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Posts posted by konrad509
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Reading the documentation should be a first thing to do while looking for help.
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Oh, sorry, didn't notice.
Replace
"nickFormatLeft": "<font color='{{c:t-rating}}'>{{t-rating%2d~%|--%}}</font> <font color='{{c:rating}}'>{{nick}}</font>", "nickFormatRight": "<font color='{{c:rating}}'>{{nick}}</font> <font color='{{c:t-rating}}'>{{t-rating%2d~%|--%}}</font>",
with
"nickFormatLeft": "<font color='{{c:wn8}}'>{{wn8%4d|----}}</font> <font color='{{c:t-winrate}}'>{{t-winrate%2d~%|--%}}</font> <font color='{{c:winrate}}'>{{nick}}</font>", "nickFormatRight": "<font color='{{c:winrate}}'>{{nick}}</font> <font color='{{c:t-winrate}}'>{{t-winrate%2d~%|--%}}</font> <font color='{{c:wn8}}'>{{wn8%4d|----}}</font>",
You really have an outdated config :)
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For minimap problem - http://www.koreanrandom.com/forum/topic/24544-minimap-showing-demon2597-he-rotobcyrillic-and-similar-messages/?hl=demon2597
Do certain configs point to the website and others do not?It's not about that. You can incorporate a rating like WGR, WN8, WN6, EFF or xTE into your config in two ways - by using a dynamic macro {{r}} and selecting the kind of rating you want to have displayed on the XVM site, or by using a fixed macro like {{wn6}}, {{wn8}} etc.
Lastly any suggestions on how to incorporate the players WN8 score in the players panelPost your playersPanel.xc file here if you're not using the default config and tell where exactly you want to put the WN8 rating.
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The gui in the path gui/maps/icons/... is not a folder, but the archive res/packages/gui.pkg.
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Such an old config....
Change
xvm://res/icons/lang/{{language|default}}.png
to
xvm://res/icons/flags/{{flag|default}}.png
And read the changelog with every update of XVM.
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For a skull, you can use XVM font or Wingdings font.
In this line
"deadMarker": "<b><font color='#F50800'><font face='Arial'>X</font></font></b>",
change Arial to xvm and X to any of these 2B;, S or v, (http://www.koreanrandom.com/forum/topic/22846-%D0%B2%D1%81%D1%82%D1%80%D0%BE%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5-%D1%88%D1%80%D0%B8%D1%84%D1%82%D1%8B-embeded-fonts/#)
or if you want the skull from Wingdings font, change Arial to Wingdings, and X to N.
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Couldn't the picture be smaller?..
EDIT:
Nevermind.
You want to add some pictures from image files?
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"how do i put battle chance to win" - you turn it on in settings on XVM site
"how to edit tank markers" - start by looking through relevant files from the default config
"How high will something go up if i increase the Y number by 10" - 10 pixels, but down not up
"what color ff0002718 or something will produce" - google "color hex"
"how transparent will something be by setting the amount to xx?" - 0 - transparent, 100 - opaque
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Aah, sorry... I made a mistake and the config didn't actually worked for you. XVM loaded the default one.
Here's the corrected markersAliveNormal.xc file.
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Look into the markersAliveNormal.xc file form the default config. There are descriptions of settings.
EDIT:
I had a little free time, so I made it for you. It's not exactly the same as in the picture, but I think it will do. Anyway, I can always make alterations.
For shields, in particular the ones from the picture, you need external image files. I'm not sure about the default ones though, because I can't seem to find them anywhere in the game files.
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I'm just saying there are no macros for these.
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It's locastan's mod. XVM doesn't have such feature.
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You did it wrong. Make sure your 0.9.4 folder...
0.9.5 :)
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Ah, ok. Thanks.
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Am I the only one who doesn't have those features? Or is it known issue?
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When are you going to update hitzones to 8.11??
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When are you going to update the editor?
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Why isn't there this mark in the latest version of XVM?
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Are there some problems with updating stats again? Because they haven't been updated for about a week.
new macro {{.}} since 6.1.0 question
in XVM: English Support and Discussions
Posted
I'm not familiar with using this macro, but in my opinion this line is wrong
{{.markers.enemy.dead.normal.enemy.damageTextPlayer.damageMessage.UT.utMsg.{{my-frags}}}}
You don't have markers section in this file, dead section in enemy section etc.
If you wanted to use replacements for frags from utMsg section, then I think you should just write {{.UT.utMsg.{{my-frags}}}}
But as I said, I've never used it and this is just how I would try doing it.