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Posts
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Posts posted by freak527
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For compile the client successfully you have to bind dxsdk.
Sincerly freak
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Did you precompile the mongodb part at the third party folder?
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Howto access this?
<debugKeys>
<combination>
<key> APPS </key>
</combination>
<combination>
<key> GRAVE </key>
</combination>
</debugKeys> -
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The mods are no longer available on bitbucket.org.
What a pity.
One of the greatest mods, for World of tanks, in my opinion, is no longer developed?
Sincerly freak527
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hello skepticalfox,
i have a error
Traceback (most recent call last):
File "C:\SkepticalFox-wot-space.bin-utils-91456c2a8e44\tests\get_resources_for_world_editor.py", line 174, in <module>
unpack_packed_xml(path)
File "C:\SkepticalFox-wot-space.bin-utils-91456c2a8e44\tests\get_resources_for_world_editor.py", line 65, in unpack_packed_xml
from xml_utils.XmlUnpacker import XmlUnpacker
ModuleNotFoundError: No module named 'xml_utils'Sorry but i can´t find the error.
How can i fix it?
Sincerly freak
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Howto? Is this the standard bwclient.exe?
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Interesting project!
The client 0.6.2 maybe run with the BigWorld indie server 2.1, because it have a strong similarity to the delivered fantasydemo. Ressources not packed and so on...
But there are many scripts missing to start it successfully. Maybe someone can program it out of reverse engineer progress. Or Dragonarmor have try to program a kind of server emulator, without using official server software. But a ready to use solution is not available, yet.
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I have problems with the Administration.
Creating needed Accounts from the tutorial in the server Installation guide does not work for me?
The documentation is weak and confusing.
Thank you yepev for the fast awnser.
Sincerly freak
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I don't have experiences with the second needed database mongodb. Please help. Stuck in development.
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Sold to riot games i think
Sincerly freak
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Thank you for the fast awnser. Happy development!
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Was it developed, yet.
Sincerly freak
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Have they dropped bigworld game engine? Please share it for a Open-Source project.
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I will add some more Informations about the Windows part of the engine in the future. Until, you can look this at YouTube.
Sincerly freak
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Any updates for a stable development suite? Tips how i can visualise python script connections in the client scripts material.
Sincerly freak
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Bigworld Game Engine
in Game Development and Game Engines
Posted
Bind the DXSDK in the linker options of the bwclient project, i think that's it. Now you may compile it.