Since you mentioned the "extraFieldsLeft", that's the only section I copied and pasted.
Can't find the attach option >_<
/**
* Parameters of the Players Panels ("ears").
*/
{
// Definitions (extended format supported, see extra-field.txt).
"def": {
// Enemy spotted status marker.
"enemySpottedMarker": {
// false - отключить.
"enabled": true,
// Opacity percentage of spotted markers in the panels. 0 - transparent (disabled) ... 100 - opaque.
"alpha": "{{a:spotted}}",
// x position.
"x": 88,
// y position.
"y": -2,
// Horizontal alignment
"align": "center",
// true - x position is bound to vehicle icon, false - bound to edge of the screen.
"bindToIcon": true,
// enemy spotted status marker format.
"format": "<font color='{{c:spotted}}'>{{spotted}}</font>",
// shadow (see below).
"shadow": {}
},
// XMQP service marker definition.
"xmqpServiceMarker": {
"enabled": true,
"x": 88, "y": -2, "align": "center", "bindToIcon": true,
"textFormat": {
"font": "xvm",
"size": 24
},
"format": "<font color='{{alive?{{x-spotted?#FFBB00|{{x-sense-on?#D9D9D9|#BFBFBF}}}}|#FFFFFF}}' alpha='{{alive?#FF|#80}}'>{{alive?{{x-spotted?p|{{x-sense-on?p|{{x-enabled?z}}}}}}}}</font>",
"shadow": {}
},
// "Top tankers" rank definition.
"topTankers": {
"enabled": true,
"x": 77, "y": 6, "width": 16, "height": 16, "align": "center", "bindToIcon": true,
"src": "{{top_tankers_emblem}}"
},
// Clan icon.
"clanIcon": {
"enabled": true,
"x": 65, "y": 6, "width": 16, "height": 16, "align": "center", "alpha": 90, "bindToIcon": true,
"src": "{{clanicon}}"
//"format": "<img src='{{clanicon}}' width='16' height='16'>"
},
// XVM user marker.
"xvmUserMarker": {
"enabled": false,
"x": 10, "y": 5, "bindToIcon": true,
"src": "xvm://res/icons/xvm/xvm-user-{{xvm-user|none}}.png"
},
// HP bar background.
"hpBarBg": { "hotKeyCode": 56, "onHold": "true", "visibleOnHotKey": true, "x": 96, "y": 6, "width": 72, "bindToIcon": true, "height": 14, "bgColor": "0x000000", "alpha": "{{alive?35|0}}" },
// HP bar.
"hpBar": { "hotKeyCode": 56, "onHold": "true", "visibleOnHotKey": true, "x": 97, "y": 7, "bindToIcon": true, "width": "{{hp-ratio:70}}", "height": 12, "bgColor": "{{player?#FFDD33|{{c:system}}}}", "alpha": "{{alive?50|0}}" },
// Remaining HP.
"hp": {
"hotKeyCode": 56, "onHold": "true", "visibleOnHotKey": true, "bindToIcon": true, "alpha": "{{alive?100|0}}",
"x": 96, "width": 72, "y": 4,
"textFormat": { "font": "$FieldFont", "size": 11, "color": "0xD9D9D9", "bold": "true", "align": "center" },
"format": "<font alpha='{{alive?{{ready?#FF|#80}}|#80}}'>{{alive?{{hp|{{l10n:No data}}}}|{{l10n:Destroyed}}}}</font>",
"shadow": { "enabled": true, "color": "0x000000", "alpha": 100, "blur": 4, "strength": 1, "distance": 0, "angle": 0 }
}
},
// Parameters of the Players Panels ("ears").
"playersPanel": {
// false - Disable.
"enabled": true,
// Opacity percentage of the panels. 0 - transparent, 100 - opaque.
"alpha": 80,
// Opacity percentage of icons in the panels. 0 - transparent ... 100 - opaque.
"iconAlpha": 100,
// true - disable background of the selected player.
"removeSelectedBackground": false,
// true - Remove the Players Panel mode switcher (buttons for changing size).
