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Удаление дыма и тумана на картах для Лесты


Go to solution Solved by Scharfhobel,

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Ку!

 

Не могу найти обновлённый мод для Лесты с адаптированным Сталинградом

В паках по подписке или как там должен быть :ok:

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23 часа назад, Scharfhobel сказал:

Держи. :)

а какой вообще параметр отвечает за туман?

 

Точне нужен конкретно туман, который внутри границы карты

<environment.xml>
  <name>Stalingrad_05</name>
  <Fog>
    <version>	2.000000	</version>
    <enable>	true	</enable>
    <innerBB>	-570.000000 -500.000000 580.000000 500.000000	</innerBB>
    <outerBB>	-700.000000 -700.000000 700.000000 670.000000	</outerBB>
    <deferred>
      <useEdgeFog>	false	</useEdgeFog>
      <color>	0.342000 0.495267 0.760000 0.800000	</color>
      <density>	0.002200	</density>
      <height>	30.000000	</height>
      <heightFalloff>	0.012000	</heightFalloff>
      <startDistance>	570.000000	</startDistance>
      <scatterStart>	1016.450000	</scatterStart>
      <scatterExponent>	17.640000	</scatterExponent>
      <scatterColor>	1.000000 0.615686 0.301961 1.396438	</scatterColor>
      <skyLow>	0.000000	</skyLow>
      <skyHigh>	0.500000	</skyHigh>
    </deferred>
    <forward>
      <useEdgeFog>	true	</useEdgeFog>
      <color>	0.309804 0.415686 0.509804 5.000000	</color>
      <density>	0.004400	</density>
      <height>	-100.000000	</height>
      <heightFalloff>	0.007000	</heightFalloff>
      <startDistance>	570.000000	</startDistance>
      <skyLow>	0.110000	</skyLow>
      <skyHigh>	0.380000	</skyHigh>
    </forward>
  </Fog>
  <HDR>
    <version>	2	</version>
    <enable>	true	</enable>
    <adaptationSpeed>	100.000000	</adaptationSpeed>
    <bloom>
      <enable>	true	</enable>
      <threshold>	0.300000	</threshold>
      <amount>	0.490000	</amount>
      <tint>	1.000000 0.902500 0.805000	</tint>
      <dirtAmount>	0.690000	</dirtAmount>
    </bloom>
    <environment>
      <sunlightLumMultiplier>	3.000000	</sunlightLumMultiplier>
      <ambientLumMultiplier>	1.000000	</ambientLumMultiplier>
      <sunLumMultiplier>	40.000000	</sunLumMultiplier>
      <skyLumMultiplier>	1.000000	</skyLumMultiplier>
      <LDR2HDRenableLumaMask>	false	</LDR2HDRenableLumaMask>
      <LDR2HDRsaturation>	0.600000	</LDR2HDRsaturation>
    </environment>
    <tonemappings>
      <tonemapping>
        <name>RexpTM</name>
        <middleGray>	0.400000	</middleGray>
        <whitePoint>	5.000000	</whitePoint>
        <blackPoint>	1.173000	</blackPoint>
      </tonemapping>
      <tonemapping>
        <name>	FilmicTM	</name>
        <middleGray>	0.400000	</middleGray>
        <whitePoint>	5.000000	</whitePoint>
        <blackPoint>	0.150000	</blackPoint>
      </tonemapping>
      <tonemapping>
        <name>LinearExpTM</name>
        <middleGray>	0.400000	</middleGray>
        <whitePoint>	5.000000	</whitePoint>
        <blackPoint>	0.150000	</blackPoint>
      </tonemapping>
      <active>	0	</active>
    </tonemappings>
    <colorCorrection>
      <map>system/maps/post_processing/cube/P_curve_1ACF-40hssd.dds</map>
    </colorCorrection>		   
    <filmgrain>
      <enable>	true	</enable>
