ZeesuS Posted September 20, 2014 Share Posted September 20, 2014 Can you confirm that MultiHitLog works in 9.3? EU servers are still on 9.2, so cant test it myself. 2 @ Quote Link to comment Short link Share on other sites More sharing options...
vlad_cs_sr Posted September 21, 2014 Share Posted September 21, 2014 Can you confirm that MultiHitLog works in 9.3? v.1.7 stucks on battleloading screen @ Quote Link to comment Short link Share on other sites More sharing options...
ZeesuS Posted September 21, 2014 Share Posted September 21, 2014 v.1.7 stucks on battleloading screen Can you post your config? I check if your config is ok, before posting a ticket to developers.. @ Quote Link to comment Short link Share on other sites More sharing options...
vlad_cs_sr Posted September 21, 2014 Share Posted September 21, 2014 (edited) Can you post your config? I check if your config is ok, before posting a ticket to developers.. Default from off.forum log: python.log Edited September 21, 2014 by leecher88 @ Quote Link to comment Short link Share on other sites More sharing options...
ZeesuS Posted September 21, 2014 Share Posted September 21, 2014 Default from off.forum log: python.log I noticed you tested with CT.. When 9.3 will be live in RU servers? Any info? @ Quote Link to comment Short link Share on other sites More sharing options...
vlad_cs_sr Posted September 22, 2014 Share Posted September 22, 2014 They say 23.09) @ Quote Link to comment Short link Share on other sites More sharing options...
Kornet_WA Posted September 22, 2014 Share Posted September 22, 2014 форум вроде русскоязычный. хотя бы перевод прилагайте. а то тоже интересно. 4 @ Quote Link to comment Short link Share on other sites More sharing options...
ZeesuS Posted September 22, 2014 Share Posted September 22, 2014 They say 23.09) Dunno, it might be that it doesnt work in 9.3CT, but I have posted your Python.log and a description to developers, so we can prepare for 9.3.. @ Quote Link to comment Short link Share on other sites More sharing options...
vlad_cs_sr Posted September 22, 2014 Share Posted September 22, 2014 (edited) it might be that it doesnt work in 9.3CT i think one log is not indicative. Need to ask others to test: Ребят, ZeesuS хочет уточнить работает ли мод на 093 и может передать разрабам мода сведения о работоспособности. У меня на 093 хитлог застрял на экране загрузки боя. Если хотите помочь подготовить мод к новому патчу, можете потестить мод на чистом 093-ст и кинуть питон.лог из корневой папки игры Edited September 22, 2014 by leecher88 1 @ Quote Link to comment Short link Share on other sites More sharing options...
ZeesuS Posted September 22, 2014 Share Posted September 22, 2014 i think one log is not indicative. Need to ask others to test: Ребят, ZeesuS хочет уточнить работает ли мод на 093 и может передать разрабам мода сведения о работоспособности. У меня на 093 хитлог застрял на экране загрузки боя. Если хотите помочь подготовить мод к новому патчу, можете потестить мод на чистом 093-ст и кинуть питон.лог из корневой папки игры Thank you.. All python.log files will help.. @ Quote Link to comment Short link Share on other sites More sharing options...
tratatank Posted September 22, 2014 Share Posted September 22, 2014 @ZeesuS, method "colour" for object "GUI.Text()" does not work in 9.3. Now all the labels are white. 1 @ Quote Link to comment Short link Share on other sites More sharing options...
ZeesuS Posted September 22, 2014 Share Posted September 22, 2014 @ZeesuS, method "colour" for object "GUI.Text()" does not work in 9.3. Now all the labels are white. Can you post your Python.log when this happened? It would give some good information.. @ Quote Link to comment Short link Share on other sites More sharing options...
tratatank Posted September 22, 2014 Share Posted September 22, 2014 Can you post your Python.log when this happened? It would give some good information.. I do not run this mod. Anyway the python.log contains nothing about this problem. @ Quote Link to comment Short link Share on other sites More sharing options...
