Dado_Ze 6 Posted May 12, 2016 It seems that {{x-sense-on}} macro have no function for me... I'm using almost the default config for xmpq service (only coordinates changed), it shows a indicator when someone from my team is spotted, but it does not show a indicator that the player have sixth sense perk studied. To be sure, i tested it in a training room with friends that have sixth sense perk studied.... I experimented with alpha, color and format, but nothing i tryed brings the indicator for sixth sense studied to show... My config: "xmqpEvent": {"name": "xmqp event","visible": true,"x": -50,"y": -24,"alpha": "{{x-overturned?100|{{x-spotted?100|50}}}}","color": "{{x-overturned?0xFFBB00|{{x-spotted?0xFFBB00|0xFFFFFF}}}}","font": {"name": "xvm","size": 23,"align": "center","bold": false,"italic": false},"shadow": {"alpha": 100,"color": "0x000000","angle": 45,"strength": 150,"distance": 0,"size": 1},"format": "{{x-overturned?Ē|{{x-spotted?p|{{x-enabled?{{x-sense-on?p}}}}}}}}"}, and of course "allowXmqpMacrosInPanels": true, Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #327062 Posted May 12, 2016 try smth like "format": "x-enabled={{x-enabled}},x-sense-on={{x-sense-on}}" and you can see exact values of this macros. Quote Share this post Link to post Short link Share on other sites
Dado_Ze 6 #327064 Posted May 12, 2016 (edited) Did what You suggest.... Obj.261 confirmed, he have sixth sense perk studied.... Btw I'm using xvm night build 5567 Edited May 12, 2016 by nemesisx Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #327065 Posted May 12, 2016 (edited) Thats it. Are you sure he have perk studied? May be he have not completed to study it? Edited May 12, 2016 by sirmax Quote Share this post Link to post Short link Share on other sites
Dado_Ze 6 #327067 Posted May 12, 2016 (edited) Thats it. Are you sure he have perk studied? May be he have not completed to study it? I cant guarantee for a player from random battle, but I will check it again with friends in training room.... After a test in training room: I can confirm now that vehicle from my team have sixth sense perk studied on 100%, I tested it with friends in training room.... And got the same result.... The orange text indicates that vehicle is spotted...because I didn't changed default color config for xmqp event. "color": "{{x-overturned?0xFFBB00|{{x-spotted?0xFFBB00|0xFFFFFF}}}}", and at the time he wasn't spotted the text was same but only in grey color.... Edited May 12, 2016 by nemesisx Quote Share this post Link to post Short link Share on other sites
Dado_Ze 6 #327108 Posted May 13, 2016 (edited) Doe's that means now, the macro is not ready for use/still in development? or maybe I have conflict with other mod's, my config is not good, or something else.....? Edited May 13, 2016 by nemesisx Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #327110 Posted May 13, 2016 May be yes, may be not. Try without other mods and you will know. I need logs in the debug mode, but I don't want to explain how to enable it, so I'll wait for another reports in the nightly builds thread. Quote Share this post Link to post Short link Share on other sites
Aslain 412 #327210 Posted May 14, 2016 (edited) nvm Edited May 14, 2016 by Aslain Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #329086 Posted May 26, 2016 I can confirm now that vehicle from my team have sixth sense perk studied on 100%, I tested it with friends in training room.... And got the same result.... The orange text indicates that vehicle is spotted...because I didn't changed default color config for xmqp event. "color": "{{x-overturned?0xFFBB00|{{x-spotted?0xFFBB00|0xFFFFFF}}}}", should be fixed in the latest nightly build Quote Share this post Link to post Short link Share on other sites