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Dynamic camera and "shotRecoilEffect"


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Ok, so back in XVM 6.4.0 the following changes were made:

"camera"/"arcade"/"dynamicCameraEnabled" => "camera"/"arcade"/"shotRecoilEffect"

I have dynamic camera enabled in game, and can't for my life see any difference between "shotRecoilEffect" true and false.

 

What am I looking for? The reason I'm asking is that it sounds useful to disable recoil effects, but...

 

What exactly does this setting do?

 

Edit: I know what the recoil in the game looks like, but when I was testing this setting in a training room (with autoReloadConfig) I couldn't see any difference.

 

Edit 2: Does some settings from camera.xc not work with autoReloadConfig? "shotRecoilEffect" or "distRange" doesn't seem to work, but "startZoom" does...

Edited by cokebottle
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