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Straszny_Cienias

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    straszny_cienias
  1. Manually clickung 320 tanks one by one, going out every 10 tanks to check if it is right one (because i cant remember all) is not a solution for me. WG screwed this filters, because you need to click one by one. Can't add group. XVM solution is way better and way simpler. I will rather wait.
  2. Yes. I know. But if you have 350 tanks and want see all except 30 clicking takes the whole day :( Temporary - I assume it will be back. So I am looking forward for enabling.
  3. Hi, After introducing WoT 2.0 many features don't work for me anymore. For example: Can't put on tanks in carousel stats like battles, avg dmg, %MoE etc. When I mark tank as reserve it is still visible in the carousel Can't limit amount of characters for nickname in players panel Am I doing something wrong or it is still not updated after 2.0?
  4. Affirmative. I saw this issue today in battle. Ignored guy had no stats after TAB. v. 8465
  5. Спасибо за информацию. К сожалению, я плохо говорю по-русски. Can you shortly describe what was there (i feel this collection is something different and i think the list is not so frendly to use). What was the conclusion?
  6. Hello, I would like to propose to add a feature which I miss a lot. Tank groups in carousel as a filter. User could add the tanks to a group. Then if he press the group button only tanks from the group wwould be visible. It is often so i want to play only a special group of tanks on special event. There are mix of tanks. Different levels, premium or not and so on. Therefore existing filters don't allow me to easy filter the tanks. I tried to use "set as reserve" (or something like this, i don't know how it is in English) as a such list, but in this case tanks were not visible in normal gameplay. Or in Front Line play... Therefore maybe additional filter? Could work like this: There will be two groups marked by "1" and "2" There will be two additional buttons on the left with those numbers By clicking one of them only tanks belonging to the group will be shown. If before clicking tank list was filtered by other filters, filter would be cleared (or disabled and by second click on the button group will gone and previously set filters will be enabled again) Adding a tank to a group can be realized by pressing RMB on the tank in carousel and selecting option "Add to group 1" or "Add to group 2" Removing tank from a group can be realized accordingly. Just other text will appear in contextual menu if tank belong already to a group. Tanks can belong to one or to all groups It can be also more groups, but please, minimum two What do you think?
  7. I sold my tank with option "reurn crew to barracks". But there was no crew there. After some investigations i found that the crew was moved to low tier tank. I used this crew there once. Is it possible to change this feature so that in case of selling tank crew goes to the barracks? Current situation is very misleading
  8. Hi, Maybe it would be possiblem to add feature (just a switch or checkbox) which will make easier looking for female crew members? BiA does not work with sisters and completing a female crew is a bit hard.
  9. Thanks. Worked. I can turn off again this super annoying sound when ally is killed.
  10. Hi, i found that suddenly sixth sense sound is gone. Nothing changed in config. Setting in sounds,xc to false "sounds": { "enabled": false, makes sound working again. Is it me, or XVM need to be updated? I checked also with fresh downloaded game and newes nightly build. Same result
  11. But it is not. AFAIK the background is not a part of XVM but vanilla client. See this thread: http://www.koreanrandom.com/forum/topic/33006-players-panel-problem-with-background-and-others/
  12. Hello XVM Team! Since 0.15.1 I am facing a problem with players panel. The background of the panel is smaller than panel itself. It looks like this: Is there any chance that you build in a mechanism which will automatically resize the background depending on players panel width? For example basing on parameters "fragsWidth", "nickMinWidth" and "vehicleWidth" from playersPanel.xc I am using a bit bigger players panel because i like to have full information. It takes not that much space by higher resolutions.
  13. I just replaced background image from playersPanel.swf with the bigger one. I extended it by about 100 pixels but there is completely no difference in game... :( Dear XVM team, please help us!
  14. Anyway maybe it is a good idea that XVM will build in new background and recalculate its size depending on players panel width? At least it can be easy recalculated from parameters "fragsWidth", "nickMinWidth" and "vehicleWidth" from playersPanel.xc
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