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kupjones

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  1. Yep, I saw that -- and tried it but there is something else missing. Note the inclusion of the embedded font file. I even tried changeing the font name to another system font but no luck .....
  2. Max, I truly appreciate the help -- but I have been successful in getting my images into the new format. It is the text addition that Leonid did that I am trying to get my arms around. I've uploaded the three files that I created using JPEXS - and they work great. I'm just trying to figure out how Leonid got the "textField" to show up. When the loading wheel loads into WOT the "textField" is dynamically replaced by whatever activity is going on like "Updating Garage", etc." waitingTransition.swf waiting.swf logos.swf
  3. Looking for some help that isnt strictly XVM related -- but there are alot of smart people nere so I figured I would give it a shot. I decided to play around with the SWF loading wheels and know how to not only replace the center but also sub in my own rotating wheel. One item still eludes me: 1> awhile back Leonid created his Harpoon gunsight and included a Harpoon loading wheel and he was able to modify the text that sits above the wheel (like "Updating garage, etc.) by adding text in the SWF file itself. As of patch 1.7.1 Leonids "Waiting.swf" no longer works and I wanted to see if I could recreate it -- no luck. BTW, i use JPEXS -- only free SWF decompiler I could find. Just curious if anyone knows how this works. Screenshot of the Harpoon wheel is below and I uploaded the old 'waiting.swf" file for reference. Thanks Here is his original SWF -- I tried re-creating the textField in the new 1.7.2 waiting.swf, but really no luck. waiting.swf
  4. Ah, that would make sense why I couldnt find it. That just leaves "Is it possible to modify the text that appears above the regular loading wheel"
  5. Trying this in the non_English forum as this isnt XVM related. Looking for some help. I decided to play around with the SWF loading wheels and know how to not only replace the center but also sub in my own rotating wheel. Two things still elude me: 1> the in-game store apparently has its own loading wheel (not using Logo or Waiting/Waitingtransition. Anyone know where the loading wheel originates for teh Store? 2> awhile back Leonid created his Harpoon gunsight and included a Harpoon loading wheel and he was able to modify the text that sits about the wheel (like "Updating garage, etc.) by adding text in the SWF file itself. As of patch 1.7.1 Leonids "Waiting.swf" no longer works and I wanted to see if I could recreate it -- not luck. BTW, i use JPEXS -- only free SWF decompiler I could find. Just curious if anyone can address those 2 scenarios. Screenshot of the Harpoon wheel is below Thanks Here is his original SWF -- I tried re-creating the textField in the new 1.7.2 waiting.swf, but really no luck. waiting.swf
  6. PMOD has a non-XVM version of this -- so that tells me that updating the script is possible but it seems that most feel it futile since the introduction of the anonymizer.
  7. Apparently that python code stopped working with WOT 1.7. I'm not even sure of its origins as I have carried it forward through multiple generations of WOT+XVM. thanks
  8. lol -- you know what, it doesnt! I missed the change
  9. Just a band-aid --- use the nightly build, then keep watch for the PROD release https://nightly.modxvm.com/
  10. or you can do it the right (on the edge) way and use the nightly build https://nightly.modxvm.com/
  11. So, first question -- have you tried allowing the WOT graphics engine to auto set all of your settings? I ask because vsync is not typically used or needed when running high end cards like the 2080. Also, I assume you have the Nvidia settings software installed. Did you manually change that or are the settings set to follow the demands of the application software?
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