Archie Posted January 27, 2023 Share Posted January 27, 2023 Hi, I need help with getting a list of objects on the map (stuff like bushes) and somehow getting the object's bounding box (coordinates). I tried looking through the WoT Decompiled code on GitHub, but couldn't find anything relevant. Any help please? @ Quote Link to comment Short link Share on other sites More sharing options...
SkepticalFox Posted January 27, 2023 Share Posted January 27, 2023 (edited) On 1/27/2023 at 11:00 PM, Archie said: Any help please? bboxes & coordinates are stored in space.bin of the map, you can unpack it using my unpacker - https://kr.cm/f/t/29351/ example of the unpacking result: 01_karelia_unpacked.zip SpTr.json stores coordinates of bushes, trees BSMI.json & BSMO.json store coordinates & bboxes of static models Edited January 29, 2023 by SkepticalFox 1 @ Quote Link to comment Short link Share on other sites More sharing options...
Archie Posted January 29, 2023 Author Share Posted January 29, 2023 On 1/27/2023 at 9:41 PM, SkepticalFox said: BWST.json stores coordinates of bushes, trees Could you share how to read the coordinates (I assume it's the number in front of the name) - I tried driving to those coordinates in-game, but they are are out of bounds? @ Quote Link to comment Short link Share on other sites More sharing options...
SkepticalFox Posted January 29, 2023 Share Posted January 29, 2023 @Archie I made a typo, I meant SpTr.json @ Quote Link to comment Short link Share on other sites More sharing options...
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