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Straszny_Cienias

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Posts posted by Straszny_Cienias


  1. Hello,


    I would like to propose to add a feature which I miss a lot. Tank groups in carousel as a filter. User could add the tanks to a group. Then if he press the group button only tanks from the group wwould be visible. It is often so i want to play only a special group of tanks on special event. There are mix of tanks. Different levels, premium or not and so on. Therefore existing filters don't allow me to easy filter the tanks. I tried to use "set as reserve" (or something like this, i don't know how it is in English) as a such list, but in this case tanks were not visible in normal gameplay. Or in Front Line play... Therefore maybe additional filter? Could work like this:

    • There will be two groups marked by "1" and "2"
    • There will be two additional buttons on the left with those numbers
    • By clicking one of them only tanks belonging to the group will be shown. If before clicking tank list was filtered by other filters, filter would be cleared (or disabled and by second click on the button group will gone and previously set filters will be enabled again)
    • Adding a tank to a group can be realized by pressing RMB on the tank in carousel and selecting option "Add to group 1" or "Add to group 2"
    • Removing tank from a group can be realized accordingly. Just other text will appear in contextual menu if tank belong already to a group.
    • Tanks can belong to one or to all groups
    • It can be also more groups, but please, minimum two

    What do you think?

    • Upvote 2

  2. Hello XVM Team!

     

    Since 0.15.1 I am facing a problem with players panel. The background of the panel is smaller than panel itself. It looks like this:

     

    pp.jpg

     

    Is there any chance that you build in a mechanism which will automatically resize the background depending on players panel width? For example basing on parameters "fragsWidth", "nickMinWidth" and "vehicleWidth" from playersPanel.xc

    I am using a bit bigger players panel because i like to have full information. It takes not that much space by higher resolutions.


  3. I still have some questions about PlayesPanel. Can you help me pls?

    Here reference picture

    ppanel.jpg

    and my formats lines from config

    "nickFormatLeft": "<img src='xvm://res/icons/flags/{{flag|default}}.png' width='16' height='13'> <font color='{{c:wn8|#666666}}'>{{wn8%-6s|-??-}}</font>  <font color='#EEEEEE'>{{kb%-2.0f~k|--}}      {{nick%-25s}}</font>",

    "vehicleFormatLeft": "{{vehicle%-20s}}  (<font color='{{c:hp-ratio}}'>{{hp-ratio%3s~%|---}}</font>)",

     

    1. How to make this darker background behind tank names and nicks bigger? Is any parameter for that?

    2. Why some nicks are moved when there is no flag? Only some! (red marked on picture) Did I put "default" wrong?

    3. How to make nicks of players darker after dead like tank names or frags are and keep them brighter when they are alive? I am guessing i should delete <font color='#EEEEEE'> and change color somewhere else. Where? In colors cx i did not found...

    4. What does actually "nickMinWidth" and "nickMaxWidth" do? Is this in any way automatically matched?

    5. Why on the right panel nick names are not justed to the right but to the center?


  4. Hi folks,

    I am just trying to adopt my config to the last XVM changes and my hairs are going gray. Is there any exact description how it works? Where can i find which parameter? Comments in configs are great but unfortunately not enough. Only way is to test it in the battle? My players panel for example lookl like this:

     

    pp.jpg

     

    Too far from the left border, when there is no flag then nick is moved, bacground is too small on the left side... Similar situation with markers. Only test in battle?

     

    Edit:

    Thread title changed to more accurate

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