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lina_wot

Bug: Hitlog (Frag/Blowup Symbol)

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Hi,

 

I have noticed that sometimes the hitlog shows the "blowup" symbol when it was just a kill by shot/fire, but not a blow up. (see screenshot).

 

I run the replay of this match also on the old client (0.9.15.0.1)/old xvm and here all looks correct. It doesn't show the blowup symbol, but the frag symbol. (see 2n screenshot)

 

 

 

goc8jpvc.jpg

 

7g3dkd6n.jpg

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Kill by fire shown as blowed up now. I can change this behavior, but I don't sure what is better.


WG have this values:

 

 

DESTR_BY_FALL_RAMMING = -2
FUEL_EXPLODED = -3
AMMO_BAY_DESTROYED = -5
TURRET_DETACHED = -13

 

I don't know is there any difference between FUEL_EXPLODED and simple kill by fire.

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It would be nice if this remained the way it was before - separate marker for kill by fire and by blowing up.

Edited by konrad509

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Kill by fire shown as blowed up now. I can change this behavior, but I don't sure what is better.

WG have this values:

DESTR_BY_FALL_RAMMING = -2
FUEL_EXPLODED = -3
AMMO_BAY_DESTROYED = -5
TURRET_DETACHED = -13

I don't know is there any difference between FUEL_EXPLODED and simple kill by fire.

Probably there isn't. Me and lina_wot meant the ammo rack explosion by saying "kill by blow up".

Edited by konrad509

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Probably there isn't. Me and lina_wot meant the ammo rack explosion by saying "kill by blow up".

Ok, done.

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Hi,

 

had another game where no fire was involved, but a normal kill shot what was  displayed as "blowup" in the hitlog. However, I see that it's not a bug as I expected, but its just some sort of new mapping between the internal reason and the symbol displayed in the hitlog.

 

I know following death reasons:

 

Shot (tank destroyed or killed all crew member), Fire, Blowup, Fall/Ramm & Drowning

 

EDIT: Well another reason come to my mind. Now you can flip your tank completly. When this happen you are out of the game x seconds later. But dont know whether the game credits you for flipping a tank out of the game. I can't remember such a situation.

 

 

I don't know what the difference between AMMO_BAY_DESTROYED = -5 & TURRET_DETACHED = -13 is. Maybe the TURET_DETACHED works only for tanks with a turret. You can also blowup tanks what have no turret.

 

I believe fuel_tanks can't explode, tanks can just burn to death. Guess that its what -3 mean.

 

 

So, by saying that the "bomb" maybe should only be used by -5 and -13.  Burn to death  never had an own icon in my XVM so far.

Edited by lina_wot

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