lina_wot Posted July 30, 2016 Share Posted July 30, 2016 Hi, I have noticed that sometimes the hitlog shows the "blowup" symbol when it was just a kill by shot/fire, but not a blow up. (see screenshot). I run the replay of this match also on the old client (0.9.15.0.1)/old xvm and here all looks correct. It doesn't show the blowup symbol, but the frag symbol. (see 2n screenshot) @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted July 30, 2016 Share Posted July 30, 2016 Kill by fire shown as blowed up now. I can change this behavior, but I don't sure what is better. WG have this values: DESTR_BY_FALL_RAMMING = -2 FUEL_EXPLODED = -3 AMMO_BAY_DESTROYED = -5 TURRET_DETACHED = -13 I don't know is there any difference between FUEL_EXPLODED and simple kill by fire. @ Quote Link to comment Short link Share on other sites More sharing options...
konrad509 Posted July 30, 2016 Share Posted July 30, 2016 (edited) It would be nice if this remained the way it was before - separate marker for kill by fire and by blowing up. Edited July 30, 2016 by konrad509 @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted July 30, 2016 Share Posted July 30, 2016 please attach replay with this situation @ Quote Link to comment Short link Share on other sites More sharing options...
konrad509 Posted July 30, 2016 Share Posted July 30, 2016 (edited) Kill by fire shown as blowed up now. I can change this behavior, but I don't sure what is better. WG have this values: DESTR_BY_FALL_RAMMING = -2 FUEL_EXPLODED = -3 AMMO_BAY_DESTROYED = -5 TURRET_DETACHED = -13 I don't know is there any difference between FUEL_EXPLODED and simple kill by fire. Probably there isn't. Me and lina_wot meant the ammo rack explosion by saying "kill by blow up". Edited July 30, 2016 by konrad509 @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted July 30, 2016 Share Posted July 30, 2016 Probably there isn't. Me and lina_wot meant the ammo rack explosion by saying "kill by blow up". Ok, done. @ Quote Link to comment Short link Share on other sites More sharing options...
lina_wot Posted July 30, 2016 Author Share Posted July 30, 2016 (edited) Hi, had another game where no fire was involved, but a normal kill shot what was displayed as "blowup" in the hitlog. However, I see that it's not a bug as I expected, but its just some sort of new mapping between the internal reason and the symbol displayed in the hitlog. I know following death reasons: Shot (tank destroyed or killed all crew member), Fire, Blowup, Fall/Ramm & Drowning EDIT: Well another reason come to my mind. Now you can flip your tank completly. When this happen you are out of the game x seconds later. But dont know whether the game credits you for flipping a tank out of the game. I can't remember such a situation. I don't know what the difference between AMMO_BAY_DESTROYED = -5 & TURRET_DETACHED = -13 is. Maybe the TURET_DETACHED works only for tanks with a turret. You can also blowup tanks what have no turret. I believe fuel_tanks can't explode, tanks can just burn to death. Guess that its what -3 mean. So, by saying that the "bomb" maybe should only be used by -5 and -13. Burn to death never had an own icon in my XVM so far. Edited July 30, 2016 by lina_wot @ Quote Link to comment Short link Share on other sites More sharing options...
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