LtDrakis 0 Posted February 11, 2015 After using XVM for some time, I've started to customise it to suit my needs. One thing I've done is to show the player panel with the tank names in a colour scale, based on the win percentage in that tank, by changing lines in playersPanel.xc like so: "formatLeft": "<font color='{{c:t-rating}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>", However, judging from the win rate in my own tanks, the colour scale doesn't seem to follow the definition of "rating" in colors.xc. Subsequently, I've added a "t-rating" definition in colors.xs: "t-rating": [ { "value": 46.5, "color": ${"def.colorRating.very_bad" } }, // 0 - 46.5 - very bad (20% of players) (...) { "value": 101, "color": ${"def.colorRating.unique" } } // 64.5 - 100 - unique (better then 99.9% of players) ], which is basically a copy of the "rating" definition. Unfortunately, that does not change the colour scale in any way. What am I missing? Thanks in advance for any help or pointers. Quote Share this post Link to post Short link Share on other sites
sech_92 469 #250022 Posted February 11, 2015 What am I missing? I may guess that you are missing special approximation for first 100 battles on each new tank. 1 Quote Share this post Link to post Short link Share on other sites
LtDrakis 0 #253140 Posted February 19, 2015 Thanks, I'll keep an eye out to see if that explains the differences. Quote Share this post Link to post Short link Share on other sites