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Nikodemsky

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  1. I know it's not directly xvm related topic, but i can't thought of better place to ask this. So basically i wanted to create stand-alone "mirrored icon fix" - i know it's possible with xvm, but i wanted to make one for users who can't/wont use xvm for some reason. I thought that this place would be best to ask that question, since xvm can remove icon mirroring - i was already looking for proper values in vanilla .swf files, but couldn't find those - since i'm not really familiar with action script... i'm using JPEXS decompiler and i think it's shows code pretty much nice and i can change few values without much interfering with file itself. The question is - what values exactly are responsible for icon mirroring in those .swf files? Would really appreciate any help in that case. Thanks in advance.
  2. Guys, is there anything changed related to 6th sense sound in test 3? after update i can't hear the sound(would be nice to change external folder, that xvm.fev and xvm.fsb uses btw. if it's possible) EDIT: nvm, there was conflict with gui_sounds.xml from another mod.
  3. Guys, from where i can get exactly this damage panel?(with .xml configuration file if possible)
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