2309 Posted August 11, 2013 Share Posted August 11, 2013 Вопрос нудноватый,но может поможет кто нибудь. Я только начал изучать это дело,так что силино не издевайтесь. И так ,вот здесь лежат скрипты на каждый танк C:\Games\World_of_Tanks\res\scripts\item_defs\vehicles\ussr\"Ну например" а-20.XML Вот он целиком. <a-20.xml> <crew> <commander>loader</commander> <radioman> </radioman> <driver> </driver> <gunner> </gunner> </crew> <speedLimits> <forward> 72 </forward> <backward> 20 </backward> </speedLimits> <repairCost> 5 </repairCost> <crewXpFactor>1.0</crewXpFactor> <effects> <destruction>mediumDestruction</destruction> <explosion>mediumExplosion</explosion> <flaming>mediumFlaming</flaming> <collision> </collision> </effects> <camouflage> <priceFactor>0.8</priceFactor> <tiling>1 1 0 0</tiling> <exclusionMask>vehicles/russian/R12_A-20/A-20_CM.dds</exclusionMask> </camouflage> <emblems> <default>ussr_star</default> <lodDist>MEDIUM</lodDist> <alpha>0.82</alpha> </emblems> <horns> <priceFactor> 1 </priceFactor> <distanceFactor> 1 </distanceFactor> <volumeFactor> 1 </volumeFactor> </horns> <hull> <models> <undamaged>vehicles/russian/R12_A-20/normal/lod0/Hull.model</undamaged> <destroyed>vehicles/russian/R12_A-20/crash/lod0/Hull.model</destroyed> <exploded>vehicles/russian/R12_A-20/crash/lod0/Hull.model</exploded> </models> <swinging> <lodDist>FAR</lodDist> <pitchParams>0.30 32.00 0.38 1.00 0.06 0.34</pitchParams> <rollParams>1.00 0.30 32.00 0.38 1.00 0.06 0.34</rollParams> <sensitivityToImpulse>0.78</sensitivityToImpulse> </swinging> <exhaust> <pixie>particles/Tank/engine_exit_diesel.xml</pixie> <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes> <rates>5.0 10.0 25.0</rates> </exhaust> <turretPositions> <turret>-0.0003 0.584 0.6618</turret> </turretPositions> <hitTester> <collisionModel>vehicles/russian/R12_A-20/collision/Hull.model</collisionModel> </hitTester> <armor> <armor_1> 20 </armor_1> <armor_2> 20 </armor_2> <armor_3> 20 </armor_3> <armor_4> 16 </armor_4> <armor_5> 25 </armor_5> <armor_6> 25 </armor_6> <armor_7> 10 </armor_7> <armor_8> 10 </armor_8> <armor_9> 0 </armor_9> <armor_10> 15 </armor_10> <armor_11> 15 </armor_11> </armor> <primaryArmor>armor_1 armor_3 armor_4</primaryArmor> <weight> 10000 </weight> <maxHealth> 248 </maxHealth> <ammoBayHealth> <maxHealth> 110 </maxHealth> <maxRegenHealth> 75 </maxRegenHealth> <repairCost>1.0</repairCost> </ammoBayHealth> <emblemSlots> <clan> <rayStart>-0.715721 0.6885 2.00629</rayStart> <rayEnd>-0.708637 0.191109 1.6708</rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.01</size> <hideIfDamaged> true </hideIfDamaged> </clan> </emblemSlots> </hull> <chassis> <A-20_mod_1938> <userString>#ussr_vehicles:A-20_mod_1938</userString> <description>#ussr_vehicles:A-20_mod_1938_descr</description> <tags> </tags> <level> 3 </level> <price>1420.0</price> <unlocks> <chassis>A-20_mod_1941<cost> 840 </cost></chassis> </unlocks> <models> <undamaged>vehicles/russian/R12_A-20/normal/lod0/Chassis.model</undamaged> <destroyed>vehicles/russian/R12_A-20/crash/lod0/Chassis.model</destroyed> <exploded>vehicles/russian/R12_A-20/crash/lod0/Chassis.model</exploded> </models> <traces> <lodDist>FAR</lodDist> <bufferPrefs>mediumTank</bufferPrefs> <textureSet>usa_02</textureSet> <size>0.34 0.5</size> </traces> <tracks> <lodDist>MEDIUM</lodDist> <leftMaterial>track_mat_L_skinned</leftMaterial> <rightMaterial>track_mat_R_skinned</rightMaterial> <textureScale>-0.81</textureScale> </tracks> <wheels> <lodDist>MEDIUM</lodDist> <group> <isLeft> true </isLeft> <template>W_L</template> <radius>0.413</radius> <startIndex> 0 </startIndex> <count> 4 </count> </group> <group> <isLeft> false </isLeft> <template>W_R</template> <radius>0.413</radius> <startIndex> 0 </startIndex> <count> 4 </count> </group> <wheel> <isLeft> true </isLeft> <name>WD_L0</name> <radius>0.275</radius> </wheel> <wheel> <isLeft> true </isLeft> <name>WD_L1</name> <radius>0.31</radius> </wheel> <wheel> <isLeft> false </isLeft> <name>WD_R0</name> <radius>0.275</radius> </wheel> <wheel> <isLeft> false </isLeft> <name>WD_R1</name> <radius>0.31</radius> </wheel> </wheels> <drivingWheels>WD_L0 WD_L1</drivingWheels> <effects> <lodDist>MEDIUM</lodDist> <dust>smallTankDust</dust> <mud> smallTankMud </mud> </effects> <sound>/vehicles/tanks/treads/treads_1</sound> <hullPosition>0.0005 0.9411 -0.0217</hullPosition> <hitTester> <collisionModel>vehicles/russian/R12_A-20/collision/Chassis.model</collisionModel> </hitTester> <armor> <leftTrack> 15 </leftTrack> <rightTrack> 15 </rightTrack> </armor> <topRightCarryingPoint>1.12482 1.77992</topRightCarryingPoint> <maxClimbAngle> 25 </maxClimbAngle> <navmeshGirth>6.0</navmeshGirth> <weight> 5000 </weight> <maxLoad> 19500 </maxLoad> <terrainResistance>1.1 1.3 2.3</terrainResistance> <brakeForce> 35500 </brakeForce> <rotationIsAroundCenter> false </rotationIsAroundCenter> <rotationSpeed> 44 </rotationSpeed> <shotDispersionFactors> <vehicleMovement>0.26</vehicleMovement> <vehicleRotation>0.26</vehicleRotation> </shotDispersionFactors> <bulkHealthFactor>3.0</bulkHealthFactor> <maxHealth> 70 </maxHealth> <maxRegenHealth> 55 </maxRegenHealth> <repairCost>5.0</repairCost> </A-20_mod_1938> <A-20_mod_1941> <userString>#ussr_vehicles:A-20_mod_1941</userString> <description>#ussr_vehicles:A-20_mod_1941_descr</description> <tags> </tags> <level> 4 </level> <price>3580.0</price> <models> <undamaged>vehicles/russian/R12_A-20/normal/lod0/Chassis.model</undamaged> <destroyed>vehicles/russian/R12_A-20/crash/lod0/Chassis.model</destroyed> <exploded>vehicles/russian/R12_A-20/crash/lod0/Chassis.model</exploded> </models> <traces> <lodDist>FAR</lodDist> <bufferPrefs>mediumTank</bufferPrefs> <textureSet>usa_02</textureSet> <size>0.34 0.5</size> </traces> <tracks> <lodDist>MEDIUM</lodDist> <leftMaterial>track_mat_L_skinned</leftMaterial> <rightMaterial>track_mat_R_skinned</rightMaterial> <textureScale>-0.81</textureScale> </tracks> <wheels> <lodDist>MEDIUM</lodDist> <group> <isLeft> true </isLeft> <template>W_L</template> <radius>0.413</radius> <startIndex> 0 </startIndex> <count> 4 </count> </group> <group> <isLeft> false </isLeft> <template>W_R</template> <radius>0.413</radius> <startIndex> 0 </startIndex> <count> 4 </count> </group> <wheel> <isLeft> true </isLeft> <name>WD_L0</name> <radius>0.275</radius> </wheel> <wheel> <isLeft> true </isLeft> <name>WD_L1</name> <radius>0.31</radius> </wheel> <wheel> <isLeft> false </isLeft> <name>WD_R0</name> <radius>0.275</radius> </wheel> <wheel> <isLeft> false </isLeft> <name>WD_R1</name> <radius>0.31</radius> </wheel> </wheels> <drivingWheels>WD_L0 WD_L1</drivingWheels> <effects> <lodDist>MEDIUM</lodDist> <dust>smallTankDust</dust> <mud> smallTankMud </mud> </effects> <sound>/vehicles/tanks/treads/treads_1</sound> <hullPosition>0.0005 0.9411 -0.0217</hullPosition> <hitTester> <collisionModel>vehicles/russian/R12_A-20/collision/Chassis.model</collisionModel> </hitTester> <armor> <leftTrack> 15 </leftTrack> <rightTrack> 15 </rightTrack> </armor> <topRightCarryingPoint>1.12482 1.77992</topRightCarryingPoint> <maxClimbAngle> 25 </maxClimbAngle> <navmeshGirth>6.0</navmeshGirth> <weight> 5000 </weight> <maxLoad> 19950 </maxLoad> <terrainResistance>1 1.1 1.9</terrainResistance> <brakeForce> 35500 </brakeForce> <rotationIsAroundCenter> false </rotationIsAroundCenter> <rotationSpeed> 46 </rotationSpeed> <shotDispersionFactors> <vehicleMovement>0.24</vehicleMovement> <vehicleRotation>0.24</vehicleRotation> </shotDispersionFactors> <bulkHealthFactor>3.0</bulkHealthFactor> <maxHealth> 80 </maxHealth> <maxRegenHealth> 60 </maxRegenHealth> <repairCost>5.0</repairCost> </A-20_mod_1941> </chassis> <turrets0> <A-20_mod_1938> <userString>#ussr_vehicles:A-20_mod_1938</userString> <description>#ussr_vehicles:A-20_mod_1938_descr</description> <tags> </tags> <level> 3 </level> <price>1880.0</price> <unlocks> <turret>A-20bis<cost> 1215 </cost></turret> </unlocks> <models> <undamaged>vehicles/russian/R12_A-20/normal/lod0/Turret_01.model</undamaged> <destroyed>vehicles/russian/R12_A-20/crash/lod0/Turret_01.model</destroyed> <exploded>vehicles/russian/R12_A-20/crash/lod0/Turret_01.model</exploded> </models> <hitTester> <collisionModel>vehicles/russian/R12_A-20/collision/Turret_01.model</collisionModel> </hitTester> <yawLimits>-180 180</yawLimits> <gunPosition> 0.000028 0.401754 0.735054 </gunPosition> <armor> <armor_1> 25 </armor_1> <armor_2> 25 </armor_2> <armor_3> 25 </armor_3> <armor_4> 25 </armor_4> <armor_5> 10 </armor_5> <armor_6> 10 </armor_6> <armor_7> 0 </armor_7> <armor_8> 15 </armor_8> <armor_9> 10 </armor_9> </armor> <primaryArmor>armor_1 armor_3 armor_4</primaryArmor> <weight> 1200 </weight> <maxHealth> 62 </maxHealth> <rotationSpeed> 45 </rotationSpeed> <turretRotatorHealth> <maxHealth> 80 </maxHealth> <maxRegenHealth> 40 </maxRegenHealth> <repairCost>1.0</repairCost> </turretRotatorHealth> <circularVisionRadius> 300 </circularVisionRadius> <surveyingDeviceHealth> <maxHealth> 60 </maxHealth> <maxRegenHealth> 30 </maxRegenHealth> <repairCost>1.0</repairCost> </surveyingDeviceHealth> <guns> <_45mm_20K>shared<maxAmmo> 150 </maxAmmo><unlocks><gun>_37mm_ZiS-19<cost> 160 </cost></gun></unlocks><pitchLimits>-25 7</pitchLimits><models><undamaged>vehicles/russian/R12_A-20/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/russian/R12_A-20/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/russian/R12_A-20/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModel>vehicles/russian/R12_A-20/collision/Gun_01.model</collisionModel></hitTester><armor><armor_1> 25 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2> 10 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun> 10 </gun></armor><shotDispersionRadius>0.46</shotDispersionRadius><reloadTime>2.3</reloadTime><aimingTime>1.9</aimingTime><shotDispersionFactors><turretRotation>0.08</turretRotation><afterShot> 3 </afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_45mm_20K> <_37mm_ZiS-19>shared<maxAmmo> 150 </maxAmmo><unlocks><gun>_37mm_automatic_SH-37<cost>2600.0</cost></gun></unlocks><pitchLimits>-25 7</pitchLimits><models><undamaged>vehicles/russian/R12_A-20/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/russian/R12_A-20/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/russian/R12_A-20/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModel>vehicles/russian/R12_A-20/collision/Gun_02.model</collisionModel></hitTester><armor><armor_1> 25 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2> 10 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun> 10 </gun></armor><shotDispersionRadius>0.39</shotDispersionRadius><reloadTime>2.3</reloadTime><aimingTime>1.9</aimingTime><shotDispersionFactors><turretRotation>0.08</turretRotation><afterShot> 3 </afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_37mm_ZiS-19> <_37mm_automatic_SH-37>shared<maxAmmo> 140 </maxAmmo><pitchLimits>-25 