goofy67 55 Posted January 12, 2016 Is there a way to make this work? import GUI from helpers import i18n message = i18n.makeString('#settings:DECALS_QUALITY') gui_text = GUI.Text(message) GUI.addRoot(gui_text) As long as message contains only ascii-characters (english client), everything is fine. With unicode (as eg. russian, german, french,.. ) all non-ascii-characters are messed up. Quote Share this post Link to post Short link Share on other sites
GPCracker 2,088 #310872 Posted January 24, 2016 As long as message contains only ascii-characters (english client), everything is fine. With unicode (as eg. russian, german, french,.. ) all non-ascii-characters are messed up.There is a font problem. Only characters, existing in BW font, could be used. Russian supported on RU client, as well as Latin characters, but umlaut need to be replaced manually. Try to open textures from system/font. Use Flash instead. There is full unicode support, if your font have required characters, of course. Quote Share this post Link to post Short link Share on other sites
goofy67 55 #311136 Posted January 27, 2016 Use Flash instead. There is full unicode support, if your font have required characters, of course. Thank you for youe answer. But I think it is not worth the effort to create an extra flash-file for just a single line of text in a tiny script.. Or is there another way to create a simple text-message in lobby? (besides message-center, I know that) Quote Share this post Link to post Short link Share on other sites
GPCracker 2,088 #311140 Posted January 27, 2016 Or is there another way to create a simple text-message in lobbyWhat you mean about simple message? In lobby you can append text to some other text... sometimes HTML is supported. Quote Share this post Link to post Short link Share on other sites