"removePanelsModeSwitcher": false,
// Start panels mode. Possible values: "none", "short", "medium", "medium2", "large".
"startMode": "large",
// Alternative panels mode. Possible values: null, "none", "short", "medium", "medium2", "large".
"altMode": null,
// Options for the "none" panels - empty panels.
"none": {
// false - disable (отключить)
"enabled": true,
// Width of area for switching to "large" mode on mouse over
"expandAreaWidth": 230,
// Layout ("vertical" or "horizontal")
"layout": "vertical",
// true - don't change players positions on dead (default false)
"fixedPosition": false,
// Opacity of dynamic squad invite indicator
"inviteIndicatorAlpha": 100,
// X position offset of dynamic squad invite indicator
"inviteIndicatorX": 0,
// Y position offset of dynamic squad invite indicator
"inviteIndicatorY": 0,
// Extra fields.
"extraFields": {
"leftPanel": {
"x": 0, // from left side of screen
"y": 65,
"width": 350,
"height": 25,
// Set of formats for left panel
// example:
// "formats": [
// // simple format (just a text)
// "{{nick}}",
// "<img src='xvm://res/img/panel-bg-l-{{alive|dead}}.png' width='318' height='28'>",
// // extended format
// { "x": 20, "y": 10, "borderColor": "0xFFFFFF", "format": "{{nick}}" },
// { "x": 200, "src": "xvm://res/contour/{{vehiclename}}.png" },
// { "x": 200, "src": "img://gui/maps/icons/vehicle/{{vehiclename}}.png" }
// { "x": 200, "src": "cfg://user/img/{{vehiclename}}.png" }
// ]
//
// * all fields are optional
//
"formats": []
},
"rightPanel": {
"x": 0, // from right side of screen
"y": 65,
"width": 350,
"height": 25,
// Set of formats for right panel (extended format supported, see above)
"formats": []
}
}
},
// Options for the "short" panels - panels with frags and vehicle icon.
"short": {
// false - disable (отключить)
"enabled": true,
// Displayed standard fields in this mode and their order.
// Available names: "frags", "rank", "nick", "vehicle".
"standardFields": [ "frags" ],
// Width of area for switching to "large" mode on mouse over
"expandAreaWidth": 230,
// true - disable platoon icons
"removeSquadIcon": false,
// transparency of the squad icon
// прозрачность иконки взвода
"squadIconAlpha": 100,
// Offset of X value for vehicle icon.
"vehicleIconXOffsetLeft": 0,
"vehicleIconXOffsetRight": 0,
// Offset of X value for vehicle level.
"vehicleLevelXOffsetLeft": 0,
"vehicleLevelXOffsetRight": 0,
// transparency of vehicle level
"vehicleLevelAlpha": 100,
// Offset of X value for frags column.
"fragsXOffsetLeft": 0,
"fragsXOffsetRight": 0,
// Width of the frags column. Default is 24.
"fragsWidth": 24,
// Display format for frags (macros allowed, see macros.txt).
"fragsFormatLeft": "{{frags}}",
"fragsFormatRight": "{{frags}}",
// Shadow for frags field (default null = no shadow, as in vanillas client).
"fragsShadowLeft": null,
"fragsShadowRight": null,
// Offset of X value for rank column.
"rankXOffsetLeft": 0,
"rankXOffsetRight": 0,
// Width of the rank column. Default is 24.
"rankWidth": 24,
// Offset of X value for player name column.
"nickXOffsetLeft": 0,
"nickXOffsetRight": 0,
// Minimum width of the player name column. Default is 46.
"nickMinWidth": 46,
// Maximum width of the player name column. Default is 158.
"nickMaxWidth": 158,
// Display format for player name (macros allowed, see macros.txt).
"nickFormatLeft": "<font face='mono' size='{{xvm-stat?13|0}}' color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{r}}</font> {{name%.15s~..}}<font alpha='#A0'>{{clan}}</font>",
"nickFormatRight": "<font alpha='#A0'>{{clan}}</font>{{name%.15s~..}} <font face='mono' size='{{xvm-stat?13|0}}' color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{r}}</font>",
// Shadow for player name field (default null = no shadow, as in vanillas client).