      <scale>	0.030000	</scale>
    </filmgrain>
    <camera>
      <fnumberDown>	6.000000	</fnumberDown>
      <fnumberUp>	3.700000	</fnumberUp>
      <shutterSpeed>	7.491853	</shutterSpeed>
      <keyValue>	0.120000	</keyValue>
    </camera>
  </HDR>
  <DOF>
    <enable>	false	</enable>
    <nearStart>	2.000000	</nearStart>
    <nearDist>	3.000000	</nearDist>
    <farStart>	50.000000	</farStart>
    <farDist>	20.000000	</farDist>
    <blurRadius>	0.006000	</blurRadius>
  </DOF>
  <LensFlare>
    <enable>	true	</enable>
    <haloWidth>	0.090000	</haloWidth>
    <ghostDispersion>	0.000000	</ghostDispersion>
    <starIntensity>	2.280000	</starIntensity>
    <colorUVScale>	0.540000	</colorUVScale>
    <chromDistortion>	1.320000	</chromDistortion>
    <sunTintColor>	1.000000 0.778334 0.650000 1.000000	</sunTintColor>
    <sunSize>	0.800000	</sunSize>
    <sunBrightness>	0.100000	</sunBrightness>
    <objectEnable>	true	</objectEnable>
    <glareEnable>	true	</glareEnable>
    <glareIntensity>	0.800000	</glareIntensity>
    <glareSize>	0.015000	</glareSize>
    <flareIntensity>	0.259000	</flareIntensity>
    <objectThreshold>	2.321928	</objectThreshold>
    <objectFlareIntensity>	0.560000	</objectFlareIntensity>
    <haloEnable>	true	</haloEnable>
    <sunTexture1>system/maps/psf_rgbe.dds</sunTexture1>
    <colorTexture>system/maps/lenscolorF.dds</colorTexture>
    <starTexture>system/maps/lensDiffract.dds</starTexture>
    <dirtTexture>system/maps/LensDirtCaptured.dds</dirtTexture>
  </LensFlare>
  <GodRays>
    <enable>	true	</enable>
    <attenuationPower>	40.000000	</attenuationPower>
    <decay>	0.450000	</decay>
    <color>	1.000000 0.852614 0.725000 8.660000	</color>
  </GodRays>
  <SSAO>
    <enable>	true	</enable>
    <radius>	0.100000	</radius>
    <amplify>	0.400000	</amplify>
    <fadeNear>	4.000000	</fadeNear>
    <terrainAOGammaCorrection>	0.250000	</terrainAOGammaCorrection>
    <influences>
      <speedtree>	0.500000 0.850000	</speedtree>
      <terrain>	0.950000 0.000000	</terrain>
      <objects>	0.950000 0.000000	</objects>
      <localLights>	0.950000	</localLights>
    </influences>
  </SSAO>
  <Shadow>
    <maxShadowsSplitCount>	5	</maxShadowsSplitCount>
    <maxDynamicViewDistance>	100.000000	</maxDynamicViewDistance>
    <lightSize>	100.000000	</lightSize>
    <dynamicShadowsLightSize>	1.000000	</dynamicShadowsLightSize>
  </Shadow>
  <SSShadows>
    <enable>	true	</enable>
    <amplify>	1.000000	</amplify>
  </SSShadows>
  <VFX>
    <particlesConfigXml>system/data/particles.xml</particlesConfigXml>
    <particlesSpaceConfigXml>spaces/500_stalingrad/particles.xml</particlesSpaceConfigXml>
  </VFX>
  <cloudsShadow>
    <enabled>	true	</enabled>
    <useTwoLayers>	false	</useTwoLayers>
    <sunAngleOffset>	45.000000	</sunAngleOffset>
    <layer0>
      <texture>maps/fx/cloud_2.dds</texture>
      <windDir>	0.995837 -0.091154	</windDir>
      <windStrength>	8.000000	</windStrength>
      <angle>	0.000000	</angle>
      <offset>	0.000000 0.000000	</offset>
      <tiling>	348.000000	</tiling>
      <shadowFactor>	0.700000	</shadowFactor>
    </layer0>
    <layer1>
      <texture>maps/fx/cloud_2.dds</texture>
      <windDir>	0.765932 -0.642921	</windDir>
      <windStrength>	0.000000	</windStrength>
