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Everything posted by alphasave1
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@Finister @ribbed I am the author of this mod, the links are proving here: https://wgmods.net/1012/ On wgmods the copied code without my permission is found: https://wgmods.net/3445/ https://wgmods.net/3442/ Please remove this mod. thanks.
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space.bin (CompiledSpace) - packer/unpacker
alphasave1 replied to SkepticalFox's topic in Textures and 3D Models
It works! Thank you. -
space.bin (CompiledSpace) - packer/unpacker
alphasave1 replied to SkepticalFox's topic in Textures and 3D Models
I used Ver 2.7 but installed 3.7.2. And,I ran run_test.cmd again, but an error occurred. PKG -
space.bin (CompiledSpace) - packer/unpacker
alphasave1 replied to SkepticalFox's topic in Textures and 3D Models
I want to Convert "212_epic_random_valley_halloween". But,didn't work. Here is the executed run_test.cmd log. Directory: \SkepticalFox-wot-space.bin-utils-993ebfdb8a9a\tests\1.2.0.1\spaces\212_epic_random_valley_halloween -
Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
Is there a way to enable / disable the 'spotLight' light source on the garage in Python ? -
Мод "Эмулятор сервера World of Tanks".
alphasave1 replied to Dragon armor's topic in Modding General Discussion
@Dragon armor Why is the spawn point different from the normal position? -
I want to send a platoon invite to a specific user using Python. And,I browsed this page, but I did not understand as well.
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Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
@ olix_vameshu @ yahoo.com Good Design. -
I can't Load Tier 5~Tier 10 Vehicles Model. Blender Version is 2.78c.
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Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
I want to use ModelEditor,But I can't do that. -
Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
Can I edit Character Animations ? -
Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
Thanks! I checked at "HD Content"... -
Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
I converted model data to BigWorld model in Maya and copied it to resources_wg / content, but i can not place model data on WorldEditor. why is it? Original Data: ulf7dcf41k3k-Castle.rar Converted Data: resources_wg.zip -
Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
I would like to add a vehicle model to Hangar, but I do not know how to do it. Please teach me. -
Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
how to change terrain textures (on New space)? File reference button is grayed out... -
Unified Editor (World Editor) for mod creators
alphasave1 replied to ribbed's topic in Textures and 3D Models
What is this cube ? And how to create this on new space? -
Is there a way to display the Lobby in non login state?
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What is this Black Band in Hangar ? (WoT 1.0.0)
alphasave1 replied to alphasave1's topic in Modding General Discussion
Thanks. -
Is it a correct usage? var _loc_ = this.ddMenu.dataProvider[this.ddMenu.selectedIndex];
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How do I get the value selected by DropdownMenu?
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I met a bug like the one above.
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Hi,I have a question. I want to display Scroll Bar in DropDownMenu. And I want to specify an item from an external file on DropDownMenu. How can I make it work? Here is My Current Code. package { App.instance.loaderMgr.loadLibraries(Vector.<String>([ "guiControlsLobbyBattle.swf" ])); App.utils.classFactory.getComponent("DropdownMenuUI", DropdownMenu); import net.wg.gui.components.controls.DropdownMenu; import net.wg.infrastructure.base.AbstractWindowView; import net.wg.gui.components.controls.SoundButton; import flash.text.*; import scaleform.clik.data.DataProvider; public class Main extends AbstractWindowView { private var soundButtonLoad : SoundButton; private var soundButtonCancel : SoundButton; private var textFieldTest : TextField; private var ddMenu : DropdownMenu; public function Main() { super(); } override protected function onPopulate() : void { super.onPopulate(); width = 600; height = 400; window.title = "Test Window"; var data : Array = new Array(); data.push( { "label":"00_tank_tutorial" } ); data.push( { "label":"01_karelia" } ); data.push( { "label":"02_malinovka" } ); data.push( { "label":"04_himmelsdorf" } ); data.push( { "label":"05_prohorovka" } ); data.push( { "label":"06_ensk" } ); data.push( { "label":"07_lakeville" } ); data.push( { "label":"08_ruinberg" } ); data.push( { "label":"10_hills" } ); data.push( { "label":"11_murovanka" } ); data.push( { "label":"13_erlenberg" } ); data.push( { "label":"14_siegfried_line" } ); data.push( { "label":"17_munchen" } ); data.push( { "label":"18_cliff" } ); data.push( { "label":"19_monastery" } ); data.push( { "label":"22_slough" } ); data.push( { "label":"23_westfield" } ); data.push( { "label":"28_desert" } ); data.push( { "label":"29_el_hallouf" } ); data.push( { "label":"31_airfield" } ); data.push( { "label":"33_fjord" } ); data.push( { "label":"34_redshire" } ); data.push( { "label":"35_steppes" } ); data.push( { "label":"36_fishing_bay" } ); data.push( { "label":"37_caucasus" } ); data.push( { "label":"38_mannerheim_line" } ); data.push( { "label":"44_north_america" } ); data.push( { "label":"45_north_america" } ); data.push( { "label":"47_canada_a" } ); data.push( { "label":"63_tundra" } ); data.push( { "label":"73_asia_korea" } ); data.push( { "label":"83_kharkiv" } ); data.push( { "label":"84_winter" } ); data.push( { "label":"86_himmelsdorf" } ); data.push( { "label":"92_starlingrad" } ); data.push( { "label":"95_lost_city" } ); data.push( { "label":"96_prohorovka_defence" } ); data.push( { "label":"100_thepit" } ); data.push( { "label":"101_dday" } ); data.push( { "label":"103_ruinberg_winter" } ); data.push( { "label":"112_eiffel_tower_ctf" } ); data.push( { "label":"114_czech"} ); data.push( { "label":"120_kharkiv_halloween" } ); data.push( { "label":"212_epic_random_valley" } ); data.push( { "label":"h03_shopfest_2015" } ); data.push( { "label":"hangar_bootcamp" } ); data.push( { "label":"hangar_halloween_v2" } ); data.push( { "label":"hangar_kharkiv_halloween" } ); data.push( { "label":"hangar_premium_v2" } ); data.push({"label":"hangar_v2"}); var dataProv : DataProvider = new DataProvider(data); textFieldTest = new TextField(); textFieldTest.width = 590; textFieldTest.height = 360; textFieldTest.x = 20; textFieldTest.y = 15; textFieldTest.multiline = true; textFieldTest.selectable = false; textFieldTest.defaultTextFormat = new TextFormat("$FieldFont", 20, 0xEA4517); textFieldTest.text = "If You Select Map Name and Push 'Load' Button, it will load Map."; addChild(textFieldTest); ddMenu = addChild(App.utils.classFactory.getComponent("DropdownMenuUI", DropdownMenu, { x: 20, y: 40, width: 200, itemRenderer: "DropDownListItemRendererSound", dropdown: "DropdownMenu_ScrollingList", menuRowCount: dataProv.length, //rowCount:rows, //scrollBar:scrBar, dataProvider: dataProv, selectedIndex: 0 })) as DropdownMenu; soundButtonLoad = addChild(App.utils.classFactory.getComponent("ButtonRed", SoundButton, { width: 100, height: 25, x: 195, y: 365, label: "Load" })) as SoundButton; soundButtonCancel = addChild(App.utils.classFactory.getComponent("ButtonNormal", SoundButton, { width: 100, height: 25, x: 305, y: 365, label: "Cancel" })) as SoundButton; } } }
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What do you mean "spaceName" and "spaceID" ?
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I tested Nightly 8008 Version,Can't Move PrtScr Key in Random Battle.(Screen Shot)