"nickShadowLeft": null,
"nickShadowRight": null,
// Offset of X value for vehicle name column.
"vehicleXOffsetLeft": 0,
"vehicleXOffsetRight": 0,
// Width of the vehicle name column. Default is 72.
"vehicleWidth": 72,
// Display format for vehicle name (macros allowed, see macros.txt).
"vehicleFormatLeft": "{{vehicle}}",
"vehicleFormatRight": "{{vehicle}}",
// Shadow for vehicle name field (default null = no shadow, as in vanillas client).
"vehicleShadowLeft": null,
"vehicleShadowRight": null,
// true - don't change players positions on dead (default false)
"fixedPosition": false,
// Extra fields. Each field have default size 350x25.
// Fields are placed one above the other.
// Set of formats for left panel (extended format supported, see above)
"extraFieldsLeft": [
${"def.topTankers"},
${"def.hpBarBg"},
${"def.hpBar"},
${"def.hp"},
${"def.clanIcon"},
${"def.xvmUserMarker"},
${"def.xmqpServiceMarker"}
],
// Set of formats for right panel (extended format supported, see above)
"extraFieldsRight": [
${"def.topTankers"},
${"def.hpBarBg"},
${"def.hpBar"},
${"def.hp"},
${"def.clanIcon"},
${"def.xvmUserMarker"},
${"def.enemySpottedMarker"}
]
},
// Options for the "medium" panels - the first of the medium panels.
"medium": {
// false - disable (отключить)
"enabled": true,
// Displayed standard fields in this mode and their order.
// Available names: "frags", "rank", "nick", "vehicle".
"standardFields": [ "frags", "rank", "nick" ],
// Width of area for switching to "large" mode on mouse over
"expandAreaWidth": 230,
// true - disable platoon icons
"removeSquadIcon": false,
// transparency of the squad icon
"squadIconAlpha": 100,
// Offset of X value for vehicle icon.
"vehicleIconXOffsetLeft": 0,
"vehicleIconXOffsetRight": 0,
// Offset of X value for vehicle level.
"vehicleLevelXOffsetLeft": 0,
"vehicleLevelXOffsetRight": 0,
// transparency of vehicle level
"vehicleLevelAlpha": 100,
// Offset of X value for frags column.
"fragsXOffsetLeft": 0,
"fragsXOffsetRight": 0,
// Width of the frags column. Default is 24.
"fragsWidth": 24,
// Display format for frags (macros allowed, see macros.txt).
"fragsFormatLeft": "{{frags}}",
"fragsFormatRight": "{{frags}}",
// Shadow for frags field (default null = no shadow, as in vanillas client).
"fragsShadowLeft": null,
"fragsShadowRight": null,
// Offset of X value for rank column.
"rankXOffsetLeft": 0,
"rankXOffsetRight": 0,
// Width of the rank column. Default is 24.
"rankWidth": 24,
// Offset of X value for player name column.
"nickXOffsetLeft": 0,
"nickXOffsetRight": 0,
// Minimum width of the player name column. Default is 46.
"nickMinWidth": 46,
// Maximum width of the player name column. Default is 158.
"nickMaxWidth": 158,
// Display format for player nickname (macros allowed, see macros.txt).
"nickFormatLeft": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{name%.12s~..}}</font> <font alpha='#A0'>{{clan}}</font>",
"nickFormatRight": "<font alpha='#A0'>{{clan}}</font> <font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{name%.12s~..}}</font>",
// Shadow for player name field (default null = no shadow, as in vanillas client).
"nickShadowLeft": null,
"nickShadowRight": null,
// Offset of X value for vehicle name column.
"vehicleXOffsetLeft": 0,
"vehicleXOffsetRight": 0,
// Width of the vehicle name column. Default is 72.
"vehicleWidth": 72,
// Display format for vehicle name (macros allowed, see macros.txt).
"vehicleFormatLeft": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>",
"vehicleFormatRight": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>",
// Shadow for vehicle name field (default null = no shadow, as in vanillas client).
