richieb Posted August 17, 2016 Share Posted August 17, 2016 Hi all, Bit of an odd one.. If i launch WoT with no mods it's all ok, but whenever I launch WoT with XVM installed, any window on my second display gets shunted to the top left of my primary display and the secondary display just has a huge white box covering about 90% of the screen. The 2nd display is to the right of primary, and the only visible portion of the 2nd display is a strip down the far right of the screen. I always have iTunes, Teamspeak and a few monitoring windows running on the 2nd display, and itunes always ends up top left of primary display. If i dont run itunes then the next window, usually TS gets shunted across to primary. I removed all the mods from the game and tested, It was ok, installed only XVM and it did it again, hope someone has an idea what this may be! When i reinstalled the only changes i made was to rename xvm.xc.sample to activate it and changed carousel to 2 rows, changed that back to just 1 in case! I couldn't really take a screenshot but took a quick on on my phone to show the huge white box i get when i launch the game. python.log xvm.log default.7z @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted August 17, 2016 Share Posted August 17, 2016 Try latest nightly build @ Quote Link to comment Short link Share on other sites More sharing options...
richieb Posted August 18, 2016 Author Share Posted August 18, 2016 (edited) Hi, I tried the nightly build but no luck sadly. I did however find what seems to be a fix, the problem seemed to occur during the transition from the game launching in a window, then transitioning to full screen. Had a look around the 'C' drive and found inside "C/users/<name>/Appdata/roaming/Wargaming.net" a WoT folder with config files in it, I deleted the whole World of Tanks folder. When i launched the game it behaved as though freshly installed but no longer have the issue, maybe i could have just deleted the XVM file in there but either way it has solved the issue. On a separate note however, only a small thing, I usually make the Tank icons smaller, but that does not seem to be working in this iteration of xvm. In the file "markersAliveNormal.xc" "ally": { // Type of vehicle icon (HT/MT/LT/TD/Arty). // Иконка типа танка (ТТ/СТ/ЛТ/ПТ/Арта). "vehicleIcon": { // false - disable / не отображать "enabled": true, // true - show speaker even if enabled=false // true - показывать спикер, даже если enabled=false "showSpeaker": false, // Axis field coordinates // Положение поля по осям "x": 0, "y": -16, // Opacity. // Прозрачность. "alpha": 50, // Maximum scale (default is 100). // Максимальный масштаб (по умолчанию 100). "maxScale": 60, // Offset along the X axis (?) // Смещение по оси X (?) "offsetX": 0, // Offset along the Y axis (?) // Смещение по оси Y (?) "offsetY": 0 I usually change the maxscale (in blue above) to 60 to shrink the tank icons, but doesn't seem to have effect in game? The opacity setting does work, changed from 100 to 50. EDIT: running nightly and deleting the WG folder didn't work, just started doing it again meh :0( Edited August 18, 2016 by richieb @ Quote Link to comment Short link Share on other sites More sharing options...
sirmax Posted August 18, 2016 Share Posted August 18, 2016 I usually change the maxscale (in blue above) to 60 to shrink the tank icons, but doesn't seem to have effect in game? It's not implemented yet, I have some difficulties with it. @ Quote Link to comment Short link Share on other sites More sharing options...
richieb Posted August 19, 2016 Author Share Posted August 19, 2016 (edited) Ahh ok i did wonder if it had something to do with the change to AS3 Either way, thank you for the continued support and work on the #1 WoT Mod! :0) Edited August 19, 2016 by richieb @ Quote Link to comment Short link Share on other sites More sharing options...
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