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Assassik

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Everything posted by Assassik

  1. Will make text field bigger, but it will be over tank name sometimes if you use this long text for tier.
  2. Updated for 0.8.8 from revision 2574. Get nightly build for testing. Translation not working atm. in hangar.
  3. You have outdated config. See: https://code.google.com/p/wot-xvm/source/browse/trunk/release/configs/%40Default/hitLog.xc line 22 "hpLeft": { // false - Disable. // false - отключить. "enabled": false, }, PS: #983 Tutkarz09 answered this for you already. You can only wait until next DB update will pick you.
  4. Only place where win rate is updated continuously is Service Record, where it's handled by WG. In XVM mod, it's same rule as for WN6 etc... just wait for DB update on proxy server. Last update date should be displayed in your service record.
  5. Topic on EU forum about editing AS3 in swf files: http://forum.worldoftanks.eu/index.php?/topic/287391-tutorial-editing-actionscript-in-as3-swf-files-for-wot-088-with-rabcdasm/ using: https://github.com/CyberShadow/RABCDAsm looks promising PS: author notice some problems with loading .swf from res mod/gui/flash... he had to remove original from gui.pkg.
  6. Ln10 macros are for default config. When someone download XVM and have for example Czech client, he will get fully translated XVM without any EN/RU texts. When you making own configuration, you can remove these macros and make it only for own language. If you want to support more languages, you can use own macros like {{l10n:allyCaptures}}, just add "allyCaptures": "transaltion" in l10n/[langCode].xc files. You will have own config with own l10n files. Build in macros are reflecting current texts in config, and there is no different between ally/enemy "Captures" text neither in RU or EN.
  7. Mod is fully compatible with XVM, even use WN for filtering, so there is no problem to use it alongside with XVM. About merging it with XVM (if wanted)... There is new chat system under development in WG. Don't really know how far from release, but it could be waste of time making any changes on that right now.
  8. Must use \u0025 instead of % symbol, same as for config files. Fixed in all language files in trunk.
  9. You can test reworked Squad window in Nightly build: http://wargaming.by-reservation.com/xvm/xvm/release/2260_release.zip Bug report here: https://code.google.com/p/wot-xvm/issues/detail?id=451
  10. Hi, little more dev rated question... I fetch latest xvm revision and want to patch original swf with .xml.patch. Having problem with some files like UserInfo when applying patch file: using Swfmill 0.3.1 and Patch 2.6.1 Any suggestion how to fix it? SOLVED: install swfmill 0.3.2 to cygwin and patching work
  11. I'm newbie in ActionScript, but i tried to add squere support to minimap in last version: Swf for testing and changed source files in attached files. (buil on xvm-3.3.2-test8) Minimap_drawbox_src.rar xvm-3.3.2-test8_drawbox.rar
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