Refar 0 Posted February 17, 2015 After a recent switch to custom over target markers my game does not display the fire icon in the marker, when an enemy is burning. I can still see the damage numbers per tick, only the icon is missing. It's not a big deal, but i would still like it fixed. Comparing my config with some modpacks, that i know are working, did not yield any hints. Any help would be appreciated. markersAliveNormal.xc Quote Share this post Link to post Short link Share on other sites
kr0ne 42 #252572 Posted February 17, 2015 If you want you can do next steps to display an icon.1) Find which color is used while fire.In colors.xc find a string which contain word fire. For example "fire": "0xFF6655";2) In "res_mods->mods->shared_resources->xvm->res" folder make new and name it for example "firemark"(without quotes).3) Place an icon to this directory. It should be named as in fire color definition: #FF6655.png4) And, finally in markersAliveNormal.xc you should replace "damageMessage": "{{dmg}}", to this one: "damageMessage": "{{dmg}}\n<img src='xvm://res/firemark/{{c:dmg-kind}}.png' width='36' height='51'>", After this manipulations icon should be displayed. My icon in attachment. 1 Quote Share this post Link to post Short link Share on other sites
Refar 0 #252721 Posted February 18, 2015 Thank you, tried that, now just need to set something on fire to test it... Should have kept an replay at hand. Quote Share this post Link to post Short link Share on other sites
Refar 0 #253058 Posted February 19, 2015 Finally set something burning, icon works well, thank you very much again. Quote Share this post Link to post Short link Share on other sites