"vehicleShadowLeft": null,
"vehicleShadowRight": null,
// true - don't change players positions on dead (default false)
"fixedPosition": false,
// Extra fields. Each field have size 350x25. Fields are placed one above the other.
// Set of formats for left panel (extended format supported, see above)
"extraFieldsLeft": [
${"def.hpBarBg"},
${"def.hpBar"},
${"def.hp"},
${"def.clanIcon"},
${"def.xvmUserMarker"},
${"def.xmqpServiceMarker"},
${"def.topTankers"}
],
// Set of formats for right panel (extended format supported, see above)
"extraFieldsRight": [
${"def.hpBarBg"},
${"def.hpBar"},
${"def.hp"},
${"def.clanIcon"},
${"def.xvmUserMarker"},
${"def.enemySpottedMarker"},
${"def.topTankers"}
]
},
// Options for the "medium2" panels - the second of the medium panels.
"medium2": {
// false - disable (отключить)
"enabled": true,
// Displayed standard fields in this mode and their order.
// Available names: "frags", "rank", "nick", "vehicle".
"standardFields": [ "frags", "vehicle" ],
// Width of area for switching to "large" mode on mouse over
"expandAreaWidth": 230,
// true - disable platoon icons
"removeSquadIcon": false,
// transparency of the squad icon
"squadIconAlpha": 100,
// Offset of X value for vehicle icon.
"vehicleIconXOffsetLeft": 0,
"vehicleIconXOffsetRight": 0,
// Offset of X value for vehicle level.
"vehicleLevelXOffsetLeft": 0,
"vehicleLevelXOffsetRight": 0,
// transparency of vehicle level
"vehicleLevelAlpha": 100,
// Offset of X value for frags column.
"fragsXOffsetLeft": 0,
"fragsXOffsetRight": 0,
// Width of the frags column. Default is 24.
"fragsWidth": 24,
// Display format for frags (macros allowed, see macros.txt).
"fragsFormatLeft": "{{frags}}",
"fragsFormatRight": "{{frags}}",
// Shadow for frags field (default null = no shadow, as in vanillas client).
"fragsShadowLeft": null,
"fragsShadowRight": null,
// Offset of X value for rank column.
"rankXOffsetLeft": 0,
"rankXOffsetRight": 0,
// Width of the rank column. Default is 24.
"rankWidth": 24,
// Offset of X value for player name column.
"nickXOffsetLeft": 0,
"nickXOffsetRight": 0,
// Minimum width of the player name column. Default is 46.
"nickMinWidth": 46,
// Maximum width of the player name column. Default is 158.
"nickMaxWidth": 158,
// Display format for player nickname (macros allowed, see macros.txt).
"nickFormatLeft": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{name%.12s~..}}</font> <font alpha='#A0'>{{clan}}</font>",
"nickFormatRight": "<font alpha='#A0'>{{clan}}</font> <font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{name%.12s~..}}</font>",
// Shadow for player name field (default null = no shadow, as in vanillas client).
"nickShadowLeft": null,
"nickShadowRight": null,
// Offset of X value for vehicle name column.
"vehicleXOffsetLeft": 0,
"vehicleXOffsetRight": 0,
// Width of the vehicle name column. Default is 72.
"vehicleWidth": 72,
// Display format for vehicle name (macros allowed, see macros.txt).
"vehicleFormatLeft": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>",
"vehicleFormatRight": "<font color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>",
// Shadow for vehicle name field (default null = no shadow, as in vanillas client).
"vehicleShadowLeft": null,
"vehicleShadowRight": null,
// true - don't change players positions on dead (default false)
// true - не изменять позиции игроков при уничтожении (по умолчанию false)
"fixedPosition": false,
// Extra fields. Each field have size 350x25. Fields are placed one above the other.
