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rado84

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-14 💩

About rado84

  • Birthday 02/07/1984

Basic information

  • Gender
    Мужчина
  • City
    София, Болгария

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  • Nick
    rado84

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1,410 profile views
  1. There is no space there - that was the first thing I checked for and made sure there is no space. I did that twice. This looks like C# and I know C# only on basic level (never seen the face of Python) but I wonder what would happen if you add this to the formula? else(clockSep1.width > 10) { txtAligned.Style[clockSep1] = "center"; } Or maybe you can add that formula to the xml file and allow us to experiment with it, so that we can fix such problems as the one I described?
  2. Hi. I made my own configuration of your mod but there's one thing I couldn't change - the position of the semicolon separator. Is there any way I can center it between the numbers? As you can see on the screenshot below the semicolon is closer to the minutes number and farther from the hours number.
  3. 20 days, 170 views and still no fix. I suggest you leave the vodka for a while to get sober and start doing some bug fixing.
  4. 1. XVM restarts the game. When clicked "exit game" or used ALT+F4, the game closes and then immediately starts again going back to the login screen. I tried the game without XVM and the restart problem goes away. 2. XVM slows down rendering textures. When a battle starts all tanks and bases are stuck in the middle of the minimap and it takes a few seconds to reposition them properly. Also, all the tanks appear as transparent shades before they return to normal view. I use other mods as well but after removing XVM files from the mod folder, everything goes back to normal.
  5. Looks like this is a "scratching our balls" week - 2nd day already there's no XVM, J1mb0 is scratching his balls too, the authors of 2 other mods are scratching their balls, everybody's scratching their balls. Shall we have XVM before WOT 9.16 or not?
  6. How do I make the hitlog to diplay how much damage I've dealt with each shot? Atm it only shows last and total.
  7. OMG! When I was given the address by other users, nobody told me I had to activate it. Now it all works. Thanks for help - all of you. :)
  8. What do you mean by "activate"? Is there a key to enter somewhere? I use the zip file version - I don't trust exe files, that's why I use the zipped version. And ofc I've unzipped it before using it.
  9. @Карапузик Nope: I've set it to display vehicles only but it's still white no matter which configuration I choose - vehicles only, names only or vehicles + names. Here's the file attached - with your code pasted in. XVM is 6.2.2.1, if it matters. playersPanel.xc
  10. I did it as you said but they're still white. "nickFormatLeft": "<font face='mono' size='{{xvm-stat?13|0}}' color='{{c:winrate}}' alpha='{{alive?#FF|#80}}'>{{r}}</font> <img src='xvm://res/icons/xvm/xvm-user-{{xvm-user}}.png'> {{name%.15s~..}} <font alpha='#A0'>{{clan}}</font>", "nickFormatRight": "<font alpha='#A0'>{{clan}}</font> {{name%.15s~..}} <img src='xvm://res/icons/xvm/xvm-user-{{xvm-user}}.png'> <font face='mono' size='{{xvm-stat?13|0}}' color='{{c:winrate}}' alpha='{{alive?#FF|#80}}'>{{r}}</font>",
  11. I've seen this on some screenshots and their owners said it was XVM. But I have no idea which file to edit in order to enable it. I don't want any fancy icons for vehicles, I only want to see which player in my team is purple and who is not.
  12. I think it's the same thing. And if I'm right, they've made this option in XVM because in an older version of the game the in-game option tended to bug and that box used to become unusable. So with having this option in XVM, you can still enable the dynamic camera, even if, for some reason, the in-game option becomes inoperable.
  13. In another topic I was told the NoScroll works differently than what I expected: For previous versions of the game there were some mods named NoScroll which disabled exiting sniper mode by using mouse wheel. But none of these mods works anymore since, from what I've been told, the game doesn't work with AvatarInputHandler anymore. Well, actually, they do work but having them in the mod folder causes a great on-screen mess with the crosshair, so using them now is not an option, unless you wanna restart your game after each battle. So I wonder - is there any way I could customize XVM's NoScroll to work the way I need it to work? Or, if not, can you add this functionality and make the config file like this: instead of true or false, use numbers where 0 means NoScroll is disabled, 1 is "no switching to sniper mode using the mouse wheel" and 2 is "no exiting sniper mode using the mouse wheel"?
  14. But that only works if my ally is within my radio range. Once on Murovanka I was on K1 in the very corner of the map, trying stay as far as possible away from being spotted by the enemy spotters and when there were a few of them left, I didn't have any radio contact with my allies who were on E9 and D9 where the remaining enemies were, respectively I couldn't see the remaining enemies because of no radio contact. @Карапузик, if I get it right, if I type SU-8 there, it will work only for SU-8 and it will NOT change/remove the gun range circle for FV-304 (for instance)? Becuase FV-304 is my primary tank which I play often with and I suppose you know its firing range is 500 meters tops. And if I wanna add another arty, I just have to add a new line?
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