Jagscorpion Posted August 4, 2016 Share Posted August 4, 2016 (edited) With the latest version of xvm I'm unable to apply a color to the class marker for a tank (overhead marker indicating LT, MT, TD etc...). Previously I had my config set to color it by wn8, is there any way to do this in the current version? If so do I have to edit something besides the markersAliveExtended? or can I do so in that file only Edited August 4, 2016 by Jagscorpion @ Quote Link to comment Short link Share on other sites More sharing options...
epa1patine Posted August 4, 2016 Share Posted August 4, 2016 (edited) Thats a cool idea I like that, color based on wn8 for vehicle icon, The file you mention is for the alt key press, maybe thats what you intend I am not sure or maybe not and you just didnt notice? Edited August 4, 2016 by epa1patine @ Quote Link to comment Short link Share on other sites More sharing options...
Jagscorpion Posted August 4, 2016 Author Share Posted August 4, 2016 it is, I actually had it for both but the initial idea was for the alt press @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted August 4, 2016 Share Posted August 4, 2016 Not implemented yet. @ Quote Link to comment Short link Share on other sites More sharing options...
Jagscorpion Posted August 4, 2016 Author Share Posted August 4, 2016 is there anything that specifically prevents this that changed in this patch? I was able to make it happen somehow before it's just been several months so I'm struggling to remember. @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted August 4, 2016 Share Posted August 4, 2016 (edited) ActionScript version was changed from AS2 to AS3 and XVM was completely rewritten. The old method of coloring is not working now, and I didn't have time to think about new method. Edited August 4, 2016 by sirmax @ Quote Link to comment Short link Share on other sites More sharing options...
Jagscorpion Posted August 4, 2016 Author Share Posted August 4, 2016 gotcha, thanks for the reply! @ Quote Link to comment Short link Share on other sites More sharing options...
Szulson Posted August 6, 2016 Share Posted August 6, 2016 (edited) With the latest version of xvm I'm unable to apply a color to the class marker for a tank (overhead marker indicating LT, MT, TD etc...). Previously I had my config set to color it by wn8, is there any way to do this in the current version? If so do I have to edit something besides the markersAliveExtended? or can I do so in that file only Hi I find a way to get this Worked. In markersAlivenormal.xc i changed this: "vehicleIcon": { // false - disable / не отображать "enabled": false, Later i ad in def: section This: "def": { "vehicleIcon": { "name": "Vehicle Icon", "enabled": true, "x": 0, "y": 0, "alpha": 100, "textFormat": { "font": "$FieldFont", "size": 30, "color": null, "align": "center", "bold": false, "italic": false }, "shadow": { "enabled": true, "distance": 0, "angle": 45, "color": "0x000000", "alpha": 100, "blur": 6, "strength": 2 }, "format": "<font color='{{c:r}}'>{{vtype}}</font>" }, Later: i Do this in ally section: "textFields": [ ${ "def.vehicleIcon" }, If you Want to see this on enemy you must to do the same in enemy section Later i changed in texts.xc this section "texts": { // Text for {{vtype}} macro. // Текст для макроса {{vtype}}. "vtype": { // Text for light tanks / Текст для легких танков. "LT": "<font face='DamageLog'>3</font>", //"{{l10n:LT}}", // Text for medium tanks / Текст для средних танков. "MT": "<font face='DamageLog'>4</font>", //"{{l10n:MT}}", // Text for heavy tanks / Текст для тяжелых танков. "HT": "<font face='DamageLog'>5</font>", //"{{l10n:HT}}", // Text for arty / Текст для арты. "SPG": "<font face='DamageLog'>2</font>", //"{{l10n:SPG}}", // Text for tank destroyers / Текст для ПТ. "TD": "<font face='DamageLog'>1</font>" //"{{l10n:TD}}" }, And its Worked!!!! If you dont have DamageLog font here you go: http://www.mediafire.com/download/y2ccl6mp3q60kez/font.rar good luck Edited August 6, 2016 by Szulson @ Quote Link to comment Short link Share on other sites More sharing options...
Jagscorpion Posted August 7, 2016 Author Share Posted August 7, 2016 Thanks a ton, I'll give that a go! @ Quote Link to comment Short link Share on other sites More sharing options...
Kapany3uk Posted August 7, 2016 Share Posted August 7, 2016 DamageLog is not mandatory, you can use embeded font 'xvm' @ Quote Link to comment Short link Share on other sites More sharing options...
Jagscorpion Posted August 8, 2016 Author Share Posted August 8, 2016 If I want to use xvm as the font how can I find the character I need to put in to reference the icons? @ Quote Link to comment Short link Share on other sites More sharing options...
Szulson Posted August 8, 2016 Share Posted August 8, 2016 Hi. Ok I find a way to use XVM font..: here_You_Go "vtype": { // Text for light tanks / Текст для легких танков. "LT": "<font face='xvm'>:</font>", //"{{l10n:LT}}", // Text for medium tanks / Текст для средних танков. "MT": "<font face='xvm'>;</font>", //"{{l10n:MT}}", // Text for heavy tanks / Текст для тяжелых танков. "HT": "<font face='xvm'>?</font>", //"{{l10n:HT}}", // Text for arty / Текст для арты. "SPG": "<font face='xvm'>-</font>", //"{{l10n:SPG}}", // Text for tank destroyers / Текст для ПТ. "TD": "<font face='xvm'>.</font>" //"{{l10n:TD}}" }, @ Quote Link to comment Short link Share on other sites More sharing options...
Jagscorpion Posted August 9, 2016 Author Share Posted August 9, 2016 Thanks, it works. Also as a side note if using damage log, size 36 y-10 works fairly well @ Quote Link to comment Short link Share on other sites More sharing options...
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