      <angle>	45.000000	</angle>
      <offset>	775.000000 791.000000	</offset>
      <tiling>	2464.520000	</tiling>
      <shadowFactor>	0.650000	</shadowFactor>
    </layer1>
  </cloudsShadow>
  <PBS>
    <ForwardSHMultiplier>	1.500000	</ForwardSHMultiplier>
    <flakesEnabled>	false	</flakesEnabled>
    <flakesDensityThreshold>	0.800000	</flakesDensityThreshold>
    <flakesUvScale>	0.800000	</flakesUvScale>
    <flakesGloss>	0.890000	</flakesGloss>
    <flakesSurfNormalNoiseWeight>	0.100000	</flakesSurfNormalNoiseWeight>
  </PBS>
  <Weather>
    <wind>
      <windSpeed>	5.975020 -0.546925	</windSpeed>
      <windGustiness>	1.500000	</windGustiness>
    </wind>
  </Weather>
  <overlayMaterial>
    <enable>	false	</enable>
    <applyOnVehicles>	false	</applyOnVehicles>
    <colorTintMap>
    </colorTintMap>
  </overlayMaterial>
  <day_night_cycle>
    <forward>
      <angle>	29.220000	</angle>
      <angleZ>	30.000000	</angleZ>
      <angleShadow>	35.000000	</angleShadow>
    </forward>
    <deferred>
      <angle>	20.000000	</angle>
      <angleZ>	30.000000	</angleZ>
    </deferred>
    <sunScale>	1.000000	</sunScale>
    <sunColor>	253.000000 184.690000 116.380000	</sunColor>
    <sunTexture>system/maps/sun_small.dds</sunTexture>
    <sunLightColor>	1.000000 0.725000 0.450000	</sunLightColor>
    <isMoon>	false	</isMoon>
    <drawSunAndMoon>	true	</drawSunAndMoon>
    <sunScaleForward>	1.500000	</sunScaleForward>
    <sunColorForward>	77.000000 68.000000 51.000000	</sunColorForward>
    <sunTextureForward>system/maps/mask_glow_alpha.dds</sunTextureForward>
    <sunLightColorForward>	0.980392 0.705882 0.427451	</sunLightColorForward>
    <ambientColorForward>	0.854902 0.843137 0.878431	</ambientColorForward>
    <starttime>	10.290000	</starttime>
  </day_night_cycle>
  <dirt>
    <normal>vehicles/russian/Tank_detail/Dirt3NM.dds</normal>
    <configFile>maps/dirt_presets/dirt_preset_drymud.xml</configFile>
    <color>	0.510000 0.430000 0.330000 0.050000	</color>
    <enabled>	true	</enabled>
  </dirt>
  <SkyDome>
    <worldMatrix>
      <row0>	0.866025 0.000000 -0.500000	</row0>
      <row1>	0.000000 1.000000 0.000000	</row1>
      <row2>	0.500000 0.000000 0.866025	</row2>
      <row3>	0.000000 0.000000 0.000000	</row3>
    </worldMatrix>
    <worldMatrixForward>
      <row0>	-1.000000 0.000000 0.000000	</row0>
      <row1>	0.000000 1.000000 0.000000	</row1>
      <row2>	0.000000 0.000000 -1.000000	</row2>
      <row3>	0.000000 -2857.000000 0.000000	</row3>
    </worldMatrixForward>
  </SkyDome>
  <Wetness>
    <waterColor>	0.164706 0.149020 0.141176	</waterColor>
    <waterAlpha>	0.400000	</waterAlpha>
    <waveTexture>maps/water/ripple_normal_animation/normal</waveTexture>
    <waveTextureCount>	32	</waveTextureCount>
    <waveAnimationSpeed>	8.000000	</waveAnimationSpeed>
    <waveUVScale>	0.250000	</waveUVScale>
    <waveSpeed>	0.100000	</waveSpeed>
    <waveStrength>	10.000000	</waveStrength>
    <waveMaskTexture>system/maps/wetness_waves.dds</waveMaskTexture>
    <waveMaskUVScale>	0.250000	</waveMaskUVScale>
    <waveMaskSpeed>	0.141320	</waveMaskSpeed>
  </Wetness>
</environment.xml>
						  
											
				 
				   
	   

И где лежат оригинальные xmlки?

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