7</pitchLimits><models><undamaged>vehicles/russian/R12_A-20/normal/lod0/Gun_03.model</undamaged><destroyed>vehicles/russian/R12_A-20/crash/lod0/Gun_03.model</destroyed><exploded>vehicles/russian/R12_A-20/crash/lod0/Gun_03.model</exploded></models><hitTester><collisionModel>vehicles/russian/R12_A-20/collision/Gun_03.model</collisionModel></hitTester><armor><armor_1> 25 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2> 10 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun> 10 </gun></armor><reloadTime>4.6</reloadTime><shotDispersionFactors><turretRotation>0.08</turretRotation><afterShot> 2 </afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><shotDispersionRadius>0.45</shotDispersionRadius><aimingTime>2.3</aimingTime><extraPitchLimits><back>-25 4 25</back></extraPitchLimits></_37mm_automatic_SH-37> </guns> <emblemSlots> <player> <rayStart> -0.671719 0.504102 0.521373 </rayStart> <rayEnd>-0.329274 0.33544 0.401854</rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.3</size> <hideIfDamaged> false </hideIfDamaged> </player> <player> <rayStart> 0.671719 0.504102 0.521373 </rayStart> <rayEnd>0.329274 0.33544 0.401854</rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.3</size> <hideIfDamaged> true </hideIfDamaged> </player> <inscription> <rayStart>-0.782356 0.57252 -0.704835</rayStart> <rayEnd> -0.257113 0.318955 -0.564099 </rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.62</size> <hideIfDamaged> true </hideIfDamaged> </inscription> <inscription> <rayStart>0.782356 0.57252 -0.704835</rayStart> <rayEnd> 0.257113 0.318955 -0.564099 </rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.62</size> <hideIfDamaged> true </hideIfDamaged> </inscription> </emblemSlots> <showEmblemsOnGun> false </showEmblemsOnGun> <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape> </A-20_mod_1938> <A-20bis> <userString>#ussr_vehicles:A-20bis</userString> <description>#ussr_vehicles:A-20bis_descr</description> <tags> </tags> <level> 4 </level> <price>5170.0</price> <unlocks> <gun>_76mm_L-11<cost>450.0</cost></gun> <gun>_45mm_VT-42<cost>850.0</cost></gun> </unlocks> <models> <undamaged>vehicles/russian/R12_A-20/normal/lod0/Turret_02.model</undamaged> <destroyed>vehicles/russian/R12_A-20/crash/lod0/Turret_02.model</destroyed> <exploded>vehicles/russian/R12_A-20/crash/lod0/Turret_02.model</exploded> </models> <hitTester> <collisionModel>vehicles/russian/R12_A-20/collision/Turret_02.model</collisionModel> </hitTester> <yawLimits>-180 180</yawLimits> <gunPosition> 0.000028 0.393654 0.774954 </gunPosition> <armor> <armor_1> 37 </armor_1> <armor_2> 37 </armor_2> <armor_3> 37 </armor_3> <armor_4> 25 </armor_4> <armor_5> 30 </armor_5> <armor_6> 10 </armor_6> <armor_7> 10 </armor_7> <armor_8> 0 </armor_8> <armor_9> 20 </armor_9> </armor> <primaryArmor>armor_1 armor_3 armor_4</primaryArmor> <weight> 1300 </weight> <maxHealth> 92 </maxHealth> <rotationSpeed> 50 </rotationSpeed> <turretRotatorHealth> <maxHealth> 80 </maxHealth> <maxRegenHealth> 40 </maxRegenHealth> <repairCost>1.0</repairCost> </turretRotatorHealth> <circularVisionRadius> 330 </circularVisionRadius> <surveyingDeviceHealth> <maxHealth> 60 </maxHealth> <maxRegenHealth> 30 </maxRegenHealth> <repairCost>1.0</repairCost> </surveyingDeviceHealth> <guns> <_45mm_20K>shared<maxAmmo> 150 </maxAmmo><pitchLimits>-25 7</pitchLimits><models><undamaged>vehicles/russian/R12_A-20/normal/lod0/Gun_05.model</undamaged><destroyed>vehicles/russian/R12_A-20/crash/lod0/Gun_05.model</destroyed><exploded>vehicles/russian/R12_A-20/crash/lod0/Gun_05.model</exploded></models><hitTester><collisionModel>vehicles/russian/R12_A-20/collision/Gun_05.model</collisionModel></hitTester><armor><armor_1> 25 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2> 10 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun> 10 </gun></armor><shotDispersionRadius>0.46</shotDispersionRadius><reloadTime>2.3</reloadTime><aimingTime>1.9</aimingTime><shotDispersionFactors><turretRotation>0.08</turretRotation><afterShot> 3 </afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_45mm_20K> <_37mm_ZiS-19>shared<maxAmmo> 150 </maxAmmo><pitchLimits>-25 7</pitchLimits><models><undamaged>vehicles/russian/R12_A-20/normal/lod0/Gun_06.model</undamaged><destroyed>vehicles/russian/R12_A-20/crash/lod0/Gun_06.model</destroyed><exploded>vehicles/russian/R12_A-20/crash/lod0/Gun_06.model</exploded></models><hitTester><collisionModel>vehicles/russian/R12_A-20/collision/Gun_06.model</collisionModel></hitTester><armor><armor_1> 25 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2> 10 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun> 10 </gun></armor><shotDispersionRadius>0.39</shotDispersionRadius><reloadTime>2.3</reloadTime><aimingTime>1.9</aimingTime><shotDispersionFactors><turretRotation>0.08</turretRotation><afterShot> 3 </afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_37mm_ZiS-19> <_37mm_automatic_SH-37>shared<maxAmmo> 140 </maxAmmo><pitchLimits>-27 7</pitchLimits><models><undamaged>vehicles/russian/R12_A-20/normal/lod0/Gun_07.model</undamaged><destroyed>vehicles/russian/R12_A-20/crash/lod0/Gun_07.model</destroyed><exploded>vehicles/russian/R12_A-20/crash/lod0/Gun_07.model</exploded></models><hitTester><collisionModel>vehicles/russian/R12_A-20/collision/Gun_07.model</collisionModel></hitTester><armor><armor_1> 25 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2> 10 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun> 10 </gun></armor><reloadTime>4.2</reloadTime><shotDispersionFactors><turretRotation>0.08</turretRotation><afterShot> 2 </afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><shotDispersionRadius>0.45</shotDispersionRadius><aimingTime>2.3</aimingTime><extraPitchLimits><back>-27 5 25</back></extraPitchLimits></_37mm_automatic_SH-37> <_76mm_L-11>shared<maxAmmo> 50 </maxAmmo><reloadTime> 6 </reloadTime><unlocks><vehicle>T-34<cost> 11500 </cost></vehicle></unlocks><pitchLimits>-25 7</pitchLimits><models><undamaged>vehicles/russian/R12_A-20/normal/lod0/Gun_09.model</undamaged><destroyed>vehicles/russian/R12_A-20/crash/lod0/Gun_09.model</destroyed><exploded>vehicles/russian/R12_A-20/crash/lod0/Gun_09.model</exploded></models><hitTester><collisionModel>vehicles/russian/R12_A-20/collision/Gun_09.model</collisionModel></hitTester><armor><armor_1> 25 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2> 10 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun> 10 </gun></armor><extraPitchLimits><back>-25 3 18</back></extraPitchLimits><shotDispersionRadius>0.51</shotDispersionRadius><aimingTime>2.9</aimingTime></_76mm_L-11> <_45mm_VT-42>shared<maxAmmo> 77 </maxAmmo><pitchLimits>-25 7</pitchLimits><models><undamaged>vehicles/russian/R12_A-20/normal/lod0/Gun_10.model</undamaged><destroyed>vehicles/russian/R12_A-20/crash/lod0/Gun_10.model</destroyed><exploded>vehicles/russian/R12_A-20/crash/lod0/Gun_10.model</exploded></models><hitTester><collisionModel>vehicles/russian/R12_A-20/collision/Gun_10.model</collisionModel></hitTester><armor><armor_1> 25 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2> 10 <vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun> 10 </gun></armor><shotDispersionRadius>0.37</shotDispersionRadius><reloadTime>2.3</reloadTime><aimingTime>1.9</aimingTime><shotDispersionFactors><turretRotation>0.1</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_45mm_VT-42> </guns> <emblemSlots> <player> <rayStart> -0.807851 0.526268 0.646794 </rayStart> <rayEnd> -0.321406 0.326035 0.358214 </rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.3</size> <hideIfDamaged> true </hideIfDamaged> </player> <player> <rayStart> 0.807851 0.526268 0.646794 </rayStart> <rayEnd> 0.321406 0.326035 0.358214 </rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.3</size> <hideIfDamaged> false </hideIfDamaged> </player> <inscription> <rayStart> -0.857164 0.553073 -0.530225 </rayStart> <rayEnd> -0.350412 0.347861 -0.283065 </rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.74</size> <hideIfDamaged> false </hideIfDamaged> </inscription> <inscription> <rayStart> 0.857164 0.553073 -0.530225 </rayStart> <rayEnd> 0.350412 0.347861 -0.283065 </rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.74</size> <hideIfDamaged> true </hideIfDamaged> </inscription> </emblemSlots> <showEmblemsOnGun> false </showEmblemsOnGun> <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape> </A-20bis> </turrets0> <engines> <V-2>shared<unlocks><engine>V-2-34<cost> 5000 </cost></engine></unlocks></V-2> <V-2-34>shared</V-2-34> </engines> <fuelTanks> <Medium>shared</Medium> </fuelTanks> <radios> <_9R>shared<unlocks><radio>_12LL<cost>5600.0</cost></radio></unlocks></_9R> <_12LL>shared</_12LL> </radios></a-20.xml> В нем есть несколько мест которые отвечают за следующее: Вот эта часть рисует звезды ,кресты и другие эмблемы принадлежности страны на башне. проверил,действительно она берет все эмблемы по этому адресу. \gui\maps\vehicles\decals <emblems> <default>ussr_star</default> <lodDist>MEDIUM</lodDist> <alpha>0.82</alpha> </emblems> Вот эта часть рисует надписи на танках. Она берет все эмблемы по этому адресу gui\maps\vehicles\decals\inscriptions\ussr <inscription> <rayStart>-0.782356 0.57252 -0.704835</rayStart> <rayEnd> -0.257113 0.318955 -0.564099 </rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.62</size> <hideIfDamaged> true </hideIfDamaged> </inscription> Вот эта часть рисует эмблему клана Адрес неизвестен. <emblemSlots> <clan> <rayStart>-0.715721 0.6885 2.00629</rayStart> <rayEnd>-0.708637 0.191109 1.6708</rayEnd> <rayUp>0.000000 1 0.000000</rayUp> <size>0.01</size> <hideIfDamaged> true </hideIfDamaged> </clan> </emblemSlots> Вопрос следующий. Как прога понимает,что; декали лежат здесь \gui\maps\vehicles\decals надписи лежат здесь gui\maps\vehicles\decals\inscriptions\ussr и так далее. Где это указано в указанном мной файле? В каких строчках? @ Quote Link to comment Short link Share on other sites More sharing options...
BornToKill_ Posted August 11, 2013 Share Posted August 11, 2013 Вопрос следующий.Как прога понимает,что; декали лежат здесь \gui\maps\vehicles\decals надписи лежат здесь gui\maps\vehicles\decals\inscriptions\ussr и так далее. Где это указано в указанном мной файле? В каких строчках? Это указано в res\scripts\item_defs\vehicles\нация\customization.xml @ Quote Link to comment Short link Share on other sites More sharing options...
2309 Posted August 11, 2013 Author Share Posted August 11, 2013 посмотрел,там только камуфляжи описаны,и больше ничего.Может я не правильно смотрел?В каких строчках надо глянуть? @ Quote Link to comment Short link Share on other sites More sharing options...
BornToKill_ Posted August 11, 2013 Share Posted August 11, 2013 Ну там вверху есть же inscriptions с путями gui/maps/vehicles/decals/inscriptions/ussr/inscription_01.dds. А потом уже ниже идут камуфляжи. @ Quote Link to comment Short link Share on other sites More sharing options...
2309 Posted August 11, 2013 Author Share Posted August 11, 2013 Спасибо,разобрался. А вот эмблему клана не увидел. может она где то в другом месте? @ Quote Link to comment Short link Share on other sites More sharing options...
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