Elkano 4 Posted February 11, 2015 (edited) Due to the changes in folder structure, some of the config comments still pointing towards the old layout are wrong and misleading: File: @xvm.xc // Language used in mod // "auto" - automatically detect language from game client, // or specify file name located in res_mods/xvm/l10n/ (ex: "en") // Используемый язык в моде // "auto" - автоматически определять язык клиента игры, // или укажите имя файла в папке res_mods/xvm/l10n/ (например, "en") "language": "auto", File: battle.xc // Path to clan icons folder relative to res_mods/xvm/res. // Путь к папке иконок кланов относительно res_mods/xvm/res. "clanIconsFolder": "clanicons/", File: iconset.xc /** * Icon sets. Path relative res_mods/xvm/res. * Наборы иконок. Пути относительно res_mods/xvm/res. */ Besides that, there is an error in the element nesting of the clock markup (bold text is missing): file: clock.xc // Clock format. // Формат часов. "format": "<textformat tabstops='[80]' leading='-39'><font face='$FieldFont'><font size='15'>{{D%02d}} {{MM}} {{Y}}</font><tab><font size='36'>{{h%02d}}:{{m%02d}}</font>\n<textformat rightMargin='87'>{{WW}}</textformat></font></textformat>", Edited February 11, 2015 by Elkano Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #249874 Posted February 11, 2015 I'm waiting for a pull request from someone who will update this. Quote Share this post Link to post Short link Share on other sites
Elkano 4 #249891 Posted February 11, 2015 Did these paths simply change from res_mods/xvm/(l10n|res) to res_mods/mods/shared_resources/xvm/(l10n|res)? Quote Share this post Link to post Short link Share on other sites
Mixaill 1,740 #249942 Posted February 11, 2015 Thank you. Fixed. Quote Share this post Link to post Short link Share on other sites