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CBARoughneck

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Posts posted by CBARoughneck

  1. ive been messing with your minimap and i have the lost enemy text showing up correctly on last known spot, but with icons set to true  they are still off a good 50 meters or more off, i tried adding a "iconOffsetX" and Y but they still was off and didnt even move the lost enemy icons.   so im pretty sure the icons cant be adjusted like the text for lost enemy yet or am i doing something wrong?

     

    nice work

  2. I need an example.

    heres my cfg nothing has changed since 3.2.0, im using the test 1 files.  look at the screen shots broken is of test 1  working is of 3.2.0 files

    3.2.1test show the same numbers for battles and wins, thats what im trying to fix

    thanks

     

    // Display format for the left Players Panel (macros allowed, see readme-en.txt) (Loading map screen)

        "formatLeft": "<font color='#FFB964'>[</font> <font color='#009900'>Tw</font> {{t-wins}} <font color='#009900'>Tb</font> {{t-battles:4}} <font color='#009900'>Tr</font> {{t-rating:3}} <font color='#FFB964'>]</font>",

        // Display format for the right Players Panel (macros allowed, see readme-en.txt)

        "formatRight": "<font color='#FFB964'>[</font> <font color='#009900'>Tr</font> {{t-rating:3}} <font color='#009900'>Tb</font> {{t-battles:4}} <font color='#009900'>Tw</font> {{t-wins}} <font color='#FFB964'>]</font>"

      },

    post-7472-0-29905300-1356795946_thumb.jpg

    post-7472-0-57677000-1356795969_thumb.png

  3. Not working:

     

          {{teff}}, {{e}} - player per-vehicle efficiency (<a href="http://www.koreanrandom.com/forum/topic/1643-">http://www.koreanrandom.com/forum/topic/1643-</a>)
          {{tdb}}, {{tdb:4}} - average damage for current tank - damage/battles
          {{tdv}} - average damage efficiency for tank - damage/(battles*maxHP)
          {{tfb}} - average frags per battle for current tank
          {{tsb}} - average number of spotted enemies per battle for current tank
          {{c:tdb}}, {{c:tdv}}, {{c:tfb}}, {{c:tsb}} - dynamic colors for this macros
          {{c:e}}         - color depended from player per-vehicle efficiency

    Thanks sirmax,  but what about tank wins and tank battles?  i think someone said its not working either right now cause tank wins show the same numbers as tank battles

     

    thanks

  4. Hi,

     

     

     

    Sadly, the per-tank statistics are disabled / non working on the EU and US servers.

     

    "spotted", "damageDealt", "survivedBattles" and "frags" is always 0

    EU example:  http://worldoftanks.eu/community/accounts/500662837/api/1.5/?source_token=Intellect_Soft-WoT_Mobile-unofficial_stats

    US example: http://worldoftanks.com/community/accounts/1000312811/api/1.5/?source_token=Intellect_Soft-WoT_Mobile-unofficial_stats

     

    Working on RU server

    http://worldoftanks.ru/community/accounts/000662837/api/1.5/?source_token=Intellect_Soft-WoT_Mobile-unofficial_stats

     

    Since this is caused by the WOT servers, there is nothing XVM can do to fix it.

     

    but when i use 3.2.0 files it works fine is this just an issue for 3.2.1? (only reason i want them back is cause of the new minimap feature in 3.2.1 its so awesome!!)

     

    nice work fellas

  5. Question for XVM 3.2.1-test1:

     

    tbDrY.jpg

     

    Why sometime is 0, sometimes is nothing? Is it a bug or....? :) Actually today I never seen it working, always 0 or none.

     

    "formatRight": "<font face='Consolas' size='9'><font color='{{c:tdb}}'>{{tdb:4}}</font> <font color='{{c:t_battles}}'>{{t_battles:4}}</font> <font color='{{c:t-rating}}'>{{t-rating:3}}</font>  <font color='{{c:kb}}'>{{kb:3}}</font> <font color='{{c:eff}}'>{{eff:4}}</font> <font color='{{c:rating}}'>{{rating:3}}</font></font>",

     

    when using the tank macros i get alot of zeros all the time, i dont use them anymore cause of that, i use tank battles and tank wins, and right now they arent working right in the test1 build. it shows total tank battles for both.  see my post above.
  6. be nice to have a mini map like the one below with laser and xvm names and tank info.

