for 1 Posted November 23, 2015 Hi all, I tried to replace the dogs barking with my own Sixth Sense sound, but hadn't success so far. The sounds.xc allows me to define my own sixth sense sounds, but this doesnt affect the dog of the Rudy. Is there another parameter/key to do the same for the Rudy tank? Does anyone know how to make this possible after all even when its not possible in XVM so far?? Actually the barking is too quit and also I'm very conditioned on my own alarm sound and don't notice this barking at all. Thanks + Bye Quote Share this post Link to post Short link Share on other sites
C.. 14 #301819 Posted November 29, 2015 (edited) Hi, for. From what i've seen, in sounds.xc there's a line specifically for this sound: "sixthSenseRudy": "/rudy/dog/dog", Good luck changing it to the alarm sound you want. ;) Edited November 29, 2015 by C.. 1 Quote Share this post Link to post Short link Share on other sites