yaotzinv Posted October 3, 2014 Share Posted October 3, 2014 в питон логе [NOTE] (scripts/client/Avatar.py, 3180): Vehicle speeds: ((0.0, 0.0),)[NOTE] (scripts/client/Avatar.py, 3182): Vehicle type: ('usa:T37',)[NOTE] (scripts/client/Avatar.py, 3183): Vehicle turret: ('Turret_2_T37',)[NOTE] (scripts/client/Avatar.py, 3184): Vehicle gun: ('_76mm_Gun_T91',)[NOTE] (scripts/client/Avatar.py, 3185): Shot point: ((0, 0, 0),) типа вот такой ерунды почти постоянно, ввели какаю-то - защиту? и сами себе пишут ? =) или это только у меня? гляньте кто то свой python.log @ Quote Link to comment Short link Share on other sites More sharing options...
MakcT40 Posted October 3, 2014 Share Posted October 3, 2014 Запусти реплей, понажимай F12 (твой случай) и Ctrl-F12 во время боя. Потом посмотри в лог. Не назначай хоткеи на F12 - не будет "такой ерунды". :) 1 @ Quote Link to comment Short link Share on other sites More sharing options...
yaotzinv Posted October 3, 2014 Author Share Posted October 3, 2014 Запусти реплей, понажимай F12 (твой случай) и Ctrl-F12 во время боя. Потом посмотри в лог. Не назначай хоткеи на F12 - не будет "такой ерунды". :) видать оно ,т.к. я Ф12 задействовал. Спасибо =) @ Quote Link to comment Short link Share on other sites More sharing options...
MICROB Posted October 4, 2014 Share Posted October 4, 2014 А у меня вот такую байду выдаёт постоянно даже на чистом и после переустановки клиента: Checking ./res_mods/0.9.3: mods not found[NOTE] (scripts/common/fortified_regions.py, 188): fortified_regions.init()[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read fractureEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole.model[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read touchdownEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole.model[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read fractureEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole10.model[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read touchdownEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole10.model[NOTE] (scripts/client/post_processing/__init__.py, 267): The quality = 4 was selected.[NOTE] (scripts/client/post_processing/__init__.py, 267): The quality = 3 was selected.[sPACE] Loading space: spaces/hangar_premium_v2[WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 33): Method "__run_read" takes too much time 0.265000104904PostProcessing.Phases.fini()[WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 33): Method "close" takes too much time 0.111999988556\------------------------------------------------------------------------------------------------------------------------/ Мож кто расшифрует -что то про ошибки разрушений @ Quote Link to comment Short link Share on other sites More sharing options...
yaotzinv Posted October 4, 2014 Author Share Posted October 4, 2014 у меня тоже самое, это у них что то. [WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read fractureEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole.model[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read touchdownEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole.model[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read fractureEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole10.model[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read touchdownEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole10.model и так все понятно чего-то не хватает Failed to read touchdownEffect name @ Quote Link to comment Short link Share on other sites More sharing options...
MakcT40 Posted October 4, 2014 Share Posted October 4, 2014 Варнинги с env414_Pole.model - у всех. @ Quote Link to comment Short link Share on other sites More sharing options...
MICROB Posted October 4, 2014 Share Posted October 4, 2014 Пришёл ответ из СП Указанные Вами логи не влияют на игровой процесс.Спасибо за обращение в Центр поддержки пользователей проекта._________________________________________________________________________Егор СветлыйСотрудник Центра поддержки пользователей проектаКоманда Wargaming.net @ Quote Link to comment Short link Share on other sites More sharing options...
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