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scyorkie

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Posts posted by scyorkie


  1. Update: I've since had games where I was tracked for no damage, and the asterisk showed up. Screenshot here. Maybe the bug is only for a damaged gun? Will keep an eye on it.


    Thanks vlad, everything works.

     

    One more thing -- are my translations below correct?

     

    "type-shell": {
            "armor_piercing": "AP",
            "high_explosive": "HE",
            "armor_piercing_cr": "APCR",
            "armor_piercing_he": "HESH",
            "hollow_charge": "HEAT"

    },


  2. 1. The asterisk (*) for module damage does not show if there is a critical hit with no damage taken to HP. See screenshot here, where the enemy Super Pershing damaged my gun but otherwise did not reduce my HP. The replay is attached. The asterisk shows up if I actually take HP damage.

     

    2. Can I create custom macros in damageLog.xc? In the attached damageLog.xc, I tried to create "c:costShell2" (line 117) and use that in "formatLastHit"(line 128), but it doesn't work. I have also attached battleLabelsTemplates.xc, just in case.

     

    3. How do I make the shadow for "lastHit" red instead of black?

    20161012_1624_usa-A80_T26_E4_SuperPershing_29_el_hallouf.wotreplay

    damageLog.xc

    battleLabelsTemplates.xc


  3. Thanks. Also, is it possible to remove the 2 new carousel filter icons below the Primary filter (ie Elite Vehicles and Premium Vehicles)?

     

    In other words, can we have more options to this section:

     

    "filters": {
          "params":   { "enabled": true },  // main params
          "bonus":    { "enabled": true },  // x2 bonus
          "favorite": { "enabled": true }   // favorite tanks
        },


  4. This is not a bug; it's been changed that's all.

     

    The old config for these icons (hitLog.xc):

     

    "deadMarker": "<img src='xvm://res/icons/dead.png' width='10' height='10'>",
    "blowupMarker": "<img src='xvm://res/icons/blowedup.png' width='10' height='10'>",

     

    You can download the icons from my dropbox here. Place the png files in \res_mods\mods\shared_resources\xvm\res\icons

    • Upvote 1

  5. If I die in my artillery and spectate a teammate, the artillery traverse angles show up over that teammate's icon on the minimap. This happens both during the game, and in the replay.

     

    Pic here . Have also attached the replay and my minimapLines.xc .

     

    Have not tested if the bug also shows up if I die in a tank destroyer.


    Update: This bug happens with a tank destroyer too. Pic here . Replay also attached.

     

    Update 2: Bug has gone away in build 6596 in patch 9.16.

    minimapLines.xc

    20160929_0833_usa-A37_M40M43_19_monastery.wotreplay

    20160929_1338_germany-G48_E-25_28_desert.wotreplay


  6. Testing 6496.

     

    In the meantime, here's my next question:

    - If I disable XVM minimap functions, and I spectate a teammate after I die, I can see the white arrow of that teammate on the minimap. Screenshot here.

    - If I enable XVM minimap functions (as well as circles and lines), and I spectate after I die, I cannot see the white arrow on the minimap. Screenshot here.

    - Why?

    - minimap.xc attached.

    minimap.xc

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