the four macros but when i press l-alt and released it, the macros are not coming back and nothing is displayed. Moreover, sometimes the macros don't work anymore and display 0 value Here my totalEfficiency panel "totalEfficiency": { "enabled": true, "updateEvent": "PY(ON_TOTAL_EFFICIENCY), ON_PANEL_MODE_CHANGED", "hotKeyCode": 56, "visibleOnHotKey": false, "onHold": false, "x": 235, "y": 2, "width": 300, "height": 25, "layer": "bottom", "screenHAlign": "left", "screenVAlign": "bottom", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 3 }, "textFormat": { "color": "0xCCCCCC", "size": 14 }, "format": "<textformat tabstops='[65,130,195]'><img src='img://gui/maps/icons/library/dossier/avgDamage40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.damageReceived}}<b><tab><img src='img://gui/maps/icons/library/dossier/assist40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalAssist}}</b><tab><img src='img://gui/maps/icons/library/dossier/avgDefenceDmg40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalBlocked}}<b><tab><img src='img://gui/maps/icons/library/dossier/techRatio40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.damagesSquad}}<b></textformat>" }, "totalEfficiencyAlt": { "enabled": true, "updateEvent": "PY(ON_TOTAL_EFFICIENCY), ON_PANEL_MODE_CHANGED", "hotKeyCode": 56, "visibleOnHotKey": true, "onHold": true, "x": 235, "y": 2, "width": 300, "height": 25, "layer": "bottom", "screenHAlign": "left", "screenVAlign": "bottom", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 3 }, "textFormat": { "color": "0xCCCCCC", "size": 14 }, "format": "<textformat tabstops='[65,130,195]'><img src='img://gui/maps/icons/library/dossier/avgBattlesCount40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesBlockedReceived}}<b><tab><img src='img://gui/maps/icons/library/dossier/assist40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesAssist}}</b><tab><img src='img://gui/maps/icons/library/dossier/avgDefenceDmg40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesBlocked}}<b><tab><img src='img://gui/maps/icons/library/dossier/techRatio40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesSquad}}<b></textformat>" }, I attached my battlelabels.xc and battlelabelstemplates.xc if someone wants to test. Thanks for your help. battleLabelsTemplates.xc battleLabels.xc
  14. a proposal under damagelog : battleLabelsTemplates.xc "TotalEfficiency": { "enabled": true, "updateEvent": "PY(ON_TOTAL_EFFICIENCY)", "hotKeyCode": 56, "visibleOnHotKey": false, "onHold": true, "x": 235, "y": 2, "width": 300, "height": 25, "screenHAlign": "left", "screenVAlign": "bottom", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 3 }, "textFormat": { "color": "0xCCCCCC", "size": 14 }, "format": "<textformat tabstops='[65,130,195]'><img src='img://gui/maps/icons/library/dossier/avgDamage40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.damageReceived}}<b><tab><img src='img://gui/maps/icons/library/dossier/assist40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalAssist}}</b><tab><img src='img://gui/maps/icons/library/dossier/avgDefenceDmg40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalBlocked}}<b><tab><img src='img://gui/maps/icons/library/dossier/techRatio40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.damagesSquad}}<b></textformat>" }, "TotalEfficiencyAlt": { "enabled": true, "updateEvent": "PY(ON_TOTAL_EFFICIENCY)", "hotKeyCode": 56, "visibleOnHotKey": true, "onHold": true, "x": 235, "y": 2, "width": 300, "height": 25, "screenHAlign": "left", "screenVAlign": "bottom", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 3 }, "textFormat": { "color": "0xCCCCCC", "size": 14 }, "format": "<textformat tabstops='[65,130,195]'><img src='img://gui/maps/icons/library/dossier/avgBattlesCount40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesBlockedReceived}}<b><tab><img src='img://gui/maps/icons/library/dossier/assist40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesAssist}}</b><tab><img src='img://gui/maps/icons/library/dossier/avgDefenceDmg40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesBlocked}}<b><tab><img src='img://gui/maps/icons/library/dossier/techRatio40x32.png' width='25' height='20' align='baseline' vspace='-8'> <b>{{py:xvm.totalDamagesSquad}}<b></textformat>" } Attached full files for default cfgbattleLabels.xc battleLabelsTemplates.xc damageLog.xc
  15. no because I don't like these annoying message in screen. I didn't know your modification used these settings I will enable it and test it again. Thanks
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