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howarduong

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  1. @[email protected] I successfully built a server for bigworld 2.1, which can link 2.0 and 2.1 clients, I don't know which version you need to test the tank, I can't determine which BW server it corresponds to, so I can't answer this question.
  2. I also compiled and built successfully, the client and toolset of the bigworld 14 version, but its server part has never been able to break through, and the art files of the client are missing incompletely, the toolset is not very good for graphics support, and the model is displayed incorrectly. There is also a JIT explorer when the client and the tool start, which is annoying, it causes the startup to slow down, because every time it is launched, it proofreads every art document.
  3. I successfully set up a standalone version of bw2.1 server, version 14 on centos7 server has never been able to pass the mongoDB part, I think it should be a bug that the code link supports the lib part. In short, I think that if you want to do independent development or mod operation, it is best to use the 2.1 independent version, if you want to avoid copyright issues, it is recommended to use version 2.0.1 for in-depth mods, and it is not recommended to use version 14. Of course, if you have completed the 14th version of the server setup, I hope you can share your building experience.
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