     

    screen shot "smaller" is perfect in icon size  (my minimap)

     

    2nd screen shot laser is to short and icons are to big, (your minimap edited to my settings but the tank icons are to big and clutter the map)

     

    can you edit the laser map (mine) if i emailed it to you so it works with xvm minimap settings like you have done with yours?

     

    thanks and very nice work

    post-7472-0-66885100-1356074780_thumb.jpg

    post-7472-0-08266100-1356074812_thumb.jpg

  7. how do i make the tank icons smaller on the minimap? can this be done through the minimap.xml located in res_mods/gui

     

    im using xvm to show names and tanks names on the minimap and they need to be a bit smaller for me.

     

    see screen shot please.

     

    xvm minimap settings =  

    "minimap": {
        "enabled": true,  // On/off modification switch
        "iconScale": 1,   // Minimap icon and attached text scaling factor  <<<<<<<<<<<<<<<<can this be set lower
        "nickShrink": 4,  // Nickname shrink value for {{short-nick}} macro
        "textOffsetX": -9, // Attached text X offset relative to icon moves left
        "textOffsetY": -16, // Attached text Y offset relative to icon moves up

     

     

    thanks for the help

     

     

    post-7472-0-89213500-1356072032_thumb.png

  8. hello

     

    im working on the new minimap section and i have it set just right but i want the level icons smaller than what they are current settings are:

     

    "minimap": {
        "enabled": true,  // On/off modification switch
        "iconScale": 1,   // Minimap icon and attached text scaling factor

     

    ^^^^ how can i go smaller than 1? or can i

     

    2nd question i have the {{tdb}}, {{tdb:4}} under battle statistics and it shows 0 pretty much for everyone in game  but once in a while i'll get one or two players show a average damage, is the server just timing out or is there a bug?

     

     

    issue with 3.2.1 test 1, when you do tank battles and tank wins they match.

     

     example Tank battles will show 50 and tank wins will show 50 and tank rating shows 45% every player is like this how can you be 45%% if you won 100% of your games lol

    post-7472-0-68286200-1356037211_thumb.jpg

  9. have a guy that upgraded xvm and he now gets this error any ideas?

    looks like its not reaching the proxy servers or timing out/blocked by firewall

     

    2012.11.24 23:09:45 [D] MountPoint: C:\Games\World_of_Tanks\res_mods\.stat
    2012.11.24 23:09:45 [D] Unmount previous mount
    2012.11.24 23:09:45 [D] Create MountPoint directory
    2012.11.24 23:09:45 [D] Creating server thread
    2012.11.24 23:09:45 [D] Starting server thread
    2012.11.24 23:09:45 [D] Dokan thread: Starting main loop
    2012.11.24 23:09:45 [i] Timeout: 10000, MountPoint: .stat
    2012.11.24 23:09:45 [i] Game Region: US (detected)
    2012.11.24 23:09:45 [i] System.ArgumentException: The property 'ProxyServers' could not be created from it's default value. Error message: Could not load file or assembly '0 bytes loaded from System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. An attempt was made to load a program with an incorrect format.
    at System.Configuration.SettingsPropertyValue.Deserialize()
    at System.Configuration.SettingsPropertyValue.get_PropertyValue()
    at System.Configuration.SettingsBase.GetPropertyValueByName(String propertyName)
    at System.Configuration.SettingsBase.get_Item(String propertyName)
    at System.Configuration.ApplicationSettingsBase.GetPropertyValue(String propertyName)
    at System.Configuration.ApplicationSettingsBase.get_Item(String propertyName)
    at wot.Properties.Settings.get_ProxyServers()
    at wot.Server.GetProxyAddresses()
    at wot.Server..ctor(String ver)
    at wot.Program.StartDokan(Object opt)
    2012.11.24 23:09:47 [D] Dokan thread is not alive. Exiting.
    2012.11.24 23:09:47 [i] Stopping server

     

    thanks for the help

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