MakcT40 Posted September 22, 2014 Share Posted September 22, 2014 All python.log files will help.. Something from log: LoadMod: MultiHitLog type object 'BattleChannelView' has no attribute 'setJoined'Perhaps this change will help (I'm not sure): "original code" def new_setJoined(self): old_setJoined(self) if self._receiver == BATTLE_CHANNEL.SQUAD[1]: g_instance.channels.squadChannelId = self._channelID elif self._receiver == BATTLE_CHANNEL.TEAM[1]: g_instance.channels.teamChannelId = self._channelID elif self._receiver == BATTLE_CHANNEL.COMMON[1]: g_instance.channels.commonChannelId = self._channelID g_instance.channels.onChannelsListReceived(g_instance.channels(), g_instance.channels.squadChannelId, g_instance.channels.teamChannelId, g_instance.channels.commonChannelId) from messenger.gui.Scaleform.view.BattleChannelView import BattleChannelView old_setJoined = BattleChannelView.setJoined BattleChannelView.setJoined = new_setJoined "changed code" def new_sRTV(self, clientID, controller): old_sRTV(self, clientID, controller) if self._receiver == BATTLE_CHANNEL.SQUAD[1]: g_instance.channels.squadChannelId = self._channelID elif self._receiver == BATTLE_CHANNEL.TEAM[1]: g_instance.channels.teamChannelId = self._channelID elif self._receiver == BATTLE_CHANNEL.COMMON[1]: g_instance.channels.commonChannelId = self._channelID g_instance.channels.onChannelsListReceived(g_instance.channels(), g_instance.channels.squadChannelId, g_instance.channels.teamChannelId, g_instance.channels.commonChannelId) from messenger.gui.Scaleform.view.BattleChannelView import BattleChannelView old_sRTV = BattleChannelView._BattleChannelView__setReceiverToView BattleChannelView._BattleChannelView__setReceiverToView = new_sRTV battlechannelview093.zip @ Quote Link to comment Short link Share on other sites More sharing options...
ZeesuS Posted September 22, 2014 Share Posted September 22, 2014 Something from log: LoadMod: MultiHitLog type object 'BattleChannelView' has no attribute 'setJoined'Perhaps this change will help (I'm not sure): "original code" def new_setJoined(self): old_setJoined(self) if self._receiver == BATTLE_CHANNEL.SQUAD[1]: g_instance.channels.squadChannelId = self._channelID elif self._receiver == BATTLE_CHANNEL.TEAM[1]: g_instance.channels.teamChannelId = self._channelID elif self._receiver == BATTLE_CHANNEL.COMMON[1]: g_instance.channels.commonChannelId = self._channelID g_instance.channels.onChannelsListReceived(g_instance.channels(), g_instance.channels.squadChannelId, g_instance.channels.teamChannelId, g_instance.channels.commonChannelId) from messenger.gui.Scaleform.view.BattleChannelView import BattleChannelView old_setJoined = BattleChannelView.setJoined BattleChannelView.setJoined = new_setJoined "changed code" def new_sRTV(self, clientID, controller): old_sRTV(self, clientID, controller) if self._receiver == BATTLE_CHANNEL.SQUAD[1]: g_instance.channels.squadChannelId = self._channelID elif self._receiver == BATTLE_CHANNEL.TEAM[1]: g_instance.channels.teamChannelId = self._channelID elif self._receiver == BATTLE_CHANNEL.COMMON[1]: g_instance.channels.commonChannelId = self._channelID g_instance.channels.onChannelsListReceived(g_instance.channels(), g_instance.channels.squadChannelId, g_instance.channels.teamChannelId, g_instance.channels.commonChannelId) from messenger.gui.Scaleform.view.BattleChannelView import BattleChannelView old_sRTV = BattleChannelView._BattleChannelView__setReceiverToView BattleChannelView._BattleChannelView__setReceiverToView = new_sRTV Thanks.. Posted it to developers! @ Quote Link to comment Short link Share on other sites More sharing options...
Ekspoint Posted September 23, 2014 Share Posted September 23, 2014 будит ли обновлено под 9.3 @ Quote Link to comment Short link Share on other sites More sharing options...
MakcT40 Posted September 23, 2014 Share Posted September 23, 2014 Наверное, после обновления в EU-регионе. @ Quote Link to comment Short link Share on other sites More sharing options...
ZeesuS Posted September 23, 2014 Share Posted September 23, 2014 будит ли обновлено под 9.3 Наверное, после обновления в EU-регионе. As noted by MakcT40, Mod will be updated once EU servers gets the 9.3 update, and developer comes online.. PiJey77 wife made him do something for their home.. @ Quote Link to comment Short link Share on other sites More sharing options...
Ekspoint Posted September 23, 2014 Share Posted September 23, 2014 Наверное, после обновления в EU-регионе. ясно @ Quote Link to comment Short link Share on other sites More sharing options...
SeVeRRR Posted September 24, 2014 Share Posted September 24, 2014 Что новая ,что старая версия работают ,и подтверждаю слова tratatank не подхватывает цвета,все в белом варианте.Будем ждать адаптации.Уважаемый ZeesuS передайте автору,что поклонники его мода с RU региона ,с нетерпением ждут когда он решит вопрос с супругой ,и вернется в работу;) @ Quote Link to comment Short link Share on other sites More sharing options...
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