Genba_Kantoku_s Posted April 6, 2023 Share Posted April 6, 2023 In most other map arenas, the interactive musics (including drone) are configured like below. (excerpt from res\scripts\arena_defs\14_siegfried_line.xml) <wwmusicSetup> <wwmusicLoading>music_siegfried_loading_screen</wwmusicLoading> <wwmusicIntensive>music_siegfried_dron_intensive</wwmusicIntensive> <wwmusicRelaxed>music_siegfried_dron_relaxed</wwmusicRelaxed> <wwmusicStop>music_dron_stop</wwmusicStop> <wwmusicEndbattleStop>music_dron_endbattle_stop</wwmusicEndbattleStop> <wwmusicResultWin>music_siegfried_result_win</wwmusicResultWin> <wwmusicResultDrawn>music_siegfried_result_drawn</wwmusicResultDrawn> <wwmusicResultDefeat>music_siegfried_result_defeat</wwmusicResultDefeat> </wwmusicSetup> I can call the music by using the above event names in any mods, given that the interactive music .pkg files are loaded normally. But in frontline maps, it's a bit different. (excerpt from res\scripts\arena_defs\209_wg_epic_suburbia.xml) <wwmusicSetup> <wwmusicLoading>music_epic_suburbia_loading_screen</wwmusicLoading> <wwmusicIntensive>music_epic_suburbia_dron_battle</wwmusicIntensive> <wwmusicRelaxed>music_epic_suburbia_dron_battle</wwmusicRelaxed> <wwmusicStop>music_dron_stop</wwmusicStop> <wwmusicEndbattleStop>music_dron_endbattle_stop</wwmusicEndbattleStop> <wwmusicResultWin>music_epic_suburbia_result_win</wwmusicResultWin> <wwmusicResultDrawn>music_epic_suburbia_result_win</wwmusicResultDrawn> <wwmusicResultDefeat>music_epic_suburbia_result_defeat</wwmusicResultDefeat> </wwmusicSetup> Here, you can see that a single event name music_epic_suburbia_dron_battle is used for both "Intensive" and "Relaxed" battle musics. In the mods, the musics for ..._result_win, ..._result_defeat, and ..._loading_screen are normally loaded by calling these event names. But the battle music does not load just by ..._dron_battle event. Also, I don't know how to call multiple events simultaneously, if I need additional event to trigger specific part of the battle music. I skimmed through the wwise project of WoT client (shared here: https://wgmods.net/4894/ ) but could not find any clue. Could you please teach me about this? I can translate Russian text, so there is no problem about it. @ Quote Link to comment Short link Share on other sites More sharing options...
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