bograd Posted August 4, 2016 Share Posted August 4, 2016 In 9.15.0.1 i had a custom sixthsense.bnk file which o loaded and used the custom 6th sound from that file. In this version it doesn't work. Am i doing something wrong or the bnk file is no longer compatible? @ Quote Link to comment Short link Share on other sites More sharing options...
Jerryfer Posted August 4, 2016 Share Posted August 4, 2016 I have the same, it seems sound subsystem in XVM has not been updated yet.Patience, patience :) @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted August 4, 2016 Share Posted August 4, 2016 It is already updated. May be something wrong with your bank or config. @ Quote Link to comment Short link Share on other sites More sharing options...
bograd Posted August 4, 2016 Author Share Posted August 4, 2016 Thanks. I'll look into it. No luck with this. Config looks good to me and the bnk file worked in 9.15.0.1 Here is my sounds.xc file. Attached the logs and bnk file. Maybe someone can shed some light into this /** * Extra sounds settings. * Настройки дополнительных звуков. * http://www.koreanrandom.com/forum/topic/18955- */ { "sounds": { "enabled": true, // List of extra banks to load from folder res_mods/X.Y.Z/audioww. // Use semicolon for multiple values: "bank1.bnk; bank2.bnk;..." // Список дополнительных банков для загрузки из папки res_mods/X.Y.Z/audioww. // Несколько банков необходимо указывать через точку с запятой: "bank1.bnk; bank2.bnk;..." "soundBanks": { "hangar": "xvm.bnk", "battle": "xvm.bnk; sixthsense.bnk" }, // Enable sound events logging in the xvm.log // Включить логгирование звуковых событий в xvm.log "logSoundEvents": false, // Sound events remapping // Переопределение звуковых событий "soundMapping": { // Event mapping // Переопределение события //"originalEventName": "newEventName" // To disable sound event use empty string for value // Для отключения звукового события используйте пустую строку для значения //"originalEventName": "" // // Disable original sixth sense light bulb sound event // Отключить оригинальный звук лампы шестого чувства "lightbulb": "", // // Disable original enemy detection event // Отключить оригинальный звук обнаружения противника //"enemy_sighted_for_team": "", // // Disable original fire sound event // Отключить оригинальный звук пожара //"vo_fire_started": "", // // Disable original ammo bay damaged event // Отключить оригинальный звук повреждения боеукладки //"vo_ammo_bay_damaged": "", // // Disable original notifications informing about the imminent end of the battle event // Отключить оригинальный звук оповещения сообщающий о скором завершении боя //"time_buzzer_01": "", //"time_buzzer_02": "", // // Sound events added by XVM // Звуковые события, добавленные в XVM // // Sixth sense perk // Перк Шестое чувство "xvm_sixthSense": "sixthsense", // Sixth sense perk for Т-34-85 Rudy // Перк Шестое чувство для Т-34-85 Rudy "xvm_sixthSenseRudy": "xvm_sixthSenseRudy", // Enemy detection (Use in together with disable original enemy detection event) // Обнаружение противника (Используйте вместе с отключением оригинального звука обнаружения противника) "xvm_enemySighted": "", //"xvm_enemySighted": "xvm_enemySighted", // Fire alert (Use in together with disable original event) // Пожар (Используйте вместе с отключением оригинального звука) //"xvm_fireAlert": "", "xvm_fireAlert": "xvm_fireAlert", // Damage ammoBay (Use in together with disable original event) // Повреждение боеукладки (Используйте вместе с отключением оригинального звука) //"xvm_ammoBay": "", "xvm_ammoBay": "xvm_ammoBay", // Notifications informing about the imminent end of the battle (Use in together with disable original event) // Оповещения сообщающие о скором завершении боя (Используйте вместе с отключением оригинального звука) "xvm_battleEnd_5_min": "", //"xvm_battleEnd_5_min": "xvm_battleEnd_5_min", "xvm_battleEnd_3_min": "", //"xvm_battleEnd_3_min": "xvm_battleEnd_3_min", "xvm_battleEnd_2_min": "", //"xvm_battleEnd_2_min": "xvm_battleEnd_2_min", "xvm_battleEnd_1_min": "", //"xvm_battleEnd_1_min": "xvm_battleEnd_1_min", "xvm_battleEnd_30_sec": "", //"xvm_battleEnd_30_sec": "xvm_battleEnd_30_sec", "xvm_battleEnd_5_sec": "" //"xvm_battleEnd_5_sec": "xvm_battleEnd_5_sec" } } } python.log xvm.log sixthsense.rar @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted August 4, 2016 Share Posted August 4, 2016 (edited) try to change "xvm_sixthSense": "sixthsense" to "xvm_sixthSense": "xvm_sixthsense" Edited August 4, 2016 by sirmax @ Quote Link to comment Short link Share on other sites More sharing options...
bograd Posted August 4, 2016 Author Share Posted August 4, 2016 If i do that i get the XVM 6th sense sound @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted August 4, 2016 Share Posted August 4, 2016 Than thy to change event name in your bank. @ Quote Link to comment Short link Share on other sites More sharing options...
bograd Posted August 4, 2016 Author Share Posted August 4, 2016 I am positive that sixthsense is the correct event name. @ Quote Link to comment Short link Share on other sites More sharing options...
Jerryfer Posted August 4, 2016 Share Posted August 4, 2016 After I added "xvm_" prefixes, all works fine in my bank. @ Quote Link to comment Short link Share on other sites More sharing options...
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