// Set of formats for left panel (extended format supported, see above)
"extraFieldsLeft": [
${"def.hpBarBg"},
${"def.hpBar"},
${"def.hp"},
${"def.clanIcon"},
${"def.xvmUserMarker"},
${"def.xmqpServiceMarker"},
${"def.topTankers"}
],
// Set of formats for right panel (extended format supported, see above)
"extraFieldsRight": [
${"def.hpBarBg"},
${"def.hpBar"},
${"def.hp"},
${"def.clanIcon"},
${"def.xvmUserMarker"},
${"def.enemySpottedMarker"},
${"def.topTankers"}
]
},
// Options for the "large" panels - the widest panels.
"large": {
// false - disable (отключить)
"enabled": true,
// Displayed standard fields in this mode and their order.
// Available names: "frags", "rank", "nick", "vehicle".
"standardFields": [ "frags", "rank", "nick", "vehicle" ],
// true - disable platoon icons
"removeSquadIcon": false,
// transparency of the squad icon
"squadIconAlpha": 100,
// Offset of X value for vehicle icon.
"vehicleIconXOffsetLeft": 0,
"vehicleIconXOffsetRight": 0,
// Offset of X value for vehicle level.
"vehicleLevelXOffsetLeft": 0,
"vehicleLevelXOffsetRight": 0,
// transparency of vehicle level
"vehicleLevelAlpha": 100,
// Offset of X value for frags column.
"fragsXOffsetLeft": 0,
"fragsXOffsetRight": 0,
// Width of the frags column. Default is 24.
"fragsWidth": 24,
// Display format for frags (macros allowed, see macros.txt).
"fragsFormatLeft": "{{frags}}",
"fragsFormatRight": "{{frags}}",
// Shadow for frags field (default null = no shadow, as in vanillas client).
"fragsShadowLeft": null,
"fragsShadowRight": null,
// Offset of X value for rank column.
"rankXOffsetLeft": 0,
"rankXOffsetRight": 0,
// Width of the rank column. Default is 24.
"rankWidth": 24,
// Offset of X value for player name column.
"nickXOffsetLeft": 0,
"nickXOffsetRight": 0,
// Minimum width of the player name column. Default is 46.
"nickMinWidth": 46,
// Maximum width of the player name column, Default is 158.
"nickMaxWidth": 158,
// Display format for player nickname (macros allowed, see macros.txt).
"nickFormatLeft": "<font face='mono' size='{{xvm-stat?13|0}}' color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{r|--}}</font> {{name%.15s~..}}<font alpha='#A0'>{{clan}}</font>",
"nickFormatRight": "<font alpha='#A0'>{{clan}}</font>{{name%.15s~..}} <font face='mono' size='{{xvm-stat?13|0}}' color='{{c:r}}' alpha='{{alive?#FF|#80}}'>{{r}}</font>",
// Shadow for player name field (default null = no shadow, as in vanillas client).
"nickShadowLeft": null,
"nickShadowRight": null,
// Offset of X value for vehicle name column.
"vehicleXOffsetLeft": 0,
"vehicleXOffsetRight": 0,
// Width of the vehicle name column. Default is 72.
"vehicleWidth": 72,
// Display format for vehicle name (macros allowed, see macros.txt).
"vehicleFormatLeft": "{{vehicle}}",
"vehicleFormatRight": "{{vehicle}}",
// Shadow for vehicle name field (default null = no shadow, as in vanillas client).
"vehicleShadowLeft": null,
"vehicleShadowRight": null,
// true - don't change players positions on dead (default false)
"fixedPosition": false,
// Extra fields. Each field have size 350x25. Fields are placed one above the other.
// Set of formats for left panel (extended format supported, see above)
"extraFieldsLeft": [
${"def.hpBarBg"},
${"def.hpBar"},
${"def.hp"},
${"def.clanIcon"},
${"def.xvmUserMarker"},
${"def.xmqpServiceMarker"},
${"def.topTankers"}
],
// Set of formats for right panel (extended format supported, see above)
"extraFieldsRight": [
${"def.hpBarBg"},
${"def.hpBar"},
${"def.hp"},
${"def.clanIcon"},
${"def.xvmUserMarker"},
${"def.enemySpottedMarker"},
${"def.topTankers"}
]
}
}
}
Result on pressing Alt:
Is there a way to always have it "on" without having to press alt?